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Getting Started with Max – June Series

Dates & Times: Wednesdays 2nd, 9th, 16th & 23rd of June 6pm UK / 7pm Berlin / 10am LA / 1pm NYC – 2 hours live sessions Level: Beginners curious about programming Get started with interactive audio and MIDI, and discover the possibilities of the Max environment. In this series of recorded videos, you will learn how to manipulate audio, MIDI, virtual instruments and program your own interactive canvas. Connect together Max’s building... Read More

TouchDesigner meetup 17th April – Audio visualisation

Date & Time: Saturday 17th April 5pm – 7pm UK / 6pm – 8pm Berlin Level: Open to all levels Join the online meetup for expert talks on audio visualisation. Meet and be inspired by the TouchDesigner community. The meetup runs via Zoom. The main session features short presentations from TouchDesigner users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time. The theme for this session... Read More

Non-linear strategies for composing with Live & M4L – On demand

Level: Intermediate – Advanced The creative path is not a straight line. In this workshop, you will develop a workflow focused on experimental approaches utilizing randomization, stochastic methods, polymeters, polyrhythms and more using Live and M4L. Experimental audio processing and non-linear mixing activities will be included in the compositional process to create unique sound qualities as well as overcoming creative blocks. Session Learning... Read More

Video Synthesis with Vsynth for Max – LIVE Session

Dates: Thursdays 4th / 11th / 18th / 25th February 2021 6pm GMT Level: Intermediate + Overview In this series of 4 workshops, we’ll look at how to interconnect the different 80 modules that come with Vsynth, exploring video techniques and practices that can create aesthetics associated with the history of the electronic image but also complex patterns founded in some basic functions of nature. Vsynth is a high level package of modules for Max/Jitter... Read More

Visual Music Performance with Machine Learning – On demand

Level: Intermediate In this workshop you will use openFrameworks to build a real-time audiovisual instrument. You will generate dynamic abstract visuals within openFrameworks and procedural audio using the ofxMaxim addon. You will then learn how to control the audiovisual material by mapping controller input to audio and visual parameters using the ofxRapid Lib add on. Session Learning Outcomes By the end of this session a successful student will... Read More

Experimental Audio FX in Max

Level: Intermediate In this workshop you will build an experimental audio FX device that utilizes buffers to create a novel delay line. Experimental processing will be added to the signal path to provide unique sound design possibilities. This workshop aims to provide you with suitable skills to begin exploring building unique, novel and experimental audio FX devices in the Max MSP environment. Session Learning Outcomes By the end of this session... Read More

Artist workshop with Ned Rush: Live Sample Mangling in Max 8 – On demand

Max is Ned’s go to environment to realise concepts for sound design and performance that are not available in other programs. In this 2-hour workshop you will learn ways to sample and loop incoming audio from the outside world. You will create a fresh sonic palette from mutating the sound, using a variety of techniques aimed at performance and improvisation, whilst also discussing and solving problems related to improvisation set-ups and... Read More

Video synthesis with Vsynth workshop

Level: Intermediate In this series of 4 2-hours workshop, Kevin Kripper, the author of Vsynth, explains  how to interconnect the different 80 modules that come with Vsynth, exploring video techniques and practices that can create aesthetics associated with the history of the electronic image but also complex patterns founded in some basic functions of nature. Here’s what you’ll learn in each workshop: Lesson 1: video oscillators, mixers,... Read More