Music Technology Hackathon: Build the Future of Creative Tools

Date: 22–23 August 2026

Location: Montreal, QC, Canada

In partnership with: MUTEK

Sponsored by
MuseHub
Audiotool
Music Technology Hackathon – Montreal, in partnership with MUTEK

Join us in Montreal for a 2-day, hands-on music technology hackathon, in partnership with MUTEK.

This event brings together developers, artists, researchers, product thinkers, and sound obsessives to prototype new tools for music creation, performance and listening. Whether you're a seasoned audio DSP engineer, a web developer, a performer, or a student just getting started in music tech, you're welcome. Participation is open to adults aged 18+ only.

Teams will have two intense days to turn ideas into working prototypes. Expect a mix of rapid ideation, mentoring, deep focus time, and informal sharing with peers — all set against the backdrop of Montreal's world-class electronic music and digital arts scene.

You can arrive with a project idea or form a team on site. We'll help match participants into small groups (typically 3–4 people) so that each team has a blend of skills across coding, sound, design, and user experience.

Throughout the weekend, mentors from Music Hackspace and industry partners will be available to support you on topics such as audio programming, generative AI, UX for creative tools, and taking prototypes toward real-world products.

Challenges

MuseHub Challenge

MuseHub Challenge

Build a creative music product that could launch on MuseHub

What teams can build

How to Get Started

Audiotool Challenge

Audiotool Challenge

Build a creative music product that could launch on Audiotool

What teams can build

How to Get Started

Themes & Example Projects

Creative Tools for Musicians

  • Performance tools that extend instruments on stage
  • Composition assistants and idea-generation workflows
  • Experimental interfaces for live, collaborative improvisation

Electronic Music & Club Culture

  • Tools for DJs, producers, and live electronic performers
  • New approaches to generative and modular composition
  • Interfaces for immersive audio-visual performances

Accessibility & Inclusion

  • Interfaces for disabled musicians and new audiences
  • Tools that lower the barrier to music making
  • Collaborative environments for remote or hybrid teams

New Listening Experiences

  • Adaptive and interactive listening formats
  • Spatial and immersive audio experiments
  • Playful tools for discovering music in new ways

Schedule at a Glance

Day 1 – Saturday 22 August

  • Welcome, introductions and overview of the hackathon
  • Team formation and idea pitches
  • Hacking sessions with mentor support
  • Evening check-in and informal demos

Day 2 – Sunday 23 August

  • Final hacking sprint and polishing
  • Public demos and jury presentations
  • Feedback, awards, and next steps

Exact times and venue details will be announced closer to the event and shared with all registered participants.

Who Should Join

The hackathon is open to the wider Montreal and international music technology community. You don't need prior hackathon experience, only curiosity and a willingness to collaborate.

  • Producers, performers, and composers looking to prototype new tools and workflows
  • Audio and music technologists
  • Students and researchers in music, CS, and related fields
  • Designers, product managers, and UX researchers
  • Electronic musicians and artists excited by the intersection of tech and culture
  • Anyone excited about building tools for music

You don't need to code to be central to a team. We're explicitly looking for musicians and artists to act as creative leads, defining problems, curating sounds and workflows, and guiding the product vision.

We'll help you find a team that matches your interests and skills so you can focus on building something meaningful over the weekend.

Prizes & Opportunities

Main Prize: Present at the MUTEK Festival

The winning team will be invited to present their work at the MUTEK festival, one of the world's leading festivals for digital creativity and electronic music. This is a rare opportunity to showcase your creation in front of an international audience of artists, technologists, and music industry professionals.

Recognition & Showcases

A jury including representatives from Music Hackspace and industry partners will select standout projects to highlight. Selected teams may be invited to share their work in follow-up showcases, talks, or blog features.

Pathways Beyond the Weekend

The goal is not just a weekend demo, but to help promising ideas move toward real-world impact—whether as research tools, open-source projects, or commercial products. We'll share opportunities for continuing your work with the broader Music Hackspace community.

Mentoring

Winning teams can receive two mentoring sessions with one of our mentors, to help refine your project and next steps after the hackathon.

Code of Conduct

We are committed to a welcoming, inclusive, and harassment-free environment for everyone taking part in the hackathon.

Please read and follow our Hackathon Code of Conduct.

Intellectual Property (IP)

Who owns what you build

We want teams to build boldly, and we want this to be clear from day one:

  • Your team keeps 100% ownership of what you create during the hackathon.
  • Music Hackspace, MUTEK, and sponsors do not take ownership of your project IP.
  • You're free to continue developing your project after the event (open-source it, commercialise it, publish it, etc.).

Using sponsor APIs, SDKs, or tools

Many teams will use sponsor-provided APIs or developer platforms. That's welcome — just keep in mind:

  • You still own your project code, design, content, and ideas.
  • Your use of a sponsor's API or SDK is subject to that sponsor's licence and terms of use.
  • This means your project may depend on that sponsor technology for some features (for example API access, usage limits, commercial terms, attribution requirements).

In simple terms: you own what you build; sponsors own their platforms. If you want to ship your project beyond the hackathon, check the relevant sponsor terms first.

Team contributions

  • By joining a team, participants agree that team members can use and present the shared hackathon project or demo.
  • If your team plans to continue after the event, we strongly recommend agreeing in writing on ownership splits, licensing, and future use.

Organiser

Music Hackspace

Partners

This event is organised in partnership with MUTEK, an international organisation dedicated to the dissemination and development of digital creativity in music, art, and technology.

Sponsors

MuseHub
Audiotool

Special thanks to our sponsors for making this hackathon possible. See the Challenges section above for full details on each track.

How to Take Part

Capacity is limited. To help us plan teams and logistics, please register using the form. We'll follow up with details on how to confirm your spot, what to bring, and how to prepare.

You can arrive with a project idea or come solo — we'll help you find collaborators on site. Whether you're a developer, musician, designer, or researcher, there's a place for you on a team.

Frequently Asked Questions