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Interface design in Max with JS/JSUI

In this workshop we’ll look at scripting techniques for changing the appearance and behaviour of Max patchers, and the use of Javascript graphics to build new types of on-screen displays and controls. /* Max contains an embedded Javascript engine which can be used to control aspects of Max from a textual language, providing more power and versatility than the default click-and-drag graphical interface which Max programmers are used to. The Javascript... Read More

Learn to program amazing interactive particles systems with Jitter

In this workshop, you will learn to build incredible live videos with particles systems, using Max and Jitter. Cycling’74 has recently released GL3, which ties together more closely Jitter with Open GL, and optimises use of the GPU. With this recent update available in the package manager, you can build highly performance videos without having to code them in C++. Requirements Latest version of Max 8 installed on Mac or Windows A good working... Read More