Abstract Performance in Ableton and Max For Live – On demand

Level: Intermediate

Ableton and Cycling 74’s Max For Live offer a vast playground of opportunities to create unique and rich electronic music performances. In this workshop you will create a performance instrument. This workshop aims to provide you with suitable skills to begin exploring improvised performance in Ableton Live and Max For Live.

Session Learning Outcomes

By the end of this session a successful student will be able to:

  • Discuss various forms of performance approaches in Ableton and Max For Live plus their advantages and weaknesses.

  • Explore one approach that gives most flexibility and ease for performing.

  • Gather assets in Ableton and Max For Live to use in the performance and how to fit them into our chosen approach.

  • Develop the approach into a complex performance orientated instrument based in the Ableton and Max For Live Environments

Session Study Topics

  • Deploy Ableton and Max For Live devices to create a musical performance.
  • Load and organize sounds into Ableton’s Drum Rack.
  • Enhance the performability of our instrument using midi processes.
  • Develop the approach using Ableton and Max For Live effects.

Requirements

  • A computer and internet connection

  • A good working knowledge of computer systems

  • A basic awareness of music theory and audio processing

  • Good familiarity with Ableton and Max For Live

  • Access to a copy of Ableton Live 10 Suite, or Ableton Live 10 with a Max For Live license.

  • A midi controller is desirable.

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Abstract Composition in Ableton and Max For Live – On demand

Level: Intermediate

Ableton and Cycling 74’s Max For Live offer a vast playground of programming opportunities to create unique compositions and rich sound designs. In this workshop you will create musical and sonic ideas using abstract techniques of composition. This workshop aims to provide you with suitable skills to begin exploring generative composition and complex sound design.

Session Learning Outcomes

By the end of this session a successful student will be able to:

  • Discuss the relevance of using generative processes in certain musical contexts.

  • Explore how we can use these processes to create musical ideas.

  • Look at ways to capture these ideas to use for future projects.

  • Exploring various sound design techniques to add colour and shape.

Session Study Topics

  • Deploy Ableton and Max For Live devices to generate musical content.
  • Develop this content with various devices such as instruments and effects.
  • Capture, edit and consolidate the content.
    • Reflect on the content we created and discuss ways to develop the project further.

Requirements

  • A computer and internet connection

  • A good working knowledge of computer systems

  • A basic awareness of music theory and audio processing

  • Good familiarity with Ableton and Max For Live

  • Access to a copy of Ableton Live 10 Suite, or Ableton Live 10 with a Max For Live license.

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Synthesis with Max: Physical Modelling

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Physical Modelling architecture. This workshop aims to provide you with suitable skills to begin exploring Physical Modelling synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Build Physical Modelling devices via MSP oscillator objects
  • Explore Physical Modelling spectral sonic properties

  • Construct modulation sources for Physical Modelling synthesis devices

  • Define the sonic timbre and strengths and weakness of Physical Modelling synthesis

Session Study Topics

  • MSP oscillator objects for Physical Modelling
  • Sonograms, scopes and the frequency domain

  • LFO, line & envelope properties

  • Physical Modelling’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Synthesis with Max: FM

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a FM architecture. This workshop aims to provide you with suitable skills to begin exploring FM synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Build FM carrier and modulators via MSP oscillator objects
  • Explore FM’s spectral sonic properties

  • Construct modulation sources for FM synthesis devices

  • Define the sonic timbre and strengths and weakness of FM synthesis

Session Study Topics

  • MSP oscillator objects for FM
  • Sonograms, scopes and the frequency domain

  • LFO, line & envelope properties

  • FM’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Synthesis with Max: Subtractive

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a subtractive architecture. This workshop aims to provide you with suitable skills to begin exploring subtractive synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Deploy MSP oscillator objects
  • Build various filter responses via MSP filter objects

  • Construct modulation sources for subtractive synthesis devices

  • Define the sonic timbre and strengths and weakness of subtractive synthesis

Session Study Topics

  • MSP oscillator objects

  • Filter networks & responses

  • LFO & envelope properties

  • Subtractive’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music

Synthesis with Max: Granular

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a  Granular architecture. This workshop aims to provide you with suitable skills to begin exploring  Granular synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Build Granular oscillators via MSP oscillator objects
  • Explore Granular’s spectral sonic properties

  • Construct modulation sources for  Granular synthesis devices

  • Define the sonic timbre and strengths and weakness of  Granular synthesis

Session Study Topics

  • MSP oscillator objects for  Granular
  • Sonograms, scopes and the frequency domain

  • LFO, line & envelope properties

  •  Granular’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.

His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.

He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.

He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Synthesis with Max: Wavetable

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Wavetable architecture. This workshop aims to provide you with suitable skills to begin exploring Wavetable synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will be able to:

  • Build Wavetable oscillators via MSP oscillator objects
  • Explore Wavetable’s spectral sonic properties

  • Construct modulation sources for Wavetable synthesis devices

  • Define the sonic timbre and strengths and weakness of Wavetable synthesis

Session Study Topics

  • MSP oscillator objects for Wavetable

  • Sonograms, scopes and the frequency domain

  • LFO, line & envelope properties

  • Wavetable’s timbre. Strengths and weaknesses

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.

His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.

He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.

He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

An Introduction to Synthesis with Max

Level: Intermediate

What you will learn in this course

Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will begin to build your own synthesis devices. This workshop aims to provide you with suitable skills to begin exploring synthesis devices in the Max MSP environment.

Session Learning Outcomes

By the end of this session you will will be able to:

  • Define the basic building blocks of synthesis
  • Build oscillators via MSP oscillator objects

  • Explore various filter responses via MSP filter objects

  • Begin to build modulation sources for synthesis devices

Session Study Topics

  • MSP synthesis objects

  • MSP oscillator objects

  • MSP filter objects

  • LFO & envelope properties

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • An basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader

Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.

His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.

He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.

He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Programming live video with Federico Foderaro (live-stream)

Federico Foderaro is an audiovisual composer, teacher and designer for interactive multimedia installations, author of the YouTube channel Amazing Max Stuff.

In this live-stream, Federico presents some of his live visual projects using particles systems. Join the live-stream to learn how to create stunning animated videos running at high performance. This free live-stream is followed by a series of 4 workshops starting 20th October led by Federico to learn in depth video programming.

His main interest is the creation of audiovisual works and fragments, where the technical research is deeply linked with the artistic output.
The main tool used in his production is the software Max/MSP from Cycling74, which allows for real-time programming and execution of both audio and video, and represents a perfect mix between problem-solving and artistic expression.

Beside his artistic work, Federico teaches the software Max/MSP, both online and in workshops in different venues. The creation of commercial audio-visual interactive installations is also a big part of his work life, having led in the years to satisfactory collaborations and professional achievements.

Learn to program amazing interactive particles systems with Jitter

In this workshop, you will learn to build incredible live videos with particles systems, using Max and Jitter.

Cycling’74 has recently released GL3, which ties together more closely Jitter with Open GL, and optimises use of the GPU. With this recent update available in the package manager, you can build highly performance videos without having to code them in C++.

Requirements

  • Latest version of Max 8 installed on Mac or Windows
  • A good working knowledge of Max is expected
  • Understanding of how the GEN environment works in Jitter
  • Some familiarity with textual programming languages
  • A knowledge of basic calculus is a bonus
  • The GL3 package installed
  • To install this package open the “Package Manager” from within Max, look for the GL3 package and click “install”.

What you will learn

Session 1, 20th October, 6pm UK / 10am PDT / 1pm EST:

– Introduction to GL3 features

– Quick overview of most of the examples in the GL3 package

– Build a simple particle system from scratch

– Explorations with gravity/wind

– Exploration with target attraction

Session 2, 27th October, 6pm UK / 10am PDT / 1pm EST:

– Improve particle system with rendering billboard shader

– Creation of a “snow” or “falling leaves” like effect

– Starting to introduce interactivity in the system

– Using the camera input

– Connecting sound to your patches

Session 3, 3rd November, 6pm UK / 10am PDT / 1pm EST:

– Improve the system interactivity

– Particles emitting from object/person outline taken from camera

– Create a particle system using 3D models and the instancing technique

– Transforming an image or a video stream into particles

Session 4, 10th November, 6pm UK / 10am PDT / 1pm EST:

– Introduction to flocking behaviours and how to achieve them in GL3

– Create a 3D generative landscape and modify it using the techniques from previous sessions

– Apply post-processing effects


About the workshop leader:

Federico Foderaro is an audiovisual composer, teacher and designer for interactive multimedia installations, author of the YouTube channel Amazing Max Stuff.
Graduated in Electroacoustic Musical Composition at the Licinio Refice Conservatory in Frosinone cum laude, he has lived and worked in Berlin since 2016.

His main interest is the creation of audiovisual works and fragments, where the technical research is deeply linked with the artistic output.
The main tool used in his production is the software Max/MSP from Cycling74, which allows for real-time programming and execution of both audio and video, and represents a perfect mix between problem-solving and artistic expression.

Beside his artistic work, Federico teaches the software Max/MSP, both online and in workshops in different venues. The creation of commercial audio-visual interactive installations is also a big part of his work life, having led in the years to satisfactory collaborations and professional achievements.

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