Getting Started with jit.gen


Membership plan: Getting Started | Topics: Visual Arts

Course overview

In this workshop you will explore creative possibilities to create visuals via jit.gen in Max. jit.gen offers a vast array of creative options to create and manipulate images, geometry and particle systems within the Gen environment.  It can greatly enhance a visual artists toolbox providing a range of options to complement the Jitter environment. This workshop aims to provide you with suitable skills to begin exploring jit.gen in the Max MSP environment.

What you'll learn

  • Workshop 1: Learn the syntax and applications of the Jitter Matrix
  • Workshop 1: Identify the key differences between the Max and jit.gen environments
  • Workshop 1: Manipulate images and videos using Jitter Matrices and jit.gen operators
  • Workshop 1: Create and modify 3D shapes with jit.gl.mesh
  • Workshop 2: Create multiple instances of a 3D object with jit.gl.multiple
  • Workshop 2: Explore feedback in jit.gen algorithms
  • Workshop 2: Turn audio and video data into parameters for generating visuals
  • Workshop 2: Use jit.bfg for procedural visuals

Who is this course for?

  • Sound designers & musicians looking to get started creating with visuals in jit.gen
  • Visual artists interested in expanding their knowledge of Jitter via jit.gen

Course content

  • Materials for session 1
  • 1. What is jit.gen_
  • 2. Manipulating colors with jit.gen
  • 3. Mixing multiple videos with jit.gen
  • 4. Sampling videos with random noise
  • 5. Sampling and manipulating live video input
  • 6. Starting with using jit.gen with 3D visuals
  • Materials for session 2
  • 1. Feedback with 3D shapes
  • 2. Procedural noise with jit.bfg
  • 3. Applying procedural noise to 3D shapes
  • 4. Applying videos as textures to 3D shapes
  • 5. Keeping time and driving animation with jit.time

Requirements

  • A computer and internet connection
  • Access to a copy of Max 8 (i.e. trial or full license)

Course schedule

Meet your instructor

Umut Eldem is a composer, pianist, and researcher. His musical works and research focus on the exploration of synaesthesia as an artistic medium. He has given lectures on his research of synaesthesia, and had his audiovisual works and installations combining sound and colours presented in Belgium, Turkey, Romania, Russia, and Luxembourg. Umut Eldem is currently a PhD researcher at the Royal Conservatoire of Antwerp, and musical director of the theatre collective Mixed & United. He gives lessons and workshops on music history, musical analysis, and audiovisual design. He is also the keyboardist of the bands Starblind = Earthbound and Transport Aerian. His current PhD research entitled ‘The Hearing Glass: Synaesthetic Correspondences in The Musical Practice’ intends to take the results of his previous research and develop them into an inter-sensory theory of audiovisual art.

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