Blog

Kyle Duffield: Interaction Designer
Interviews

Kyle Duffield: Interaction Designer

"What the audience walks away feeling matters more than the tech behind it." We spoke with interaction designer Kyle Duffield about creating meaningful digital experiences, balancing technical innovation with human connection, and his design philosophy.

Interaction Design
An Interview with Luke Plowden and Ruiyang Wang
Interviews

An Interview with Luke Plowden and Ruiyang Wang

We talk to London-based creative coders Luke Plowden and Ruiyang Wang about learning to code, what AI means for the future of code, and their upcoming Creative Coding 101 course.

Creative CodingAI & Music
An Interview with Lancelot Blanchard and Perry Naseck
Interviews

An Interview with Lancelot Blanchard and Perry Naseck

A in-depth discussion with Lancelot Blanchard and Perry Naseck about their work with Jordan Rudess on AI music technology, bridging the gap between musicians and technology, and the future of generative AI in music.

AI & MusicGenerative
Interview with Bileam Tschepe: TouchDesigner Expert
Interviews

Interview with Bileam Tschepe: TouchDesigner Expert

An illuminating interview with Bileam Tschepe, a Berlin-based TouchDesigner expert and visual programming specialist.

TouchDesigner
An introduction to Max
Tutorials

An introduction to Max

Max is the industry standard tool for audio-visual work. Yet many are confused by exactly what it is and its constituent parts. This article provides a simple overview and introduction to this powerful piece of software.

EducationMax for LiveMax / MSP
A Q&A with Max for Live expert Phelan Kane
Interviews

A Q&A with Max for Live expert Phelan Kane

We interviewed Max for Live expert Phelan Kane about his new Certified course with Music Hackspace.

Ableton LiveEducationMax for LiveSound Design
Eduardo Pesole's top 10 tips for Wwise and Unreal Engine 5
Tutorials

Eduardo Pesole's top 10 tips for Wwise and Unreal Engine 5

As the course leader for our new Certified Courses program Master Game Audio with Wwise and Unreal Engine 5 we asked him to share his top 10 tips for Dolby Atmos mixing.

CommunityFilm & Game AudioMusic ProductionSound DesignUnreal Engine
Hugh Neal's top 10 tips for Dolby Atmos mixing
Tutorials

Hugh Neal's top 10 tips for Dolby Atmos mixing

Music Hackspace tutor Hugh Neal has 20 years of industry experience, having mixed at top London studios such as Abbey Road and Metropolis, working with renowned artists like James and Paul McCartney.

Dolby AtmosMusic Production
How an image led to an album
Editorial

How an image led to an album

Curiosity takes you to new places. I arrived in such a place after contemplating what a highly complex polyrhythm might look like.

An interview with Interaction Designer Arthur Carabott Part II
Interviews

An interview with Interaction Designer Arthur Carabott Part II

Part II of an interview with Interaction Designer Arthur Carabott who worked on the Beatbox Pavilion for the 2012 London Olympic Games.

AI & MusicEducationInteraction DesignVR / XR
An interview with Interaction Designer Arthur Carabott Part I
Interviews

An interview with Interaction Designer Arthur Carabott Part I

An interview with interaction designer Arthur Carabott who describes how he came to work on the Olympics and how he ended up moving from London to LA.

A Q&A with AI regulator Ed Newton-Rex
Interviews

A Q&A with AI regulator Ed Newton-Rex

In November last year, Ed Newton-Rex, the head of audio at Stability AI, left the company citing a small but significant difference in his philosophy towards training large language models (LLMs).

AI & MusicEducation
Music in the browser or app?
Editorial

Music in the browser or app?

At some point, your inspirational idea for digital music will have to travel from the platonic realm of your thoughts, into either an app or browser. Unless you can luxuriate in doing both, this represents a stark choice.

AI & MusicGenerative
Book Review: Supercollider for the Creative Musician
Book Reviews

Book Review: Supercollider for the Creative Musician

A review of the book Supercollider for the Creative Musician written by composer and professor Eli Fieldsteel.

CompositionEducationSound DesignSuperColliderSynthesis
An interview with Blockhead creator Chris Penrose
Interviews

An interview with Blockhead creator Chris Penrose

An interview with Chris Penrose about his experimental audio workstation Blockhead.

The persistence of misogyny in music technology
Editorial

The persistence of misogyny in music technology

The British House of Commons Women and Equalities Committee released a report on misogyny in music that reached a stark conclusion for music technology.

Move slow and create things
Editorial

Move slow and create things

Could LLMs help make computers less rigid and fixed, opening up the world of programming to anyone?

AI & MusicCreative CodingSuperCollider
Steve Reich's exploration of technology through music
Editorial

Steve Reich's exploration of technology through music

Photo by Peter Aidu New York composer Steve Reich did not just participate in the creation of a new style of classical music, he helped establish a new kind of …

Max / MSP
Music Hackspace Christmas Quiz
Editorial

Music Hackspace Christmas Quiz

How many answers do you know to the following 20 questions about music and technology?

Synthesis
Is music writing still relevant?
Editorial

Is music writing still relevant?

Does music writing still have relevance in the age of the Internet?

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