Generative Music Tools: Turing Machine – LIVE Session
Level: Intermediate
There are a broad array of techniques musicians can use to generate music in Max. One such process involves taking inspiration from Alan Turing’s early work on proto-computers, in particular the notion of a tape with data being displayed on it.
This workshop will provide you with the information to construct such a generative device, a ‘Turing Machine’, to supplement your compositional practice.
Session Learning Outcomes:
By the end of this session you will be able to:
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Understand the fundamentals of a Turing Machine in a musical context.
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Patch together a generative process using randomisation and counters.
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Build a functional UI to tweak different aspects of the generative process in real time.
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Use the finished device to both generate music through MIDI and control broader parameters of software instruments.
Session Study Topics
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Turing machines, generative music.
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Random processes: drunken walks and probability.
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Visual design in Max
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Composition through MIDI and software instrument manipulation.
Requirements
- A computer and internet connection
- Access to a copy of Max 7 or 8 (i.e. trial or full license)
About the workshop leader
Samuel Pearce-Davies is a composer, performer, music programmer and Max hacker living in Cornwall, UK.
With a classical music background, it was his introduction to Max/MSP during undergraduate studies at Falmouth University that sparked Sam’s passion for music programming and algorithmic composition.
Going on to complete a Research Masters in computer music, Sam is now studying a PhD at Plymouth University in music-focused AI.