Notch meetup – Using Notch for live performances / October 30th 2021

Date & Time: Saturday 30th October 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Meetup length 2-hours

Level: Open to all levels

Meetups are a great way to meet and be inspired by the Notch community.

What to expect? 

The meetup runs via Zoom and will be approx. 2-hours in length.

This session focuses on Notch for live performances and will feature presentations from expert practitioners.

  • Mikkel G.Martinsen & Lorenzo Venturini: NOTCH Imag FX integration in live concerts productions

www.roofvideodesign.com
www.mikkel.it
www.lorenzoventurini.com

 

  • More speakers to be announced this week!

Following these presentations breakout rooms are created where you can: 

  • Talk to the presenters and ask questions

  • Join a room on topics of your choice

  • Show other participants your projects, ask for help, or help others out

  • Meet peers in the chill-out breakout room

The list of presenters will be updated and announced before the meetup.

Requirements

  • A computer and internet connection
  • A Zoom account

 Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by Notch 

Max meetup – October 23rd

Date & Time: Saturday 23rd October 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Meetup length 2-hours

Level: Open the all levels

Meetups are a great way to meet and be inspired by the Max community.

What to expect? 

The meetup runs via Zoom and will be approx. 2-hours in length.

This session focuses on <add topic> and will feature presentations from expert practitioners.

Speakers:

Michele Zaccagnini – Beyond Jitter: audiovisuals in Max using shaders

  • Overview: In this presentation I will demystify, or at least whet your appetite for, shaders in Max. I will also present a set of tools I helped develop to port MIDI and audio to shaders, and have them rendered in all sorts of formats. While shaders can be intimidating at first, they are incredibly powerful and offer enormous possibilities for the audiovisual composer. They are entirely run on the GPU and allow for completely flexible visual programming which is very suitable for abstract visuals.  After years of practicing audiovisual composition I believe that the Max+Shaders combo is simply delicious! 
  • More info https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ https://www.patreon.com/michelez 

Philip Meyer:  Modular Sequencing with Jamoma

  • Overview: I am in the process of building a modular system for creating dynamic musical sequences. This is the early stages of a long-term project for me to build a powerful environment in which I can create intricate, novel compositions as dynamic data systems, eschewing the need for a timeline. For this project, I decided to use the Jamoma package for the first time. This seems at present to have been a good decision – Jamoma’s “MVC” architecture is intuitive and clean, and the cueing system is working well so far. I am eager to show the group what I have made so far and gather any feedback, advice, or ideas the group may have. I’m particularly curious to hear the thoughts of anybody who has extensive experience with Jamoma. I might also be interested in bringing any collaborators or beta testers on to the project if anybody is so inclined.
  • More info: 
    • Philip-meyer.com
    • Bbandcamp: inter-modal.bandcamp.com 

Following these presentations breakout rooms are created where you can:

  • Talk to the presenters and ask questions

  • Fancy a collaboration challenge? In one of the breakout rooms, host Ned Rush will be leading ‘Ready, Steady, Patch!’ sign up to learn more!

  • Show other participants your projects, ask for help, or help others out

  • Meet peers in the chill-out breakout room

Requirements

  • A computer and internet connection
  • A Zoom account

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

 Supported by Cycling ‘74

TouchDesigner meetup September – TDAbleton

Date & Time: Saturday 18th September 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Meetup length 2-hours with option for continuing collaboration in breakout room after the main session for an additional hour. 

Level: Open to all levels

Meetups are a great way to meet and be inspired by the TouchDesigner community.

What to expect? 

The meetup runs via Zoom, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms.

This session focuses on TDAbleton and will feature presentations from expert practitioners:

1. 47 VIZN (Myles & Jaiden) – TDAbleton for Live with 47Vizn 

  • Presentation: 47 VIZN will be showcasing their setup and how they use TDAbleton for their live performances in TouchDesigner.
  • Bio: Motion Design / New Media art studio using TouchDesigner for audio visual performances 
  • To find out more: https://www.instagram.com/47vizn/

2. Spherical Aberration (Ioana Bilea) – Ableton OSC to TouchDesigner for live AV

  • Presentation: Spherical Aberration will walk us through how she sends audio via OSC from Ableton to TouchDesigner for live AV shows. It will be a look into her latest live set
  • Bio: Spherical Aberration is an audio visual artist merging ambient sounds with generative visuals, all inspired by the natural world and the occult. Based between Berlin and Copenhagen
  • To find out more: https://www.instagram.com/spherical.aberration/ https://www.facebook.com/sphericalaberration

3. Ivan DelSol – TDAbleton and TouchDesigner Q&A

  • Description: Answers to questions about all things TDAbleton and some things TouchDesigner
  • Bio: Ivan DelSol is a Python and systems developer for TouchDesigner (derivative.ca) including the TDAbleton package for connecting to Ableton Live. He is also an artist, activist, and small town wizard
  • https://forum.derivative.ca/u/ivan/summary

Following these presentations breakout rooms are created where you can:

  • Talk to the presenters and ask questions
  • Join a room on topics of your choice
  • Show other participants your projects, ask for help, or help others out
  • Collaborate with others
  • Meet peers in the chill-out breakout room

Requirements

  • A computer and internet connection
  • A Zoom account

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by

Max meetup – September

Date & Time: Saturday 25th September 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Meetup length 2-hours

Level: Open the all levels

Meetups are a great way to meet and be inspired by the Max community.

What to expect? 

The meetup runs via Zoom and will be approx. 2-hours in length.

This session will feature presentations from expert practitioners.

Mari Kimura – MUGIC®, motion sensor for performance 

  • Mari will be discussing and demonstrating works using MUGIC®, a motion sensor for performance that runs on Max, Ableton or any DAW as a MIDI controller. MUGIC® is now used by artists and in many universities including Harvard, University of Toronto and Miami, and my classes at Juilliard and UC Irvine.  https://mugicmotion.com/ 
  • MARI KIMURA is a violinist/composer and a developer of MUGIC® motion sensor. She is also a professor at UC Irvine and at The Juilliard School. Mari has been at the forefront of violinists who are extending the technical and expressive capabilities of the instrument.  

Dr. Zeynep Özcan: Proprius

  • Will be talking about their work Proprius, a biologically interactive musical ecosystem. The ecosystem implemented in Processing. The data generated in Processing is transmitted to Max via OSC for the musical output to be generated in real-time. Zeynep will discuss the creative decisions made in the conception of the work and how the system evolved in years to come. 
  • Bio: Dr. Zeynep Özcan is a sonic artist, author, and lecturer at the Department of Performing Arts Technology at the University of Michigan.
  • http://zeynepozcan.net

Anastasia Clarke: Evolution of a Max performance patch 

  • Will discuss the evolution of a Max performance patch including custom effects that have been used for improvisation and composition, and have now been adapted for use with Ableton Live / Max for Live.
  • Bio: Anastasia Clarke is a composer, sound designer, and artist living in Lenapehoking / New York City. Their work asks how music and sound can be used as tools or catalysts for healing and activism, through both cognitive and communal engagements.
  • https://anastasiaclarke.info/ 

 Following these presentations breakout rooms are created where you can: 

  • Talk to the presenters and ask questions
  • Join a room on topics of your choice
  • Show other participants your projects, ask for help, or help others out
  • Meet peers in the chill-out breakout room

Requirements

  • A computer and internet connection
  • A Zoom account

 Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by Cycling ‘74

TouchDesigner meetup – August 28th

Date & Time: Saturday 28th August 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Level: Open to all levels

Meetups are a great way to meet and be inspired by the TouchDesigner community.

What to expect? 

The meetup runs via Zoom, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms.

This session focuses on The Future of TouchDesigner and New Media Art and will feature presentations from expert practitioners.

The meetup will be hosed by Bileam Tschepe, the theme for this meetup is ‘The Future Of Interactive Art’ and we’re pleased to confirm the lineup of speakers: 

Scottie J. Fox – The Live-Edited Experience

  • Bio: Scottie is a real-time mixed visual artist and software developer from Boston, USA – specializing in improv, moment arts, dance and augmented reality
  • Description: An exploration into the possibilities and frontier of real time illusion of performance arts using mixed reality of both real and digital effects to create a showcase of what is now available at the user level, where previously only achievable in post studio production
  • To find out more: ://twitter.com/ScottieFoxTTV  & https://www.twitch.tv/scottie_fox/

Karyn Nakamura – Interactive Experiments With Kinect

  • Bio: Karyn is 20 year old from Tokyo currently studying design at MIT! She mostly works in Touchdesigner or JavaScript and is a big fan of early net art, post hardcore music, and modern Japanese history
  • Description: Showing some examples of interactive experiments using motion tracking with Kinect as well as my personal future plans with the Kinect and other rising technology
  • To find out more: https://www.instagram.com/frog_spit_simulation/

Elburz Sorkhabi – Your Career In Interactive & Immersive Media

  • Bio: Elburz Sorkhabi is the co-founder of The Interactive & Immersive HQ and one of the top TouchDesigner developers in the world. He brings insight he has used to lead clients including Google, Kanye West, Netflix, TIFF, Burj Khalifa, Nike, Under Armour, and many more around the world from Los Angeles, New York, San Francisco, Toronto, Montreal, Dubai, Shanghai, Singapore, Tokyo, and Paris
  • Description: One of the hardest parts of making the art you dream about is actually having a career that allows you to be creative and dedicate yourself full-time to your craft. In this talk, Elburz breaks down common barriers to building a career by providing actionable advice and answering common questions about how to get gigs and make a living doing the work you love

Following these presentations breakout rooms are created where you can: 

  • Talk to the presenters and ask questions

  • Join a room on topics of your choice

  • Show other participants your projects, ask for help, or help others out

  • Collaborate with others

  • Meet peers in the chill-out breakout room

Requirements

  • A computer and internet connection
  • A Zoom account

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by TouchDesigner 

Max meetup – August 14th

Date & Time: Saturday 14th August – 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Meetup length 2-hours 

Level: Open to all levels

Meetups are a great way to meet and be inspired by the Max community.

What to expect? 

The meetup runs via Zoom and will be approx. 2-hours in length.

This session will feature presentations from expert practitioners.

Following these presentations breakout rooms are created where you can: 

  • Talk to the presenters and ask questions

  • Join a room on topics of your choice

  • Show other participants your projects, ask for help, or help others out

  • Meet peers in the chill-out breakout room

The list of presenters will be updated and announced before the meetup. 

Requirements

  • A computer and internet connection
  • A Zoom account

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by Cycling ‘74

Max meetup – July 24th

Date & Time: Saturday 24th July 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Level: Open to all levels

Hosted by Melody Loveless.

Meetups are a great way to meet and be inspired by the Max community.

What to expect? 

The meetup runs via Zoom and will be approx. 2-hours in length.

This session will feature presentations from 3 expert practitioners: 

Viola Yip

Daniel McKemie

Virginia de las Pozas: Axine M

Following these presentations breakout rooms are created where you can:

  • Talk to the presenters and ask questions

  • Join a room on topics of your choice

  • Show other participants your projects, ask for help, or help others out

  • Meet peers in the chill-out breakout room

Requirements: 

  • A computer and internet connection
  • A Zoom account

 Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Supported by Cycling ‘74

TouchDesigner meetup – LIVE Session / 31st July

Date & Time: Saturday 31st July 4pm UK / 5pm Berlin / 8am LA / 11am NYC

Level: Open to all levels

Meetups are a great way to meet and be inspired by the TouchDesigner community.

What to expect? 

The meetup runs via Zoom, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms.

This session focuses on Shaders and will feature presentations from TouchDesigner experts: 

Josef Luis Pelz – Real-time cloth simulation in TD with GLSL

We’ll have a look at a versatile real-time cloth simulation. Besides showing some example results, I’ll try to briefly explain how the system works and how I developed it step by step. It involves pixel, vertex and compute shader.

Josef is a creative coder, generative art enthusiast and mathematician living and working in Berlin. With a background in mathematics and computer science, he is linking his passion for creative problem solving and aesthetics.

For more info check out: instagram.com/josefluispelz/ https://twitter.com/JosefPelz https://josefluispelz.com/

Louise Lessél – Shader conversions from TouchDesigner to Raspberry Pi

Louise will present an asset she created that allows you to quickly convert Shadertoy shaders to use in your Touchdesigner projects, and to go one step further and use the shader in your Raspberry Pi projects by using Pi3D, to run either screens or LED hub-75 matrixes. The asset is available in the Touchdesigner community assets.

Louise Lessél is a Danish New Media artist and Creative Technologist based in New York. She creates digital projections and interactive light installations based on scientific facts and data input, often exploring the limits of the human perceptual system or raising ecological awareness.

For more info checkout: Instagram: @louiselessel

Torin Blankensmith & Peter Whidden –  Interactive 3D Shaders with Shader Park and TouchDesigner

Torin and Peter will be showcasing their new plugin which allows you to use Shader Park within TouchDesigner to quickly script interactive shaders. Explore 3D shader programming through a Javascript interface without the complexity of GLSL. Shader Park is an open source project for creating real-time graphics and procedural animations. Follow along through multiple examples using a live code editor. Expand upon the examples and bring them into TouchDesigner to create your own interactive graphics. Browse the Shader Park community’s gallery where you can fork other people’s creations or feature your own.

Torin is a freelance creative technologist, teacher, and real-time graphics artist focusing on mixed reality installations and interactive experiences. He currently works at Studio Elsewhere creating restorative immersive environments in collaboration with neuroscientists focused on patient and medical worker’s well being.

Peter is a creative software engineer whose work spans physics, astronomy, machine learning, and computer graphics. He currently works at the NY Times R&D lab focused on emerging computer vision and graphics techniques.

For more info checkout: Instagram: @blankensmithing, @peterwhidden / Twitter: @tblankensmith

 

Following these presentations breakout rooms are created where you can: 

  • Talk to the presenters and ask questions
  • Join a room on topics of your choice
  • Show other participants your projects, ask for help, or help others out
  • Collaborate with others 
  • Meet peers in the chill-out breakout room

 

Requirements 

  • A computer and internet connection

  • A Zoom account

 

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

 Supported by

 

Getting Started with Max – July series

Dates & Times: Wednesdays 7th / 14th / 21st / 28th July 6pm UK / 7pm Berlin / 10am LA / 1pm NYC

Level: Beginners curious about programming

Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of recorded videos, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas.

Connect together Max’s building blocks to create unexpected results, and use them in your music productions. Through a series of exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options.

Learn from guided examples.

This on demand content aims to enable you to work with Max confidently on your own.

Learning outcomes: 

  • Understand the Max environment

  • Connect building blocks together and work with data

  • Master the user interface

  • Work with your MIDI instruments

Requirements

  • A computer and internet connection

  • A good working knowledge of computer systems

  • Access to a copy of Max 8

TouchDesigner meetup 12th June

Date & Time: Saturday 12th June 4pm UK / 5pm Berlin / 8am LA / 11am NYC Meetup length 2-hours

Level: Open to all levels

Meetups are a great way to meet and be inspired by the TouchDesigner community.

What to expect? 

The meetup runs via Zoom and is 2-hours in length.

This session focuses on interactivity and will feature presentations from TouchDesigner experts.

Speakers:

Crystal Jow: Creating Meditative Spaces

Crystal will be presenting about using physical movement and mindfulness practice to fuel interactive experiences. Her goal is to bridge the understanding of consciousness with immersive design.

Crystal Jow is a Los Angeles-based experiential media designer and movement instructor that specializes in audience-driven immersive installations and meditative experiences that explore motion and media

Germán Greiner: Audiovisual Interactivity with TouchDesigner and LeapMotion

Germán will talk about how he created an “audiovisual” instrument in which he uses hand movements to control both visuals and sounds simultaneously.

Germán Greiner is a Colombian/American software engineer and digital artist currently based in Berlin. He is interested in making innovative experiences that incorporate real time audience interaction, live coding, new instruments and synesthetic audio/visual forms.

Nima Gazestani: Interactive Solutions for Brands

Nima will show a selection of his past design projects and collaborations focused on interactivity, explaining the development and showing the behind the scenes in TD.

Nima is an interaction designer, instructor and developer based in Milan who’s been working with TD since 2008, balancing his work between the ideation, research and development of interactive installations for brands and design studios, as well as working with design schools.

Following these presentations breakout rooms are created where you can:

  • Talk to the presenters and ask questions

  • Join a room on topics of your choice

  • Show other participants your projects, ask for help, or help others out

  • Meet peers in the chill-out breakout room

Requirements

  • A computer and internet connection
  • A Zoom account

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

 Supported by

 

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