Membership plan: Getting Started | Topics: Creative Coding
Course overview
In this workshop we take inspiration from audio-visual works ranging from Norman McClaren to Ryoji Ikeda to create our own live audio-visual performance tool. To build the project, we’ll be using p5.js, the popular Creative Coding library. You will combine conditional logic and stochasticism to create glitch-style audio-visualizations and build further upon your coding fundamentals.
What you'll learn
Combine p5.sound functions, conditional logic and the ‘key’ variable to create a keyboard operated sample player
Use incrementation, and mapping techniques to create animated audio-visualisations
Use the random function and stochastic techniques to create strobing effects
Bring these techniques altogether to create an individual audio-visual performance tool
Who is this course for?
Can be for complete beginners with code who have some musical background.
Can be for coders with some experience who want to learn about sound.
Course content
1. Introduction to Simon Katan & Course
2. Working with Samples
3. Animation with Incrementation
4. Animation with Random
5. Bring it all together
Requirements
A computer and internet connection
Course schedule
Meet your instructor
Dr Simon Katan is a creative coder with a background in music and a strong preoccupation with games and play. His expertise covers audio-visual performance, interactive installation, and full stack web development. He has been commissioned by Roundhouse (Camden), Borealis Festival (Norway), Institut für Elektronische Musik und Akustik (Graz). Projects have included interactive theatre pieces for mobile devices, audio adventure games, and interactive dance works. He completed a PhD in audio-visual composition at Brunel University in 2012 and won a Prix Ars Electronica Honorary Mention for his work ‘Cube with Magic Ribbons'. Simon lectures in Creative Coding at Goldsmiths University and is also founder of Handl Education Ltd which applies game design and technology to the problem of online social learning in Higher Education.
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