Build a MIDI 2.0 program using the Apple UMP API – Workshop 2 / December 6th
Date & Time: Monday 6th December 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
This workshop builds on the first UMP Workshop, and focuses on C++ development using the new Apple UMP API. Automatic 20% discount will be applied at checkout to this workshop if purchased at the same time as the first workshop.
2-hours
Difficulty level: Advanced
- Inspect the new Apple UMP API
- What can be done with the API, where are limitations?
- Build a simple UMP program in C++
Overview
This workshop builds on Workshop 1, and will provide developers with knowledge and code for implementing MIDI 2.0 Universal MIDI Packet (UMP) development using the Apple UMP API in C++. The Apple UMP API will be presented and explained. Then, the participants will co-develop a simple implementation in C++ using the Apple UMP API. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts. Xcode on MacOS 11 required for building the workshop code.
Learning outcomes
At the end of the workshop the participants will:
- Be able to build MIDI 2.0 products using UMP using the Apple UMP API
Study Topics
- Looking at the Apple UMP API
- Extending the code from Workshop 1 with Apple i/o
- Presenting fragments of the code in the stub workspace
- Testing and interoperability with MIDI 1.0
Level of experience required
- Attendees who joined workshop 1 <add link>
- Some experience with C++ coding required
- Attendees should be familiar with MIDI 1.0; they should have experience building and debugging applications using Xcode (macOS)
Any technical requirements for participants
- A computer and internet connection
- A webcam and mic
- A Zoom account
- for development: Xcode on MacOS 11
About the workshop leader
Florian Bomers runs his own company Bome Software, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany.
MIDI 2.0 – Introduction to the Universal MIDI Packet – Workshop 1 / November 29th
Date & Time: Monday 29th November 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
This workshop is followed by two more workshops exploring the specific implementations with Apple UMP API and the JUCE UMP API (cross-platform). Automatic 20% discount on workshop 2 and/or 3 will be applied when purchased with this workshop.
2- hours
Difficulty level: Advanced
MIDI 2.0 is set to power the next generation of hardware and software with enhanced features for discovery, expression and faster communication. The Universal MIDI Packet (UMP) is a fundamental aspect of MIDI 2.0, which allows programs to negotiate and communicate with MIDI 1.0 and MIDI 2.0 products.
In this workshop, you will learn from a member of the MIDI Association Technology Standard Board, who wrote the specifications, how to get started working with UMP, and write a simple C++ program that utilises UMP.
Overview
This workshop will provide developers with knowledge and code for starting MIDI 2.0 Universal MIDI Packet (UMP) development in C++. The concepts of UMP will be explained. Then, the participants will co-develop a first simple implementation of a generic UMP parser in plain C++. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts.
Who is this workshop for:
Developers wanting to learn how the new MIDI 2.0 packet format works under the hood, and how to get started writing software for it right away.
Learning outcomes
At the end of the workshop the participants will:
- Understand the core concepts of UMP
- Be able to build applications in C++ using UMP
Study Topics
- UMP Basics
- packet format
- MIDI 1.0 in UMP
- MIDI 2.0 in UMP
- Translation
- Protocol Negotiation in MIDI-CI
- Inspecting the UMP C++ class in the stub workspace
- A simple UMP parser in C++
- Unit Testing the UMP class
Level of experience required:
- Some experience with C++ coding
- Have a development environment set up and ready with Xcode (macOS) or Visual Studio (Windows).
- Working knowledge of MIDI 1.0
Any technical requirements for participants
- A computer and internet connection
- A webcam and mic
- A Zoom account
- Xcode (macOS) / Visual Studio (Windows)
About the workshop leader
Florian Bomers runs his own company Bome Software, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany.
Introduction to NFTs for music and digital artists – LIVE Session / November 16th
Learn the fundamentals you need to enter and successfully navigate the NFT world as a creative.
Date & Time: Tuesday 16th November 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
Level: Beginner
Overview of what you’ll learn: NFT brings new opportunities for creators to build audiences, promote products & profit from their creations.
In this interactive session, we will explore the fundamentals of NFTs, how to navigate the space safely and mint your first NFT!
- Why NFTs?
- What is an NFT?
- Intro to cryptocurrency
- Who are NFTs for?
- Where to buy/sell NFTs?
- Activity: Make an NFT Together!
Level of experience required: Workshop best suited for anyone who would like to better prepare themselves for the inevitable NFT world. No experience required. All curious-souls are welcomed!
Who is this workshop for?
Musicians & Artists who want to understand the basics of NFTs.
Developers who want to understand how NFT technology is unfolding itself in the creative space.
Session Learning Outcomes
By the end of this workshop a successful student will be able to:
-
Explain the 5 W’s of NFTs (Why, what, who, when, where)
-
Navigate the NFT world with confidence
-
Explore both established & new NFT marketplaces
-
Mint their own NFTs on OpenSea
Session Study Topics
-
Cryptocurrency intro
-
NFT Fundamentals
-
NFT Marketplaces
-
NFT Risk, Security & Safety
Requirements
-
A computer and internet connection
-
A webcam and mic
-
A Zoom account
- Have Metamask extension installed in Chrome.
About the workshop leader
Heen is a London based music producer, artist and NFT educator.
As a creator himself, he is a classically trained pianist who has spent his life exploring sonic possibilities with classical, jazz, electronic and cinematic music. He joined ROLI as a full time product specialist after studying a degree in Computer Science, and since then have continued to combine his passions to his growing portfolio.
Outside of ROLI, he is currently co-running Originally:Creative – a digital marketing consultancy for creatives, with a mission to help creators navigate & win in the digital space. So far they have worked with artists including: Tomfoolery, Wharf, CRISP&CLASSY… as well as working closely with Jordan Rudess on his upcoming NFT project.
Notch meetup – Using Notch for live performances / October 30th 2021
Date & Time: Saturday 30th October 4pm UK / 5pm Berlin / 8am LA / 11am NYC
Meetup length 2-hours
Level: Open to all levels
Meetups are a great way to meet and be inspired by the Notch community.
What to expect?
The meetup runs via Zoom and will be approx. 2-hours in length.
This session focuses on Notch for live performances and will feature presentations from expert practitioners.
- Mikkel G.Martinsen & Lorenzo Venturini: NOTCH Imag FX integration in live concerts productions
www.roofvideodesign.com
www.mikkel.it
www.lorenzoventurini.com
- More speakers to be announced this week!
Following these presentations breakout rooms are created where you can:
-
Talk to the presenters and ask questions
-
Join a room on topics of your choice
-
Show other participants your projects, ask for help, or help others out
-
Meet peers in the chill-out breakout room
The list of presenters will be updated and announced before the meetup.
Requirements
- A computer and internet connection
- A Zoom account
Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Supported by Notch
UJAM Rocktober / Workshop 3 – From idea to finished track in record time, November 1st
Date & Time: Monday 1st November 6pm UK / 7pm Berlin / 11am LA / 2pm NYC
Level: Beginner
The master of all genres, Lars Soederberg, is a song-writer, producer and multi-instrumentalist. Lars gives a sneak peak into his production process and how he uses UJAM effects from the Finisher series. Lars will share his best practices for getting to incredible results fast. Bring your notepad!
Requirements
- A Zoom account
- A computer and internet connection
UJAM Rocktober / Workshop 2 – How to arrange and mix guitars, October 25th
Date and Time: Monday 25th October 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
Level: Beginner
Mixing engineer and producer Richie Beretta (Beyoncé, Jillionaire, Diplo) walks you through the guitars and bass for his track “Whatever”. How did he produce the guitars? And what role do Virtual Guitarist and UJAM Finisher FX play in his workflow?
Requirements
- A Zoom account
- A computer and internet connection
UJAM Rocktober / Workshop 1 – How to mix drums / On-demand
Level: Beginner
Mixing engineer and producer Richie Beretta (Beyoncé, Jillionaire, Diplo) walks you through his mix for his track “Whatever”. How did he produce the drums with Virtual Drummer BRUTE? How does he approach arrangement and mix? Find out for yourself!
Requirements
- An Internet connection
Watching YouTube isn’t learning
Eddie Dobson
Join the future of the Music Hackspace!
Jean-Baptiste Thiebaut
Max meetup – October 23rd
Date & Time: Saturday 23rd October 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC
Meetup length 2-hours
Level: Open the all levels
Meetups are a great way to meet and be inspired by the Max community.
What to expect?
The meetup runs via Zoom and will be approx. 2-hours in length.
This session focuses on <add topic> and will feature presentations from expert practitioners.
Speakers:
Michele Zaccagnini – Beyond Jitter: audiovisuals in Max using shaders
- Overview: In this presentation I will demystify, or at least whet your appetite for, shaders in Max. I will also present a set of tools I helped develop to port MIDI and audio to shaders, and have them rendered in all sorts of formats. While shaders can be intimidating at first, they are incredibly powerful and offer enormous possibilities for the audiovisual composer. They are entirely run on the GPU and allow for completely flexible visual programming which is very suitable for abstract visuals. After years of practicing audiovisual composition I believe that the Max+Shaders combo is simply delicious!
- More info https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ https://www.patreon.com/michelez
Philip Meyer: Modular Sequencing with Jamoma
- Overview: I am in the process of building a modular system for creating dynamic musical sequences. This is the early stages of a long-term project for me to build a powerful environment in which I can create intricate, novel compositions as dynamic data systems, eschewing the need for a timeline. For this project, I decided to use the Jamoma package for the first time. This seems at present to have been a good decision – Jamoma’s “MVC” architecture is intuitive and clean, and the cueing system is working well so far. I am eager to show the group what I have made so far and gather any feedback, advice, or ideas the group may have. I’m particularly curious to hear the thoughts of anybody who has extensive experience with Jamoma. I might also be interested in bringing any collaborators or beta testers on to the project if anybody is so inclined.
- More info:
- Philip-meyer.com
- Bbandcamp: inter-modal.bandcamp.com
Following these presentations breakout rooms are created where you can:
-
Talk to the presenters and ask questions
-
Fancy a collaboration challenge? In one of the breakout rooms, host Ned Rush will be leading ‘Ready, Steady, Patch!’ sign up to learn more!
-
Show other participants your projects, ask for help, or help others out
-
Meet peers in the chill-out breakout room
Requirements
- A computer and internet connection
- A Zoom account
Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Supported by Cycling ‘74