During this session, you will have the opportunity to explore the Gen codebox from the ground up, demystifying many of the traits that make Gen codeboxes intimidating at first glance. The Codebox will be explored through building some simple distortion algorithms, followed by multichannel audio modulation with jit.gen, and the session will conclude with building a Linkwitz-Riley Crossover Filter.
This filter provides a powerful sound design alternative to the Max native cross~ object, and enables precise and flexible spectral manipulation. Gen~ patchers are often the most efficient way to create powerful audio processing tools in Max and offer the opportunity to develop your Gen coding practice from multiple perspectives.
What you'll learn
Gain a foundational understanding of the Gen codebox and its core functionalities.
Develop practical skills in building distortion algorithms and multichannel audio modulation using jit.gen.
Learn how to implement a Linkwitz-Riley Crossover Filter for precise and flexible spectral manipulation in Max.
Who is this course for?
Max users who want to deepen their understanding of Gen~ and explore efficient DSP techniques.
Sound designers and electronic musicians looking to enhance their audio processing toolkit with custom-built solutions.
Developers and engineers interested in algorithmic sound design and advanced signal processing techniques.
Course content
Zoom link
Requirements
Have a basic familiarity with Max/MSP, including patching and signal flow concepts.
Bring a laptop with Max 9 installed, preferably with Gen~ unlocked for full functionality.
Have headphones or speakers for real-time audio monitoring and testing.
Course schedule
Meet your instructor
Lewis is a multidisciplinary artist and musician based in London. His practice centres around contemporary approaches to composition, installation and performance, utilising his technological capabilities to develop new techniques towards exploratory sound design and experimental performativity. Together with Francis Devine, Lewis curates the audiovisual performance project Julia Set, specialising in crossmodal, immersive and improvisatory art practices. Lewis is also currently a part-time PhD researcher in Electronic Engineering & Computer Science at the Centre for Digital Music, Queen Mary University of London. Prior to this, he received his BMus and MMus in composition from Goldsmiths, University of London, whilst focusing primarily on experimental composition, microtonal music and aesthetics. Now working as part of the Augmented Instruments Lab alongside Andrew McPherson, Lewis' research is centred upon compositional and computational approaches to percussion instruments.