Coding in the Box: Become fluent with Max 9’s Gen~.codebox


Membership plan: Going Deeper | Topics: Sound Design

Course overview

In this workshop, you explore the Gen codebox from the ground up, breaking down the traits that often make Gen codeboxes feel intimidating at first. You build simple distortion algorithms to get started, then move into multichannel audio modulation using jit.gen, and wrap up by creating a Linkwitz-Riley Crossover Filter.

This filter offers a powerful sound design alternative to the native cross~ object in Max, allowing for precise and flexible spectral manipulation. Gen~ patchers remain one of the most efficient ways to build high-performance audio processing tools in Max, giving you multiple angles to strengthen your Gen coding practice.

What you'll learn

  • Gain a foundational understanding of the Gen codebox and its core functionalities.
  • Develop practical skills in building distortion algorithms and multichannel audio modulation using jit.gen.
  • Learn how to implement a Linkwitz-Riley Crossover Filter for precise and flexible spectral manipulation in Max.

Who is this course for?

  • Max users who want to deepen their understanding of Gen~ and explore efficient DSP techniques.
  • Sound designers and electronic musicians looking to enhance their audio processing toolkit with custom-built solutions.
  • Developers and engineers interested in algorithmic sound design and advanced signal processing techniques.

Course content

  • Zoom link

Requirements

  • Have a basic familiarity with Max/MSP, including patching and signal flow concepts.
  • Bring a laptop with Max 9 installed, preferably with Gen~ unlocked for full functionality.
  • Have headphones or speakers for real-time audio monitoring and testing.

Meet your instructor

Lewis is a multidisciplinary artist and musician based in London. His practice centres around contemporary approaches to composition, installation and performance, utilising his technological capabilities to develop new techniques towards exploratory sound design and experimental performativity. Together with Francis Devine, Lewis curates the audiovisual performance project Julia Set, specialising in crossmodal, immersive and improvisatory art practices. Lewis is also currently a part-time PhD researcher in Electronic Engineering & Computer Science at the Centre for Digital Music, Queen Mary University of London. Prior to this, he received his BMus and MMus in composition from Goldsmiths, University of London, whilst focusing primarily on experimental composition, microtonal music and aesthetics. Now working as part of the Augmented Instruments Lab alongside Andrew McPherson, Lewis' research is centred upon compositional and computational approaches to percussion instruments.

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