
Create online audiovisual experiences with Max, RNBO, and p5.js
Create online audiovisual experiences with Max, RNBO, and p5.js
Create online audiovisual experiences with Max, RNBO, and p5.js
Open Source: Exploring AI bias through music composition
Open Source: Erik Hall's new approach to classical minimalism
Open Source: A chat with sound designer and musician Lily J
With a gaming industry that is now almost double the size of the music and film industries combined, this represents a great field of opportunity for those wishing to become sound designers and composers. In this course, Berlin-based sound designer and composer Eduardo Pesole will provide the latest skills, techniques and first-hand industry insight into the methodology, and workflow for game audio, non-linear and procedural sound design with Wwise and Unreal Engine.
Max for Live is the most complete software for audio/visual professionals to build patches suitable for installation, experimental music, live lighting, and the web. If you can imagine it, you can build it.