Max meetup 17th April – Americas Edition

Date & Time: Saturday 17th April 3pm LA / 6pm NYC

Level: Open to all levels

Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.

The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.

The theme for this session is Max in live performances.

Hosted by: Chloe Alexandra Thompson

With presentations by: 

Marcus Price: Granular Synthesis

Presentation on how he use granular synthesis/auto-scrubbing and a variety of custom tools (spacialization helpers, effects and feedback/delay lines) for live performances.

Michele Zaccagnini: Nonlinear Sequencer

Michele will present a max package he designed which is now distributed in the package manager. It covers the use of sequencers in nonlinear fashion, i.e. the time function of the sequencer is distorted to create tempo oscillations. The overall tempo-predictability and synchronization robustness of the sequencer is nonetheless still present in the Nonlinear Sequencer. Plus these set of objects allow to “measure” the regularity/irregularity of a rhythmic event on an imaginary grid.

https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ 

https://michelezaccagnini.blog/.

João Cabral: Topic: Hardware presentation

João will present a bunch of devices that were made using M4L that work as a 1 dimensional Visual Synth that were used to create LED animations.

 

In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.

Ready to present your work at a future meetup?

Everyone is welcome to propose a presentation. Just fill in this short form and you’ll be put on the agenda on a first come first served basis.

Presentations should take no more than 5 minutes with 5 minutes Q&A and we’ll have up to 5 presentations at each meetup.

List of presenters will be updated and announced before each event.

Topic suggestions but not limited to:

  • MIDI
  • Jitter
  • Signal processing
  • Sequencing
  • Hardware
  • OSC
  • Algorithmic composition
  • Package manager modules

Requirements

  • A Zoom account
  • A computer and internet connection

Berlin Code of Conduct

We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. 

Synthesis with Max: Physical Modelling

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Physical Modelling architecture. This workshop aims to provide you with suitable skills to begin exploring Physical Modelling synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Build Physical Modelling devices via MSP oscillator objects
  • Explore Physical Modelling spectral sonic properties

  • Construct modulation sources for Physical Modelling synthesis devices

  • Define the sonic timbre and strengths and weakness of Physical Modelling synthesis

Session Study Topics

  • MSP oscillator objects for Physical Modelling
  • Sonograms, scopes and the frequency domain

  • LFO, line & envelope properties

  • Physical Modelling’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.