Membership plan: Getting Started | Topics: Game Audio and Immersive Technologies
In this workshop, students will be introduced to the history, the key concepts in game audio and explore the use of sound and music in an interactive environment. The workshop aims to provide students with the opportunity to experiment and understand the basics of game design using their own DAW, such as designing, randomization, layering and basic mixing.
Tamas Czuper is a sound designer, musician and educator with more than sixteen years of experience in the creative industry delivering projects to clients including Lacoste, Speedo, Berghaus and Canterbury.
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