Music Hackspace

Max meetup - October 23rd
2021-10-23 16:00 - 18:00 (Europe/London) | Online
Date & Time: Saturday 23rd October 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC
Meetup length 2-hours
Level: Open the all levels
Meetups are a great way to meet and be inspired by the Max community.
What to expect?
The meetup runs via Zoom and will be approx. 2-hours in length.
This session focuses on <add topic> and will feature presentations from expert practitioners.
Speakers:
Michele Zaccagnini – Beyond Jitter: audiovisuals in Max using shaders

Overview: In this presentation I will demystify, or at least whet your appetite for, shaders in Max. I will also present a set of tools I helped develop to port MIDI and audio to shaders, and have them rendered in all sorts of formats. While shaders can be intimidating at first, they are incredibly powerful and offer enormous possibilities for the audiovisual composer. They are entirely run on the GPU and allow for completely flexible visual programming which is very suitable for abstract visuals. After years of practicing audiovisual composition I believe that the Max+Shaders combo is simply delicious!
More info https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ https://www.patreon.com/michelez

Philip Meyer: Modular Sequencing with Jamoma

Overview: I am in the process of building a modular system for creating dynamic musical sequences. This is the early stages of a long-term project for me to build a powerful environment in which I can create intricate, novel compositions as dynamic data systems, eschewing the need for a timeline. For this project, I decided to use the Jamoma package for the first time. This seems at present to have been a good decision – Jamoma’s “MVC” architecture is intuitive and clean, and the cueing system is working well so far. I am eager to show the group what I have made so far and gather any feedback, advice, or ideas the group may have. I’m particularly curious to hear the thoughts of anybody who has extensive experience with Jamoma. I might also be interested in bringing any collaborators or beta testers on to the project if anybody is so inclined.
More info:

Philip-meyer.com
Bbandcamp: inter-modal.bandcamp.com

Following these presentations breakout rooms are created where you can:

Talk to the presenters and ask questions

Fancy a collaboration challenge? In one of the breakout rooms, host Ned Rush will be leading ‘Ready, Steady, Patch!’ sign up to learn more!

Show other participants your projects, ask for help, or help others out

Meet peers in the chill-out breakout room

Requirements

A computer and internet connection
A Zoom account

Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Supported by Cycling ‘74

UJAM Rocktober / Workshop 2 - How to arrange and mix guitars, October 25th
2021-10-25 18:00 - 20:00 | Online
Date and Time: Monday 25th October 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
Level: Beginner
Mixing engineer and producer Richie Beretta (Beyoncé, Jillionaire, Diplo) walks you through the guitars and bass for his track “Whatever”. How did he produce the guitars? And what role do Virtual Guitarist and UJAM Finisher FX play in his workflow?

Requirements

A Zoom account
A computer and internet connection

Notch meetup - Using Notch for live performances / October 30th 2021
2021-10-30 16:00 - 18:00 | Online
Date & Time: Saturday 30th October 4pm UK / 5pm Berlin / 8am LA / 11am NYC
Meetup length 2-hours
Level: Open to all levels
Meetups are a great way to meet and be inspired by the Notch community.
What to expect?
The meetup runs via Zoom and will be approx. 2-hours in length.
This session focuses on Notch for live performances and will feature presentations from expert practitioners.

Mikkel G.Martinsen & Lorenzo Venturini: NOTCH Imag FX integration in live concerts productions

www.roofvideodesign.com
www.mikkel.it
www.lorenzoventurini.com

More speakers to be announced this week!

Following these presentations breakout rooms are created where you can:

Talk to the presenters and ask questions

Join a room on topics of your choice

Show other participants your projects, ask for help, or help others out

Meet peers in the chill-out breakout room

The list of presenters will be updated and announced before the meetup.

Requirements

A computer and internet connection
A Zoom account

Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
Supported by Notch

UJAM Rocktober / Workshop 3 - From idea to finished track in record time, November 1st
2021-11-01 18:00 - 20:00 | Online
Date & Time: Monday 1st November 6pm UK / 7pm Berlin / 11am LA / 2pm NYC
Level: Beginner
The master of all genres, Lars Soederberg, is a song-writer, producer and multi-instrumentalist. Lars gives a sneak peak into his production process and how he uses UJAM effects from the Finisher series. Lars will share his best practices for getting to incredible results fast. Bring your notepad!

Requirements

A Zoom account
A computer and internet connection

Introduction to NFTs for music and digital artists - LIVE Session / November 16th
2021-11-16 18:00 - 20:00 | Online
Learn the fundamentals you need to enter and successfully navigate the NFT world as a creative.
Date & Time: Tuesday 16th November 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
Level: Beginner
Overview of what you’ll learn: NFT brings new opportunities for creators to build audiences, promote products & profit from their creations.
In this interactive session, we will explore the fundamentals of NFTs, how to navigate the space safely and mint your first NFT!

Why NFTs?
What is an NFT?
Intro to cryptocurrency
Who are NFTs for?
Where to buy/sell NFTs?
Activity: Make an NFT Together!

Level of experience required: Workshop best suited for anyone who would like to better prepare themselves for the inevitable NFT world. No experience required. All curious-souls are welcomed!
Who is this workshop for?
Musicians & Artists who want to understand the basics of NFTs.
Developers who want to understand how NFT technology is unfolding itself in the creative space.
Session Learning Outcomes
By the end of this workshop a successful student will be able to:

Explain the 5 W’s of NFTs (Why, what, who, when, where)

Navigate the NFT world with confidence

Explore both established & new NFT marketplaces

Mint their own NFTs on OpenSea

Session Study Topics

Cryptocurrency intro

NFT Fundamentals

NFT Marketplaces

NFT Risk, Security & Safety

Requirements

A computer and internet connection

A webcam and mic

A Zoom account

Have Metamask extension installed in Chrome.

About the workshop leader
Heen is a London based music producer, artist and NFT educator.
As a creator himself, he is a classically trained pianist who has spent his life exploring sonic possibilities with classical, jazz, electronic and cinematic music. He joined ROLI as a full time product specialist after studying a degree in Computer Science, and since then have continued to combine his passions to his growing portfolio.
Outside of ROLI, he is currently co-running Originally:Creative – a digital marketing consultancy for creatives, with a mission to help creators navigate & win in the digital space. So far they have worked with artists including: Tomfoolery, Wharf, CRISP&CLASSY… as well as working closely with Jordan Rudess on his upcoming NFT project.

MIDI 2.0 - Introduction to the Universal MIDI Packet - Workshop 1 / November 29th
2021-11-29 18:00 - 20:00 | Online
Date & Time: Monday 29th November 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
This workshop is followed by two more workshops exploring the specific implementations with Apple UMP API and the JUCE UMP API (cross-platform). Automatic 20% discount on workshop 2 and/or 3 will be applied when purchased with this workshop.
2- hours
Difficulty level: Advanced
MIDI 2.0 is set to power the next generation of hardware and software with enhanced features for discovery, expression and faster communication. The Universal MIDI Packet (UMP) is a fundamental aspect of MIDI 2.0, which allows programs to negotiate and communicate with MIDI 1.0 and MIDI 2.0 products.
In this workshop, you will learn from a member of the MIDI Association Technology Standard Board, who wrote the specifications, how to get started working with UMP, and write a simple C++ program that utilises UMP.
Overview
This workshop will provide developers with knowledge and code for starting MIDI 2.0 Universal MIDI Packet (UMP) development in C++. The concepts of UMP will be explained. Then, the participants will co-develop a first simple implementation of a generic UMP parser in plain C++. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts.
Who is this workshop for:
Developers wanting to learn how the new MIDI 2.0 packet format works under the hood, and how to get started writing software for it right away.
Learning outcomes
At the end of the workshop the participants will:

Understand the core concepts of UMP
Be able to build applications in C++ using UMP

Study Topics

UMP Basics
packet format
MIDI 1.0 in UMP
MIDI 2.0 in UMP
Translation
Protocol Negotiation in MIDI-CI
Inspecting the UMP C++ class in the stub workspace
A simple UMP parser in C++
Unit Testing the UMP class

Level of experience required:

Some experience with C++ coding
Have a development environment set up and ready with Xcode (macOS) or Visual Studio (Windows).
Working knowledge of MIDI 1.0

Any technical requirements for participants

A computer and internet connection
A webcam and mic
A Zoom account
Xcode (macOS) / Visual Studio (Windows)

About the workshop leader
Florian Bomers runs his own company Bome Software, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany.

Build a MIDI 2.0 program using the Apple UMP API - Workshop 2 / December 6th
2021-12-06 18:00 - 20:00 | Online
Date & Time: Monday 6th December 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC
This workshop builds on the first UMP Workshop, and focuses on C++ development using the new Apple UMP API. Automatic 20% discount will be applied at checkout to this workshop if purchased at the same time as the first workshop.
2-hours
Difficulty level: Advanced

Inspect the new Apple UMP API
What can be done with the API, where are limitations?
Build a simple UMP program in C++

Overview
This workshop builds on Workshop 1, and will provide developers with knowledge and code for implementing MIDI 2.0 Universal MIDI Packet (UMP) development using the Apple UMP API in C++. The Apple UMP API will be presented and explained. Then, the participants will co-develop a simple implementation in C++ using the Apple UMP API. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts. Xcode on MacOS 11 required for building the workshop code.
Learning outcomes
At the end of the workshop the participants will:

Be able to build MIDI 2.0 products using UMP using the Apple UMP API

Study Topics

Looking at the Apple UMP API
Extending the code from Workshop 1 with Apple i/o
Presenting fragments of the code in the stub workspace
Testing and interoperability with MIDI 1.0

Level of experience required

Attendees who joined workshop 1 <add link>
Some experience with C++ coding required
Attendees should be familiar with MIDI 1.0; they should have experience building and debugging applications using Xcode (macOS)

Any technical requirements for participants

A computer and internet connection
A webcam and mic
A Zoom account
for development: Xcode on MacOS 11

About the workshop leader
Florian Bomers runs his own company Bome Software, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany.

TouchDesigner meetup - NFTs
2021-12-11 16:00
Join the online meetup for expert talks and connect with peers.

Notch meetup / December 16th
2021-12-16 16:00

Meetup - Virtual Reality and Interactivity in TouchDesigner
2022-01-22 16:00

Generative Sonification with Max
2022-01-27 16:00
Learn to use generative techniques to produce sonification compositions in Max.

An Introduction to Visual Sensors
2022-02-02 16:00
Introduction to Kinect data processing in TouchDesigner for interactive visuals and installations.

Interactivity in Unreal Engine
2022-02-07 16:00
Learn how to use Unreal Engine to create interactive visual worlds that you can control with anything in Real-Time

Generative Art with Feedback Systems in TouchDesigner
2022-02-09 16:00
Learn to build generative art with Feedback Systems in TouchDesigner

Building A Modulation Delay In Gen~
2022-02-17 16:00
Learn to build a modulation delay in Gen~ via Max.

We Move - Session 1: Helen Noir, Modern Orchestration / 22nd Feb
2022-02-22 18:30
In this first We Move session, Helen Noir will walk us through how using orchestral elements with electronic production techniques can enrich your practice as a music creator.

TouchDesigner meetup - Web Installations via Twitch and TouchDesigner / 27th Feb
2022-02-27 16:00

TouchDesigner meetup - Web Installations via Twitch and TouchDesigner
2022-02-27 16:00

We Move - Session 2: Halina Rice, Constructing Immersive Performance / 1st March
2022-03-01 18:30
Halina Rice leads us through the techniques and technology she employed while building and delivering her NEW WORLDS immersive show.

We Move - Session 3: Katie Tavini - What Even Is Mastering Anyway? / 8th March
2022-03-08 18:30
Is Mastering really necessary to finish a record? What exactly… is it?

We Move - Session 4: LNA Does Audio Stuff, Creative Workflows and Songwriting for Producers / 9th March
2022-03-09 18:30, 2022-03-09 18:30 - 20:00
How can you change up your creativity to overcome creative blocks?

We Move - Session 5: Vicky O’Neon, Live Drum Looping with Ableton / 10th March
2022-03-10 18:30
What can drummers and percussionists do with Ableton loops?

Build A Drum Machine in Max
2022-03-14 16:00
Learn to program your own drum machine in Max.

We Move - Session 6: Bishi, Technology and Agency
2022-03-15 18:30
Join us to hear Bishi talk about technology and its relationship to agency.

TouchDesigner meetup - Working with 3D
2022-03-25 16:00

Getting Started with TouchDesigner
2022-03-27 16:00
Get started learning interactive media with TouchDesigner and build your own visual effect content.

We Move - Session 8: Catherine Anne Davies - LIBRARIES GAVE US POWER: Finding Inspiration In Culture / 7th April
2022-04-07 18:30
Finding Inspiration In Culture

We Move - Session 9: Thea Cochrane, Blurring the Lines of Sound Design / 12th April
2022-04-12 18:30
Blurring the Lines of Sound Design
