Getting Started with Max – June Series
Dates & Times: Wednesdays 2nd, 9th, 16th & 23rd of June 6pm UK / 7pm Berlin / 10am LA / 1pm NYC – 2 hours live sessions
Level: Beginners curious about programming
Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of recorded videos, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas.
Connect together Max’s building blocks to create unexpected results, and use them in your music productions. Through a series of exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options.
Learn from guided examples.
This on demand content aims to enable you to work with Max confidently on your own.
Learning outcomes:
-
Understand the Max environment
-
Connect building blocks together and work with data
-
Master the user interface
-
Work with your MIDI instruments
Requirements
-
A computer and internet connection
-
A good working knowledge of computer systems
-
A Zoom account
-
Access to a copy of Max 8
Max and Machine Learning with RunwayML – On-demand
Level: Intermediate
RunwayML is a platform that offers AI tools to artists without any coding experience. Max/MSP is a visual programming environment used in media art that can be used to control RunwayML in a more efficient way. At the end of the workshop you will be able to train trendy machine learning models and generate videos by walking a latent space through Max and NodeJS.
Session Learning Outcomes
By the end of the course a successful student will be able to:
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Understand the RunwayML workflow
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Use Node4Max to control RunwayML and generate a video.
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Explore ML trendy models
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Create a Dataset
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Train a ML model
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Process videos with the VIZZIE library.
Session 1
– Introduction to the course
– What’s machine learning, deep learning and neural networks?
– What’s RunwayML?
Session 2
– What’s a GAN and styleGAN?
– Latent space walk
– Image and video generation with RunwayML, Max and Node4Max (part 1)
Session 3
Session 4
– processing Images and videos with VIZZIE2 and Jitter.
Session Study Topics
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Generate images and video through AI
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Request data to models and save images on your local drive
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Generate video from images
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Communication protocols (web sockets and https requests)
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AI models used in visual art.
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Video processing
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Models training
Requirements
-
A computer and internet connection
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Access to a copy of Max 8 (either trial or licence)
- A code editor such as Visual Studio Code, Sublime or Atom
- Attendees need to create a RunwayML account – https://app.runwayml.com/signup.
- Upon setting up an account you will receive 10$ credit for free
- Approx. 50$ credits will be required to complete the course however these do not need to purchased in advance
- 20% RunwayML discount code will be provided to participant who sign up to the course
About the workshop leader
Marco Accardi is a trained musician, multimedia artist, developer and teacher based in Berlin.
He is the co-founder of Anecoica, a collective that organises events combining art, science and new technologies.
Getting started with Max: May Series
Date & Time:
Session 1: Wednesday 5th May 7pm Indian Standard Time / 2.30pm UK / 3.30pm Berlin
Session 2: Wednesday 12th May 7pm Indian Standard Time / 2.30pm UK / 3.30pm Berlin
Session 3: Wednesday 19th 7pm Indian Standard Time / 2.30pm UK / 3.30pm Berlin
Session 4: Wednesday 26th May 7pm Indian Standard Time / 2.30pm UK / 3.30pm Berlin
Level: Beginners curious about programming
Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of workshops, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas.
Connect together Max’s building blocks to create unexpected results, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options.
Learn from guided examples and live interactions with teachers and other participants.
This series of online workshops aims to enable you to work with Max confidently on your own.
Sessions overview
Session 1 – Understand the Max environment
Session 2 – Connect building blocks together and work with data
Session 3 – Master the user interface
Session 4 – Work with your MIDI instruments
Requirements
-
A computer and internet connection
-
A good working knowledge of computer systems
-
Access to a copy of Max 8
About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.
Max meetup 24th April – Europe Edition
Date & Time: Saturday 24th April 3pm UK
Level: Open to all levels
Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.
The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.
Meetup will be hosted by Ned Rush with presentations by:
In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.
Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Topic suggestions but not limited to:
- MIDI
- Jitter
- Signal processing
- Sequencing
- Hardware
- OSC
- Algorithmic composition
- Package manager modules
Requirements
- A Zoom account
- A computer and internet connection
Max meetup 17th April – Americas Edition
Date & Time: Saturday 17th April 3pm LA / 6pm NYC
Level: Open to all levels
Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.
The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.
The theme for this session is Max in live performances.
Hosted by: Chloe Alexandra Thompson
With presentations by:
Marcus Price: Granular Synthesis
Presentation on how he use granular synthesis/auto-scrubbing and a variety of custom tools (spacialization helpers, effects and feedback/delay lines) for live performances.
Michele Zaccagnini: Nonlinear Sequencer
Michele will present a max package he designed which is now distributed in the package manager. It covers the use of sequencers in nonlinear fashion, i.e. the time function of the sequencer is distorted to create tempo oscillations. The overall tempo-predictability and synchronization robustness of the sequencer is nonetheless still present in the Nonlinear Sequencer. Plus these set of objects allow to “measure” the regularity/irregularity of a rhythmic event on an imaginary grid.
https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ
https://michelezaccagnini.blog/.
João Cabral: Topic: Hardware presentation
João will present a bunch of devices that were made using M4L that work as a 1 dimensional Visual Synth that were used to create LED animations.
In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.
Ready to present your work at a future meetup?
Everyone is welcome to propose a presentation. Just fill in this short form and you’ll be put on the agenda on a first come first served basis.
Presentations should take no more than 5 minutes with 5 minutes Q&A and we’ll have up to 5 presentations at each meetup.
List of presenters will be updated and announced before each event.
Topic suggestions but not limited to:
- MIDI
- Jitter
- Signal processing
- Sequencing
- Hardware
- OSC
- Algorithmic composition
- Package manager modules
Requirements
- A Zoom account
- A computer and internet connection
Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Getting started with Max – for beginners
Level: Beginners curious about programming
Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of recorded videos, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas.
Connect together Max’s building blocks to create unexpected results, and use them in your music productions. Through a series of exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options.
Learn from guided examples.
This on demand content aims to enable you to work with Max confidently on your own.
Learning outcomes:
-
Understand the Max environment
-
Connect building blocks together and work with data
-
Master the user interface
-
Work with your MIDI instruments
Requirements
-
A computer and internet connection
-
A good working knowledge of computer systems
-
Access to a copy of Max 8
About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.
Audio visual creation & performance with TDAbleton – On demand
Level: Beginner to Intermediate
This workshop will show participants how to build their own audio visual performance using TouchDesigner and Ableton. TouchDesigner is a visual programming language for real time interactive multimedia content. Using the TDAbleton tool, a vast array of audio elements within Ableton can be used to automate an audio reactive visual show.
Session Learning Outcomes
By the end of this session a successful student will be able to:
-
Understand the TDAbleton tool
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Link a number of audio elements in Ableton to drive visual content in TouchDesigner
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Begin to build their own audio visual set for live performance
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Consider different approaches to audio visual performance and creation.
Session Study Topics
-
TDAbleton tool
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Triggering different TouchDesigner visual sets with Ableton midi clips.
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Controlling TouchDesigner visual parameters with Ableton macros
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Touchdesigner operators- TOPS, Maths Chop.
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Performance Mode.
Requirements
-
A computer and internet connection
-
A Touchdesigner free license (https://derivative.ca/download)
-
Ableton Live 10 or 11 ( for Live 11, you will need to use the latest version of TouchDesigner and select the TDAbleton beta plugin)
About the workshop leader
Nilly Brook lectures various visual technologies across a number of institutions including: The National Film and Television School, Central Saint Martins, Wimbledon School of Art, London South Bank University and Private clients.
She is also a musician, producer and audio-visual performer working on two separate solo projects.
Real-time Audio Reactive Visual Programming in Max – On demand
Level: Informative for all levels of experience
One of the best aspects of Max MSP is it’s ability to do real-time visual rendering. In this workshop we’re going to learn how to program our own custom visual designs as well as different techniques to make them respond to audio in real-time. Through this workshop we’ll explore different aspects of how Jitter and OpenGL operate within the Max domain along with a look into many incredible max objects. We’ll also touch on some signal processing techniques and how to patch it all together.
Session Learning Outcomes
By the end of this session a successful student will be able to:
-
Program their own visual animations in Max MSP
-
Have a basic understanding of Jitter, OpenGL and the differences between them.
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Learn several techniques to make the visuals responsive to audio in real-time
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Think of the design aesthetics from a new perspective.
Session Study Topics
-
Intro to jitter and OpenGL + key objects
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Real Time Audio Responsive Techniques
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Creating the Visuals
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Design Thinking and Philosophy
Requirements
-
A computer and internet connection
-
Access to a copy of Max 8 (i.e. trial or full license)
About the workshop leader
Andrew Robinson is an Arizona based interactive experience designer, artist, and educator.
Andrew has been designing real-time audio responsive animations for live music performances, music videos, and more for the past 6 years and has had the opportunity to work with some incredible musical talent. He also received his master’s degree in interactive experience design from Arizona State University in 2019 and now works at Synthesis Center as an educator and researcher for experience design.
Getting confident with Max – On demand
Level: Beginner
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own sound design and multimedia applications. In this workshop you will build a patch using items from the Max tool bar such as Beap and Vizzie as well using media from your own collection, plus explore ways to open up, reverse engineer and modify existing resources within the Max.
Series Learning Outcomes
By the end of this series a successful student will be able to:
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Confidently navigate the Max environment to quickly gain access to content and learning resources.
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Deploy resources into a patch.
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Connect and explore these resources to develop ideas for sound and media design, composition and performance.
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Navigate the help file system and reverse engineer existing content in the Max application.
Session Study Topics
-
The Tools available in a Max such as Beap and Vizzie modules.
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Playlists and drag and drop media.
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Bpatches, prototypes and snippets.
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The helpfile system.
Requirements
-
A computer and internet connection
-
Access to a copy of Max 8 (i.e. trial or full license)
About the workshop leader
Duncan Wilson (aka Ned Rush) is a musician, producer and content creator based in the UK. Whilst perhaps largely known for his Youtube channel, he has also released music independently as well developing content for Isotonik Studios.
Getting started with Max – April Series
Dates & Times:
Session 1: Wednesday 7th April 10am LA / 1pm NYC / 6pm UK / 7pm Berlin
Session 2: Wednesday 14th April 10am LA / 1pm NYC / 6pm UK / 7pm Berlin
Session 3: Wednesday 21st April 10am LA / 1pm NYC / 6pm UK / 7pm Berlin
Session 4: Wednesday 28th April 10am LA / 1pm NYC / 6pm UK / 7pm Berlin
Level: Beginners curious about programming
Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of workshops, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas.
Connect together Max’s building blocks to create unexpected results, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options.
Learn from guided examples and live interactions with teachers and other participants.
This series of online workshops aims to enable you to work with Max confidently on your own.
Sessions overview
Session 1 – Understand the Max environment
Session 2 – Connect building blocks together and work with data
Session 3 – Master the user interface
Session 4 – Work with your MIDI instruments
Requirements
-
A computer and internet connection
-
A good working knowledge of computer systems
-
Access to a copy of Max 8
About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.