BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Music Hackspace - ECPv6.15.18//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://musichackspace.org
X-WR-CALDESC:Events for Music Hackspace
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:Europe/London
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20200329T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20201025T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20210328T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20211031T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20220327T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20221030T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210603T180000
DTEND;TZID=Europe/London:20210603T200000
DTSTAMP:20260403T194823
CREATED:20210517T092534Z
LAST-MODIFIED:20210714T181504Z
UID:10000852-1622743200-1622750400@musichackspace.org
SUMMARY:Creative Riff Composition with MIDI - On-demand
DESCRIPTION:Level: Beginner \nThe riff by nature is repetitive so you get it\, again and again\, you get it reinforced and the rest of the song is built around it like the riff was the skeleton of the song. \nThis workshop aims to provide you with the necessary abilities to begin composing riffs and arranging a composition around such an important musical element. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nApply critical listening skills to riff & recurring motifs. \n\n\nExtrapolate core musical qualities of a riff. \n\n\nConstruct a riff within a selected musical genre. \n\n\nApply arrangement techniques around a riff within a track. \n\n\nSession Study Topics \n\n\nMIDI programming \n\n\nRhythmic subdivision and polymeter \n\n\nMicro fills and macro fills \n\n\nLayering and subtractive arrangement techniques \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Live Suite or Standard (i.e. trial or full license) \n\n\nAbout the workshop leader:  \nSimone Tanda is a musician\, producer\, multi-media artist\, tech consultant\, and educator. \nBased across London & Berlin he is currently creating music for his own project\, as well as multidisciplinary artists\, film\, and commercials.
URL:https://musichackspace.org/event/creative-riff-composition-with-midi-live-session/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Simone-Riff-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210606T180000
DTEND;TZID=Europe/London:20210606T200000
DTSTAMP:20260403T194823
CREATED:20210507T111950Z
LAST-MODIFIED:20210714T181304Z
UID:10000975-1623002400-1623009600@musichackspace.org
SUMMARY:An introduction to Flora for monome norns - On-demand
DESCRIPTION:Level: Some experience of norns required \nFlora is an L-systems sequencer and bandpass-filtered sawtooth engine for monome norns. In this workshop you will learn how L-system algorithms are used to produce musical sequences while exploring the script’s UI and features. \nFlora on Vimeo \nBy the end of the first workshop\, you will be able to: \n\n\nNavigate the Flora UI and parameters menus to build and perform your own compositions \n\n\nCreate dynamically shaped\, multinodal envelopes to modulate Flora’s bandpass-filtered sawtooth engine \n\n\nBuild generative polyrhythms and delays into your compositions \n\n\nUse crow and/or midi-enabled controllers and synthesizers to play Flora \n\n\nSession study topics: \n\n\nSequencing with L-system algorithms \n\n\nPhysical modeling synthesis with bandpass filters \n\n\nGenerate multi-nodal envelope \n\n\nNorns integration with midi and/or crow \n\n\n\n \n  \nRequirements \n\n\nA computer and internet connection \n\n\nA norns device with Flora installed \n\n\nOptional: A midi-enabled controller and/or synthesizer \n\n\n  \nWe have a number of sponsorship places available\, if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \nAbout the workshop leader  \nJonathan Snyder is a Portland\, Oregon based sound explorer and educator. \nPreviously\, he worked for 22 years as a design technologist\, IT manager\, and educator at Columbia University’s Media Center for Art History\, Method\, and Adobe.
URL:https://musichackspace.org/event/an-introduction-to-flora-for-monome-norns-live-session/
LOCATION:Online
CATEGORIES:Artist Talks,Live-stream,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Flora-on-demand-1.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210607T180000
DTEND;TZID=Europe/London:20210607T200000
DTSTAMP:20260403T194823
CREATED:20210513T125132Z
LAST-MODIFIED:20211019T142728Z
UID:10000851-1623088800-1623096000@musichackspace.org
SUMMARY:Getting started with MIDI 2.0 development - On-demand
DESCRIPTION:If you’re looking to book multiple tickets\, please contact us for an invoice at info@stagingmhs.local \nLevel: Intermediate\, Some experience with C++ coding required\, Experience with JUCE recommended \nTo make the most of this on-demand workshop\, participants should have experience building and debugging applications using Xcode (macOS) and Visual Studio (Windows). \n \nWho is this course for: \nDevelopers wanting to learn how MIDI 2.0 works under the hood\, and how to get started writing software for it right away \nOverview of what participants will learn: \nThis course will provide developers with knowledge and code for starting MIDI 2.0 development. At first\, the concepts of MIDI 2.0 are explained. Then\, the participants will co-develop a first implementation of a MIDI-CI parser for robust device discovery\, and for querying and offering profiles. For that\, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts. Last\, but not least\, this course also includes automated testing as a tool to verify the implementation. \nPart 1: Overview of MIDI 2\, concepts \n\nMIDI-CI\, Profiles\, protocol negotiation\, PE\, UMP\nConcepts\nTools\nMIDI-CI Message Layout\n\nPart 2: Workspace setup\, Basic MIDI 2.0 Discovery \n\nWorkspace setup\nStarting with a unit test\nImplementing a MIDI 2.0 message parser\nImplement MIDI 2.0 discovery\n\nPart 3: Advanced MIDI 2.0 discovery and tests \n\nmaking the parser more robust\nMUID collision handling\nMulti-port and MIDI Thru issues\nunit tests + implementation\n\nPart 4: Implementing Profiles. Outlook PE and UMP. \n\nUse Cases\nSending and receiving Profile messages\nImplementation and tests\nQuick introduction to PE and to UMP\n\n  \nAt the end of the course series\, the participants will: \n\nKnow the core concepts of MIDI 2.0\nUnderstand the MIDI 2.0 discovery protocol\nBe able to build products with MIDI 2.0 discovery\nBe able to build products using MIDI 2.0 Profiles\nUse an initial set of MIDI 2.0 unit tests\n\n \nRequirements \nA computer and internet connection \nXcode (macOS)/Visual Studio (Windows) \nJUCE workspace \nAbout the course leaders \nBrett Porter is Lead Software Engineer at Artiphon\, member of the MIDI Association Executive Board\, and chair of the MIDI 2 Prototyping and Testing Working Group. He is based in the New York City area. \nFlorian Bomers runs his own company Bome Software\, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich\, Germany.
URL:https://musichackspace.org/event/getting-started-with-midi-2-0-development-live-session-june-series/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/MIDI-2.0-On-demand-updated.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210608T180000
DTEND;TZID=Europe/London:20210608T200000
DTSTAMP:20260403T194823
CREATED:20210514T141844Z
LAST-MODIFIED:20210714T180851Z
UID:10000850-1623175200-1623182400@musichackspace.org
SUMMARY:Getting started with Interactive Machine Learning for openFrameworks - On-demand
DESCRIPTION:Level: Intermediate – C++ required \nUsing openFrameworks\, ofxRapidLib and ofxMaximilian\, participants will learn how to integrate machine learning into generative applications. You will learn about the interactive machine learning workflow and how to implement classification\, regression and gestural recognition algorithms. \nYou will  explore a static classification approach that employs the k-Nearest Neighbour (KNN) algorithm to categorise data into discrete classes. This will be followed by an exploration of static regression problems that will use multilayer perceptron neural networks to perform feed-forward\, non-linear regression on a continuous data source. You will also explore an approach to temporal classification using dynamic time warping which allows you to analyse and process gestural input \nThis knowledge will allow you to build your own complex interactive artworks. \n \nBy the end of this series the participant will be able to: \nOverall: \n\n\nSet up an openFrameworks project for machine learning \n\n\nDescribe the interactive machine learning workflow \n\n\nIdentify the appropriate contexts in which to implement different algorithms \n\n\nBuild interactive applications based on classification\, regression and gestural recognition algorithms \n\n\nSession 1: \n\n\nSet up an openFrameworks project for classification \n\n\nCollect and label data \n\n\nUse the data to control audio output \n\n\nObserve output and evaluate model \n\n\nSession 2: \n\n\nSet up an openFrameworks project for regression \n\n\nCollect data and train a neural network \n\n\nUse the neural network output to control audio parameters \n\n\nAdjust inputs to refine the output behaviour \n\n\nSession 3: \n\n\nSet up an openFrameworks project for series classification \n\n\nDesign gestures as control data \n\n\nUse classification of gestures to control audio output \n\n\nRefine gestural input to attain desired output \n\n\nSession 4: \n\n\nExplore methods for increasing complexity \n\n\nIntegrate visuals for multimodal output \n\n\nBuild mapping layers \n\n\nUse models in parallel and series \n\n\nSession Study Topics \nSession 1: \n\n\nSupervised Static Classification \n\n\nData Collection and Labelling \n\n\nClassification Implementation \n\n\nModel Evaluation \n\n\nSession 2: \n\n\nSupervised Static Regression \n\n\nData Collection and Training \n\n\nRegression Implementation \n\n\nModel Evaluation \n\n\nSession 3: \n\n\nSupervised Series Classification \n\n\nGestural Recognition \n\n\nDynamic Time Warp Implementation \n\n\nModel Evaluation \n\n\nSession 4: \n\n\nData Sources \n\n\nMultimodal Integration \n\n\nMapping Techniques \n\n\nModel Systems \n\n\n\n \nRequirements \n\n\nA computer with internet connection \n\n\nInstalled versions of the following software: \n\n\nopenFrameworks \n\n\nofxRapidLib \n\n\nofxMaxim \n\n\n\n\nPreferred IDE (eg. XCode / Visual Studio) \n\n\nAbout the workshop leader  \nBryan Dunphy is an audiovisual composer\, musician and researcher interested in using machine learning to create audiovisual art. His work explores the interaction of abstract visual shapes\, textures and synthesised sounds. He is interested in exploring strategies for creating\, mapping and controlling audiovisual material in real time. He is close to completion of his PhD in Arts and Computational Technology at Goldsmiths\, University of London.
URL:https://musichackspace.org/event/getting-started-with-interactive-machine-learning-for-openframeworks-workshop-series-live-session/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Bryan-June-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210610T180000
DTEND;TZID=Europe/London:20210610T200000
DTSTAMP:20260403T194823
CREATED:20210517T094423Z
LAST-MODIFIED:20210714T180319Z
UID:10000855-1623348000-1623355200@musichackspace.org
SUMMARY:MIDI Programming in Ableton Live - On-demand
DESCRIPTION:Level: Beginner \nBy turning off the quantize function on his MPC  J Dilla ushered a new era of groove in electronic music production. Composing beats using both rushing and dragging feels while also making sure that notes remained musically coherent. This workshop intends to equip you with the skills to program hip hop beats and music ideas with a drunk drummerfeel inspired by producers and musicians such as J Dilla\, Questlove\, Flying Lotus\, or Kaytranada. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nDevelop an understanding of pulse\, subdivision and polyrhythms \n\n\nAcquire an understanding of the Groove \n\n\nUsing the Groove Pool and Warping to program beats with both MIDI and audio content \n\n\nIdentify & apply the right quantization values to apply to your programming \n\n\nSession Study Topics \n\n\nDrum rack for composition \n\n\nAudio & MIDI warping for rhythm programming \n\n\nThe groove pool and timing features \n\n\nAudio effects for enhancing rhythms \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Live Suite or Standard (i.e. trial or full license) \n\n\nAbout the workshop leader:  \nSimone Tanda is a musician\, producer\, multi-media artist\, tech consultant\, and educator. \nBased across London & Berlin he is currently creating music for his own project\, as well as multidisciplinary artists\, film\, and commercials.
URL:https://musichackspace.org/event/creative-rhythmical-programming-with-midi-live-session/
LOCATION:Online
CATEGORIES:Live-stream,Music software,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Simone-MIDI-programming-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210612T160000
DTEND;TZID=Europe/London:20210612T180000
DTSTAMP:20260403T194823
CREATED:20210527T132633Z
LAST-MODIFIED:20210712T000056Z
UID:10000981-1623513600-1623520800@musichackspace.org
SUMMARY:TouchDesigner meetup 12th June
DESCRIPTION:Date & Time: Saturday 12th June 4pm UK / 5pm Berlin / 8am LA / 11am NYC Meetup length 2-hours \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom and is 2-hours in length. \nThis session focuses on interactivity and will feature presentations from TouchDesigner experts. \nSpeakers: \nCrystal Jow: Creating Meditative Spaces \nCrystal will be presenting about using physical movement and mindfulness practice to fuel interactive experiences. Her goal is to bridge the understanding of consciousness with immersive design. \nCrystal Jow is a Los Angeles-based experiential media designer and movement instructor that specializes in audience-driven immersive installations and meditative experiences that explore motion and media \nGermán Greiner: Audiovisual Interactivity with TouchDesigner and LeapMotion \nGermán will talk about how he created an “audiovisual” instrument in which he uses hand movements to control both visuals and sounds simultaneously. \nGermán Greiner is a Colombian/American software engineer and digital artist currently based in Berlin. He is interested in making innovative experiences that incorporate real time audience interaction\, live coding\, new instruments and synesthetic audio/visual forms. \nNima Gazestani: Interactive Solutions for Brands \nNima will show a selection of his past design projects and collaborations focused on interactivity\, explaining the development and showing the behind the scenes in TD. \nNima is an interaction designer\, instructor and developer based in Milan who’s been working with TD since 2008\, balancing his work between the ideation\, research and development of interactive installations for brands and design studios\, as well as working with design schools. \nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \n Supported by \n 
URL:https://musichackspace.org/event/touchdesigner-meetup-12th-june/
CATEGORIES:Live-stream,Meet Ups,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/TD-June-meetup-thumbnail.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210613T180000
DTEND;TZID=Europe/London:20210613T200000
DTSTAMP:20260403T194823
CREATED:20210607T141755Z
LAST-MODIFIED:20210712T000339Z
UID:10000861-1623607200-1623614400@musichackspace.org
SUMMARY:Audio Reactive Shaders with Shader Park + TouchDesigner - On-demand
DESCRIPTION:Level: Intermediate: Some previous experience with javascript\, or programming is recommended. No experience with TouchDesigner is needed. \nOverview \nExplore 3D shader programming through a Javascript interface without the complexity of GLSL. Shader Park is an open source project for creating real-time graphics and procedural animations. Follow along through multiple examples using a P5.js style live code editor. Expand upon the examples and bring them into TouchDesigner to create your own audio reactive music visualizers. Explore the Shader Park community gallery where you can fork other people’s creations or feature your own. \nWho is the workshop for? \nArtists interested in exploring real-time procedural 3D graphics and animations applied as music visualizations. \nDevelopers with experience programming in javascript\, a p5.js style library\, or similar language is recommended. Bonus if you know shader programming. \nBy the end of this session a successful student will be able to: \n\n\nCreate raymarched 3D shaders with Shader Park \n\n\nIntro to TouchDesigner + Shader Park plugin \n\n\nOverview of audio analysis \n\n\nCreate your own audio reactive music visualizer \n\n\nSession Study Topics: \n\n\nTouchDesigner \n\n\nShader Park \n\n\nShaders \n\n\nRaymarching \n\n\nAudio analysis \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA copy of TouchDesigner \n\n\nA downloaded song(.mp3 .aif .aiff .wav) you’d like to turn into a music visualizer. \n\n\nAbout the workshop leader \nTorin Blankensmith and Peter Whidden formed a creative-coding organization while at college together. They hosted weekly workshops for students from various disciplines on emerging topics in computer graphics. It was in this group that the first prototype of Shader Park was developed. \nTorin is a freelance creative technologist and adjunct professor at the Parsons School of Design in New York City teaching TouchDesigner and Creative Coding. Based out of NEW INC\, Torin creates immersive installations\, experiences\, interfaces\, and websites. Torin’s work explores emerging techniques in real-time graphics pulling inspiration from systems and patterns of emergent behavior in nature. This work has translated into creating large scale environments for medical professionals to alleviate stress/burnout\, for patients in clinical studies aiding in neuroscience research on brain recovery\, and for commercial spaces bringing sanctuary to the urban landscape. \nPeter is a creative software engineer whose work spans physics\, astronomy\, machine learning\, and computer graphics. He currently works at the NY Times R&D lab focused on emerging computer vision and graphics techniques. Previously\, Pete has worked with CERN to build interactive 3D visualizations used in particle physics. He’s also developed software with the Data Intensive Research in Astrophysics and Cosmology (DIRAC) Institute which enabled the discovery of over 30 new minor planets in the Kuiper belt. Recently his artistic collaborations with Alex Miller of SpaceFiller have been featured in galleries and in a permanent installation in Seattle.
URL:https://musichackspace.org/event/audio-reactive-shaders-with-shader-park-touchdesigner-live-session-june-13th/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Torin-Peter-ondemand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210617T180000
DTEND;TZID=Europe/London:20210617T200000
DTSTAMP:20260403T194823
CREATED:20210602T094841Z
LAST-MODIFIED:20210914T095003Z
UID:10000858-1623952800-1623960000@musichackspace.org
SUMMARY:Natural Machines with Dan Tepfer - LIVESTREAM
DESCRIPTION:Date & Time: Thursday 17th June 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nIn this live stream we’ll talk with Dan Tepfer and hear more about his project Natural Machines. \nIn an age of unprecedented technological advancement\, Dan Tepfer is changing the definition of what a musical instrument can be. Featured in an NPR documentary viewed by 1.5 million people\, Dan Tepfer shows his pioneering skill in this concert by programming a Yamaha Disklavier to respond in real time to the music he improvises at the piano while another computer program turns the music into stunning animated visual art. Called “fascinating and ingenious” by Rolling Stone\, the Natural Machines performance lives at a deeply unique intersection of mechanical and organic processes\, making it “more than a solo piano album… a multimedia piece of contemporary art so well made in its process and components and expressed by such a thoughtful\, talented\, evocative pianist… that it becomes a complete experience” (NextBop). \nMusic Hackspace YouTube  \n﻿ \nOverview of speaker \nDan Tepfer is a French-American jazz pianist and composer. \nOne of his generation’s extraordinary talents\, Dan Tepfer has earned an international reputation as a pianist-composer of wide-ranging ambition\, individuality\, and drive—one “who refuses to set himself limits” (France’s Télérama). The New York City-based Tepfer\, born in 1982 in Paris to American parents\, has performed around the world with some of the leading lights in jazz and classical music\, and released ten albums of his own. \nTepfer earned global acclaim for his 2011 release Goldberg Variations / Variations\, a disc that sees him performing J.S. Bach’s masterpiece as well as improvising upon it—to “elegant\, thoughtful and thrilling” effect (New York magazine). Tepfer’s newest album\, Natural Machines\, stands as one of his most ingeniously forward-minded yet\, finding him exploring in real time the intersection between science and art\, coding and improvisation\, digital algorithms and the rhythms of the heart. The New York Times has called him “a deeply rational improviser drawn to the unknown.” \nTepfer’s honors include first prizes at the 2006 Montreux Jazz Festival Solo Piano Competition\, the 2006 East Coast Jazz Festival Competition\, and the 2007 American Pianists Association Jazz Piano Competition\, as well as fellowships from the American Academy of Arts and Letters (2014)\, the MacDowell Colony (2016)\, and the Fondation BNP-Paribas (2018).
URL:https://musichackspace.org/event/natural-machines-with-dan-tepfer-livestream/
LOCATION:Online
CATEGORIES:Free event,Live-stream,Video
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Dan-Tepfer-livestream-draft-image.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210618T180000
DTEND;TZID=Europe/London:20210618T200000
DTSTAMP:20260403T194823
CREATED:20210518T094545Z
LAST-MODIFIED:20210722T091051Z
UID:10000980-1624039200-1624046400@musichackspace.org
SUMMARY:Instancing for Generative Art in TouchDesigner - On-demand
DESCRIPTION:Level: Beginner – intermediate \nWorking with Instancing in TouchDesigner offers a vast variety of possible inputs and outcomes. In this workshop series\, we’ll look at how to use SOPs\, CHOPs and TOPs to create generative 2D and 3D textures\, landscapes and shapes and how to include audio in your Instancing network. \n﻿ \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nFully understand the concept and the possibilities of Instancing \n\n\nUse different data formats as a base for instancing \n\n\nCreate generative 2D and 3D textures in TouchDesigner \n\n\nInclude audio in the Instancing network \n\n\nSession Study Topics \n\n\nThe Copy SOP and SOP instancing \n\n\nCHOP and TOP instancing with focus on TOPs \n\n\nRendering and Shading \n\n\nSimple audio integration into Instancing \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nTouchDesigner latest version \n\n\nAbout the workshop leader \nBileam Tschepe aka elekktronaut is a Berlin based artist and educator who creates audio-reactive\, interactive and organic digital artworks\, systems and installations in TouchDesigner\, collaborating with and teaching people worldwide.
URL:https://musichackspace.org/event/generative-instancing-in-touchdesigner-live-session-workshop-series/
LOCATION:Online
CATEGORIES:Live-stream,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Bileam-Instancing-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210619T160000
DTEND;TZID=Europe/London:20210619T180000
DTSTAMP:20260403T194823
CREATED:20210602T093833Z
LAST-MODIFIED:20210711T235722Z
UID:10000857-1624118400-1624125600@musichackspace.org
SUMMARY:Max meetup June / Gen~
DESCRIPTION:Date & Time:  Saturday 19th June 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session focuses on Gen~ and will feature presentations from expert practitioners including:  \n  \nMassimiliano Cerioni – Culto Plugins project:  \nhttps://linktr.ee/culto \nhttps://linktr.ee/massicerioni \nMassimiliano Cerioni is an Italian composer\, sound-art performer\, sound designer currently living in Amsterdam. He writes electroacoustic music\, sound-art and intermedia performances\, audiovisual installations\, music for dance\, theatre and short movies. Cerioni plays didgeridoo and custom-made instruments such as Metastring\, an expanded electroacoustic monochord.  \nJay Curtis – EZGen Tutorial Patches \nhttps://gum.co/ezgen  \nhttps://www.lysdexic.com \nFrom Melbourne Australia\, experiments in freeform sound design\, audio manipulation and textural soundsculpting in rhythmic based composition. Using platforms such as MaxMSP\, Arduino\, C++ and Python to create custom DSP tools and sampling everything from scratched discs\, hacked data files\, circuit bent kids toys and his ever growing collection of modified drum machines\, lysdexic continues to explore and destroy the audio spectrum. \n*** \nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements  \n\nA computer and internet connection\nA Zoom account\n\n  \n Berlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.  \n Supported by Cycling ‘74
URL:https://musichackspace.org/event/max-meetup-june-gen/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Max-meetup-June.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210620T180000
DTEND;TZID=Europe/London:20210620T200000
DTSTAMP:20260403T194823
CREATED:20210507T113626Z
LAST-MODIFIED:20210711T235454Z
UID:10000848-1624212000-1624219200@musichackspace.org
SUMMARY:Digging deeper into Flora for monome norns - On-demand
DESCRIPTION:Level: Some experience of norns required \nIn the second Flora workshop\, you will build your own custom L-system algorithms using Flora’s UI and sequence the script using the preset (PSET) sequencer. The script’s community gardening feature will also be covered to give you a new way to share your sequences with a worldwide audience. \nFlora on Vimeo \nBy the end of the second workshop\, you will be able to: \n\n\nDesign custom L-system algorithms with the Flora UI and maiden \n\n\nShare your custom L-system algorithms using Flora’s community gardening feature \n\n\nSequence presets using Flora and other norns scripts \n\n\nUse Flora as a sequencer for your external synthesizer(s) using crow and/or midi \n\n\nSession study topics \n\n\nL-system algorithm properties \n\n\nSharing L-system algorithms \n\n\nMeta-sequencing Flora and other norns scripts \n\n\nNorns integration with midi and/or crow \n\n\n\n \n  \nRequirements \n\n\nA computer and internet connection \n\n\nA norns device with Flora installed \n\n\nOptional: A midi-enabled controller and/or synthesizer \n\n\n  \nWe have a number of sponsorship places available\, if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \n  \nAbout the workshop leader \nJonathan Snyder is a Portland\, Oregon based sound explorer and educator. \nPreviously\, he worked for 22 years as a design technologist\, IT manager\, and educator at Columbia University’s Media Center for Art History\, Method\, and Adobe.
URL:https://musichackspace.org/event/digging-deeper-into-flora-for-monome-norns-live-session/
LOCATION:Online
CATEGORIES:Artist Talks,Live-stream,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/05/Flora-on-demand-digging-deeper.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210628T180000
DTEND;TZID=Europe/London:20210628T200000
DTSTAMP:20260403T194823
CREATED:20210608T065010Z
LAST-MODIFIED:20210711T235250Z
UID:10000983-1624903200-1624910400@musichackspace.org
SUMMARY:Scripting and Live-Coding Max with Scheme for Max - On-demand
DESCRIPTION:Level: Some experience with Max\, plus some experience with any programming language \nScheme for Max brings the power and flexibility of Scheme Lisp to Max\, for sequencing\, patch scripting\, and building complex interactive systems. \nIn this workshop\, you will be introduced to interactive coding with the Scheme for Max object\, and will build a performance capable sequencer all in code\, that you can interact with live. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nCreate interactive patches and programs with the s4m object \n\n\nAutomate patches by sending messages and scripting in Scheme \n\n\nCreate sequence playback functions and interact with the Max transport and scheduler \n\n\nCreate live coding objects in Scheme \n\n\nKnow how to keep learning Scheme with further online resources \n\n\nSession Study Topics \n\n\nWhy Scheme For Max was created and what we can do with it \n\n\nBasic Scheme programming: data types\, functions\, variables \n\n\nThe s4m Max API: interacting with the scheduler\, transport\, midi\, and GUI \n\n\nSamples of Lisp idioms and live coding constructs\, and further resources to learn Scheme \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA webcam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Max 8 (i.e. trial or full license) \n\n\nAn installation of the Scheme for Max package (free) \n\n\nWindows: https://youtu.be/EKjpS6H_V8Q\nOSX: https://youtu.be/O52ESDQCLgQ \n\nAn installation of a text editor and the ability to edit and save\nplain text (code) files\n\nAbout the workshop leader  \nIain Duncan is a musician and music technologist in Victoria\, BC\, where he is pursuing graduate studies at the University of Victoria in music technology and algorithmic composition. \nHe is the author of Scheme For Max\, and has previously worked with numerous computer music and general programming languages. He also works as a software architecture consultant at Crosslake Tech.
URL:https://musichackspace.org/event/scripting-and-live-coding-max-with-scheme-for-max-live-session-28th-june/
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Iain-Duncan-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210705T180000
DTEND;TZID=Europe/London:20210705T200000
DTSTAMP:20260403T194823
CREATED:20210623T152004Z
LAST-MODIFIED:20210914T094438Z
UID:10000984-1625508000-1625515200@musichackspace.org
SUMMARY:Jamspace - Livestream July 5th 2021
DESCRIPTION:Monday 5th July 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nWhere to watch – Live on Music Hackspace’s YouTube and Facebook channels \n \nJoin the first in an occasional series that showcases musical and visual performances and collaborations from members of the Music Hackspace community. After each performance\, the practitioners are interviewed about their methodology. Watch the event live from our social media channels.  \nWanna show off your work for the next Jamspace? Visit this link for more details: \nPerformance and interviews with:  \n\nHalina Rice\n\nHalina Rice is a London-based electronic music producer and AV artist renowned for her vivid and eclectic style\, using multiple effects and sampling to create original and experimental sounds. Uniting elements of ambient\, electronic\, percussive and bass music\, her sound ranges from evocative and melancholic soundscapes to beat-driven\, punchy tracks. \n\nRoss flight – granular synth with connect\, fused with contemporary dance.\n\nArtist Name: Boss Kite \nRoss Flight works as a sound and interactive system designer for theatre\, live art and contemporary performance.  He’s been releasing music sporadically as Boss Kite for 10 years\, alongside working on an interactive performance system using skeleton tracking with an infrared camera\, to perform live electronic music with the human body. \nLinks: \n\nhttp://www.rossflight.com/\nhttps://bosskite.bandcamp.com/\n\n  \n\nPhelan Kane / Bileam Tschepe – AV collaboration and interview \n\nPhelan Kane is a Berlin & London based music producer\, engineer\, artist\, developer and educator.  \nHe is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function. He has released the Max for Live device synth Wave Junction in partnership with Sonicstate. \n\nhttp://metafunction.co.uk/\nhttp://phelankane.com/bio/\n\nBileam Tschepe aka elekktronaut is a Berlin based artist and educator who creates audio-reactive\, interactive and organic digital artworks\, systems and installations in TouchDesigner\, collaborating with and teaching people worldwide \n  \nhttps://www.instagram.com/elekktronaut/ \nhttps://www.youtube.com/c/bileamtschepe/ \nhttps://elekktronaut.com/ \nWhat is Jamspace? \nJamspace \nShowcase your work to the Music Hackspace community. \nWhat is Jamspace? \nJamspace is an occasional / monthly series that showcases audio and visual performances and collaborations from members of the Music Hackspace community. We aim to create an online space in which community members can showcase their creative practice – be it musical\, visual\, audio\, generative\, traditional or experimental pieces. \nHow does it work? \nJamspace is hosted live by Music Hackspace Workshop Leader Ned Rush. Pre-composed performance videos are streamed and after each performance\, the practitioners are interviewed live by Ned about their methodology. Anyone can watch the events live for free from our social media channels. Want to pose a question for the interview? You can ask questions in the chat on social media on the day.  \nCan I play / get involved? \nWant to show off your work for the next Jamspace?  \nJamspace is hosted by Music Hackspace Workshop Leaders Phelan Kane and Ned Rush.  \nYour piece could be anything that demonstrates creative use of technology in the arts. Performance to a camera is not a prerequisite – screen capture\, generative visuals\, green screen\, Max\, Jitter\, video filters\, VJ\, sonificiations\, Ableton Live and /or TouchDesigner created content is perfect. Anyone from the community can submit\, be it student\, workshop leader or alumni!  \nTell us more info on this link and a member of the team will be in touch.  \nWe look forward to seeing your work. \nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
URL:https://musichackspace.org/event/jamspace-july-2021/
LOCATION:Online
CATEGORIES:Blog,Free event,Live-stream,Music software
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Jamspace-July-updatedv2.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210707T180000
DTEND;TZID=Europe/London:20210707T200000
DTSTAMP:20260403T194823
CREATED:20210611T140725Z
LAST-MODIFIED:20210711T234519Z
UID:10000863-1625680800-1625688000@musichackspace.org
SUMMARY:Getting Started with Max - July series
DESCRIPTION:Dates & Times: Wednesdays 7th / 14th / 21st / 28th July 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of recorded videos\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples. \nThis on demand content aims to enable you to work with Max confidently on your own. \nLearning outcomes:  \n\n\nUnderstand the Max environment \n\n\nConnect building blocks together and work with data \n\n\nMaster the user interface \n\n\nWork with your MIDI instruments \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA good working knowledge of computer systems \n\n\nAccess to a copy of Max 8
URL:https://musichackspace.org/event/getting-started-with-max-july-series/
LOCATION:Online
CATEGORIES:Free event,Meet Ups,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/GSWM-July-Melody.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210711T180000
DTEND;TZID=Europe/London:20210711T200000
DTSTAMP:20260403T194823
CREATED:20210602T124301Z
LAST-MODIFIED:20210720T125257Z
UID:10000982-1626026400-1626033600@musichackspace.org
SUMMARY:Tone to drone - Introduction to SuperCollider for monome norns - On-demand
DESCRIPTION:Level: Beginner (many fundamentals of SuperCollider will be covered) \nSuperCollider is an amazing open-source audio synthesis and composition tool. In this workshop we will gain understanding of SuperCollider while making a musical drone – a minimal sustained sound with dynamic harmonic variations\, in the vein of Sunn O))) or La Monte Young. We will also learn how to add drones to the monome norns in your own drone script. \nSummary:  \n\n\nLearn how to use SuperCollider\, starting from the basics \n\n\nLearn about sound synthesis with SuperCollider \n\n\nBecome familiar with sound synthesis elements of SuperCollider \n\n\nIntegrate a SuperCollider script into a monome norns script \n\n\nBy the end of the workshop\, you will be able to: \n\n\nUnderstand the fundamentals of SuperCollider code \n\n\nUnderstand SuperCollider UGens for audio synthesis and mixing \n\n\nDesign your own drone which you can run from SuperCollider \n\n\nAdd SuperCollider code into a norns script \n\n\nSession Study Topics \n\n\nBasics of coding in SuperCollider \n\n\nWorkings of audio synthesis UGens and how they can be combined \n\n\nAdding UGens for sound modulation \n\n\nCommunication between norns scripts and SuperCollider \n\n\n\n \n  \nWe have a number of sponsorship places\,if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \nRequirements \n\nA computer and internet connection\nA webcam and mic\nA Zoom account\nA norns device\n\nAbout the workshop leader  \nZack Scholl is a Seattle\, Washington based tinkerer who releases music and norns scripts as “infinite digits”. \nHe has been programming for 12 years as part of his job developing instrumentation and conducting experiments to understand biophysical properties of human proteins.
URL:https://musichackspace.org/event/tone-to-drone-introduction-to-supercollider-for-monome-norns-live-session/
LOCATION:Online
CATEGORIES:Live-stream,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Zack-Tone-to-Drone-on-demand.001-1.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210712T180000
DTEND;TZID=Europe/London:20210712T200000
DTSTAMP:20260403T194823
CREATED:20210624T113817Z
LAST-MODIFIED:20210711T230851Z
UID:10000866-1626112800-1626120000@musichackspace.org
SUMMARY:Getting Confident With Gen~ / LIVE Session - Workshop series
DESCRIPTION:Workshop series  \nDates & Times: Mondays: 12th / 19th / 26th July and 2nd August 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Previous experience with Gen~ is required i.e. completion of Getting Started With Gen~ workshop series \nExample of topic that students are expected to be knowledgeable with before workshop: \n\n\nThe Gen~ environment \n\n\nBasic audio processing in Gen~ \n\n\nGen~ operators and data management \n\n\nExample of topic that students are expected to be knowledgeable with after workshop: \n\n\nMulti Tap Delay operator with cubic interpolation \n\n\nBiquad and filter coefficients \n\n\nBasic reverb structures \n\n\nBasic CodeBox \n\n\nDevelop a myriad of highly efficient signal processing operations in Max using Gen~. In this series of 4 workshops\, you will apply signal processing techniques to build and code a variety of patches with Gen~ in Max. The course contains 20 plus custom-made example patches along with audio samples that you will build as exercises during the course and be able to use in your own projects. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to: \n\n\nBecome confident with the Gen~ environment \n\n\nBuild various audio processing tools via Gen~ (i.e. flanger\, chorus\, ping pong delays\, multi tap delays\, distortion) \n\n\nConstruct Gen~ filter\, equalization and reverb tools \n\n\nBecome familiar with the Gen~ CodeBox environment \n\n\nSeries Study Topics \n\n\nThe Gen~ environment \n\n\nAudio processing in Gen~ \n\n\nGen~ filter\, equalization and reverb tools \n\n\nGen~ CodeBox \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Max 8 (i.e. trial or full license) \n\n\nAbout the workshop leader  \nPhelan Kane is a Berlin & London based music producer\, engineer\, artist\, developer and educator. \nHe is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function. He has released the Max for Live device synth Wave Junction in partnership with Sonicstate.
URL:https://musichackspace.org/event/getting-confident-with-gen-live-session-workshop-series/
LOCATION:Online
CATEGORIES:Live-stream,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/GSW-Gen-July-thumbnail-.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210712T180000
DTEND;TZID=Europe/London:20210712T200000
DTSTAMP:20260403T194823
CREATED:20210624T115711Z
LAST-MODIFIED:20210720T091048Z
UID:10000867-1626112800-1626120000@musichackspace.org
SUMMARY:Splatterbox - On-demand
DESCRIPTION:Level: Intermediate \nMaxMSP allows us to go far beyond the stompbox looper. In this workshop\, discover how working with simple looping  combinations can add up to a rich and layered soundscape. The beauty then lies in the retrospective operations we can apply to the loops with this patch for a very personal and unique outcome. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nBuild a custom loop station \n\n\nExplore post processing and loop manipulations for unique soundscapes and performances \n\n\nBuild loops and samples in real time \n\n\nSession Study Topics \n\n\n[Groove ~] many attributes to create contrasting loops and to avoid audio pops \n\n\n[Waveform] and [jsui] objects to control and manipulate samples \n\n\n[timer] to control recording durations and targets \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Max 8 (i.e. trial or full license) \n\n\nAbout the workshop leader  \nJames Wilkie holds a Bmus in Film Scoring at Berklee College of Music and an MMus in Sonic Arts from Goldsmiths. This grounding continues to offer James a strong combination of concept and craft. \nStorytelling lives at the heart of James’ work as he works with space and the imagination in sound through the creation of ambient A/V compositions\, text\, and live performances exploring the impact of technology on the imagination and community.
URL:https://musichackspace.org/event/splatterbox-live-session-july-12th/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Splatterbox-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210713T180000
DTEND;TZID=Europe/London:20210713T200000
DTSTAMP:20260403T194823
CREATED:20210617T114620Z
LAST-MODIFIED:20210809T121205Z
UID:10000864-1626199200-1626206400@musichackspace.org
SUMMARY:Interaction with Arduino & Max - Workshop series / On-demand
DESCRIPTION:Pricing excluding kit\, components to be purchased separately – see kit list in requirements section  \nLevel: Beginner-Intermediate \nWant your Arduino to control audio\, video\, generative 3D visuals\, or even Ableton Live? Combine Arduino with Max 8\, a powerful visual programming environment opens up many possibilities for interactive installation\, generative art\, multimedia performance\, and more! You will learn very basic electronics\, introductory Arduino skills\, and how to use sensors and inputs to control Max 8! \nBy the end of this workshop series you will be able to: \n\n\nCreate Arduino based electronic prototypes \n\n\nControl audio in Max 8 with sensors and your own custom hardware interfaces \n\n\nUtilize Max to map software interactions to physical electronic systems \n\n\nApply interaction design concepts for developing installations and performances \n\n\nSession Study Topics:  \n\n\nMax 8 to control Digital and PWM output \n\n\nSwitches and Digital inputs mapped to states in Max 8 \n\n\nAnalog sensors\, smoothing data and creating meaningful interactions \n\n\nStrengths\, weaknesses and limitations of hardware and software. \n\n\n\n \nRequirements \n\n\nA computer with Internet connection \n\n\nArduino / Electronics kit  please check you can order all of these parts before the series starts \n\n\nMax software – either free trial or full licence  \n\n\nArduino software \n\n\nAbout the workshop leader: \nKyle Dufﬁeld is a Toronto based Interactive and Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his afﬁliation with the studio and former gallery\, Electric Perfume. As an educator\, and technical consultant\, he has facilitated interactive media workshops and projects with institutions across Canada\, Shanghai\, and online. Currently\, Kyle is participating in Cycling 74’s Max Certiﬁed Trainer Program\, and is focusing on creating unforgettable technological experiences.
URL:https://musichackspace.org/event/interaction-with-arduino-max-live-session-13th-july/
LOCATION:Online
CATEGORIES:Music software,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/Kyle-July-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210724T160000
DTEND;TZID=Europe/London:20210724T180000
DTSTAMP:20260403T194823
CREATED:20210701T101308Z
LAST-MODIFIED:20210719T115256Z
UID:10000869-1627142400-1627149600@musichackspace.org
SUMMARY:Max meetup - July 24th
DESCRIPTION:Date & Time: Saturday 24th July 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nHosted by Melody Loveless. \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session will feature presentations from 3 expert practitioners:  \nViola Yip \n\nWebsite: https://www.violayip.com/  \nInstagram: https://www.instagram.com/viola_yip/?hl=en \n\nDaniel McKemie \n\nWebsite: https://www.danielmckemie.com/ \nInstagram: https://www.instagram.com/danielmckemie/ \n\nVirginia de las Pozas: Axine M \n\nWebsite: https://gnarl.online/LINK/\nInstagram: https://www.instagram.com/_238900/ \n\nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\n\n\n \nRequirements:  \n\nA computer and internet connection\nA Zoom account\n\n Berlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Cycling ‘74
URL:https://musichackspace.org/event/max-meetup-july-24th/
LOCATION:Online
CATEGORIES:Free event,Meet Ups,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/Max-meetup-july-draft.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210725T180000
DTEND;TZID=Europe/London:20210725T200000
DTSTAMP:20260403T194823
CREATED:20210602T130639Z
LAST-MODIFIED:20210802T115255Z
UID:10000860-1627236000-1627243200@musichackspace.org
SUMMARY:Ample samples - Introduction to SuperCollider for monome norns - On-demand
DESCRIPTION:Level: Beginner (many fundamentals of SuperCollider will be covered) \nSuperCollider is an amazing open-source audio synthesis and composition tool. \nIn this workshop we will focus on sampling and learn how to use SuperCollider to make a fully featured sample player + looper which can be used for triggering drum kits\, sequencing partitions\, or a chaotic breakbeat style system. We will also learn the basics of applying effects\, and finally how to integrate the resulting SuperCollider code into a new script for monome norns. \nSummary \n\n\nLearn how to use SuperCollider\, \n\n\nLearn about sample playback in SuperCollider \n\n\nBecome familiar with sample playback and effect elements of SuperCollider \n\n\nIntegrate a playback engine into monome norns \n\n\nBy the end of this workshop\, you will be able to: \n\n\nLearn how to use SuperCollider starting from the basics \n\n\nUnderstand SuperCollider UGens for sample playback and effects \n\n\nWrite SuperCollider code that can apply effects to sounds \n\n\nPlay SuperCollider samples in a monome norns script \n\n\nSession Study Topics \n\n\nUnderstanding UGens for sample playback \n\n\nDevelop SuperCollider code for effective sample playback \n\n\nUse UGens to apply effects to samples \n\n\nNorns integration with midi and samples \n\n\n\n \nWe have a number of sponsorship places\,if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \nRequirements \n\n\nA computer and internet connection \n\n\nA norns device \n\n\nAbout the workshop leader \nZack Scholl is a Seattle\, Washington based tinkerer who releases music and norns scripts as “infinite digits”. \nHe has been programming for 12 years as part of his job developing instrumentation and conducting experiments to understand biophysical properties of human proteins.
URL:https://musichackspace.org/event/ample-samples-introduction-to-supercollider-for-monome-norns-live-session/
LOCATION:Online
CATEGORIES:Software Classes,Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210727T180000
DTEND;TZID=Europe/London:20210727T200000
DTSTAMP:20260403T194823
CREATED:20210709T121759Z
LAST-MODIFIED:20220614T123049Z
UID:10000870-1627408800-1627416000@musichackspace.org
SUMMARY:Build Max for Live devices using Ableton Live’s API / On-demand
DESCRIPTION:Level: Intermediate \n \nIn this series of workshops you will explore concepts and techniques associated with Ableton Live’s API and the Live Object Model (LOM). The LOM provides a detailed level of control of Live via M4L and it can be used to underpin unique and novel M4L devices. These workshops aim to expand your knowledge and use of the Live API and the LOM within the M4L development environment\, which can be leveraged by M4L developers to enhance their practice and provide unprecedented control of Live. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to: \n\n\nIdentify the LOM structure\, LOM paths and LOM Object ids \n\n\nUtilise API Object types\, Classes\, Children\, Properties and Functions \n\n\nDeploy datatypes\, debugging\, notifications and javascript with the Live API \n\n\nObserve and control Live parameters via the API and M4L \n\n\nSession 1: The Live Object Model Pt.1  \n\n\nLive Objects (hierarchy\, properties\, functions) \n\n\nObject Paths \n\n\nRoot Objects \n\n\nMax Objects (live.path\, live. Object) \n\n\nSession 2: The Live Object Model Pt.2  \n\n\nMax Objects (live.remote~\, live.observer) \n\n\nControlling Ableton Live parameters \n\n\nObserving Ableton Live \n\n\nSession 3: Creating a Max for Live device with the Live API  \n\n\nWork with Control Surfaces \n\n\nRoute MIDI / audio \n\n\nPractical examples of API use \n\n\nSession 4: JavaScript \n\n\nThe LiveAPI Object in JS \n\n\nSummary of course \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\nAccess to a copy of Live Suite (preferably Live Suite 11) trial or full licence.\n\nAbout the workshop leader \nMark Towers is an Ableton Certified Trainer and a lecturer in music technology at Leicester College. He specialises in Max for Live\, as well as working with Isotonik Studios to create unique and creative devices for music production and performance such as the Arcade Series.
URL:https://musichackspace.org/event/build-max-for-live-devices-using-ableton-lives-api-live-session-27th-july/
LOCATION:Online
CATEGORIES:Ableton,Music software,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/MarkTowers-LOM-on-demand.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210731T180000
DTEND;TZID=Europe/London:20210731T200000
DTSTAMP:20260403T194823
CREATED:20210628T121943Z
LAST-MODIFIED:20210728T153107Z
UID:10000985-1627754400-1627761600@musichackspace.org
SUMMARY:TouchDesigner meetup - LIVE Session / 31st July
DESCRIPTION:Date & Time: Saturday 31st July 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on Shaders and will feature presentations from TouchDesigner experts:  \nJosef Luis Pelz – Real-time cloth simulation in TD with GLSL \nWe’ll have a look at a versatile real-time cloth simulation. Besides showing some example results\, I’ll try to briefly explain how the system works and how I developed it step by step. It involves pixel\, vertex and compute shader. \nJosef is a creative coder\, generative art enthusiast and mathematician living and working in Berlin. With a background in mathematics and computer science\, he is linking his passion for creative problem solving and aesthetics. \nFor more info check out: instagram.com/josefluispelz/ https://twitter.com/JosefPelz https://josefluispelz.com/ \nLouise Lessél – Shader conversions from TouchDesigner to Raspberry Pi \nLouise will present an asset she created that allows you to quickly convert Shadertoy shaders to use in your Touchdesigner projects\, and to go one step further and use the shader in your Raspberry Pi projects by using Pi3D\, to run either screens or LED hub-75 matrixes. The asset is available in the Touchdesigner community assets. \nLouise Lessél is a Danish New Media artist and Creative Technologist based in New York. She creates digital projections and interactive light installations based on scientific facts and data input\, often exploring the limits of the human perceptual system or raising ecological awareness. \nFor more info checkout: Instagram: @louiselessel \nTorin Blankensmith & Peter Whidden –  Interactive 3D Shaders with Shader Park and TouchDesigner \nTorin and Peter will be showcasing their new plugin which allows you to use Shader Park within TouchDesigner to quickly script interactive shaders. Explore 3D shader programming through a Javascript interface without the complexity of GLSL. Shader Park is an open source project for creating real-time graphics and procedural animations. Follow along through multiple examples using a live code editor. Expand upon the examples and bring them into TouchDesigner to create your own interactive graphics. Browse the Shader Park community’s gallery where you can fork other people’s creations or feature your own. \nTorin is a freelance creative technologist\, teacher\, and real-time graphics artist focusing on mixed reality installations and interactive experiences. He currently works at Studio Elsewhere creating restorative immersive environments in collaboration with neuroscientists focused on patient and medical worker’s well being. \nPeter is a creative software engineer whose work spans physics\, astronomy\, machine learning\, and computer graphics. He currently works at the NY Times R&D lab focused on emerging computer vision and graphics techniques. \nFor more info checkout: Instagram: @blankensmithing\, @peterwhidden / Twitter: @tblankensmith \n  \nFollowing these presentations breakout rooms are created where you can:  \n\nTalk to the presenters and ask questions\nJoin a room on topics of your choice\nShow other participants your projects\, ask for help\, or help others out\nCollaborate with others \nMeet peers in the chill-out breakout room\n\n  \nRequirements  \n\n\nA computer and internet connection \n\n\nA Zoom account \n\n\n  \nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \n Supported by \n 
URL:https://musichackspace.org/event/touchdesigner-meetup-31st-july/
LOCATION:Online
CATEGORIES:Interactive video,Meet Ups,TouchDesigner,Video,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/06/TD-July-meetup-updated.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210806T180000
DTEND;TZID=Europe/London:20210806T200000
DTSTAMP:20260403T194823
CREATED:20210728T092158Z
LAST-MODIFIED:20210728T092158Z
UID:10000878-1628272800-1628280000@musichackspace.org
SUMMARY:Getting started with Max - August Series
DESCRIPTION:Dates & Times: Starting Friday 6th August 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of workshops\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples and live interactions with teachers and other participants. \nThis series of online workshops aims to enable you to work with Max confidently on your own. \nSessions overview  \nSession 1 – Understand the Max environment (Friday 6th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 2 – Connect building blocks together and work with data (Friday 13th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 3 – Master the user interface (Friday 20th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 4 – Work with your MIDI instruments (Friday 27th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA good working knowledge of computer systems \n\n\nAccess to a copy of Max 8 \n\n\nA Zoom account \n\n\nAbout the workshop leader  \nMelody Loveless is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. She has taught at various institutes across NYC including NYU\, the New School\, Hunter College\, and Harvestworks and is part of Cycling 74’s Max Certified Trainer Program.
URL:https://musichackspace.org/event/getting-started-with-max-august-series/
CATEGORIES:Free event,Max,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/GSWM-August-Melody.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210814T160000
DTEND;TZID=Europe/London:20210814T180000
DTSTAMP:20260403T194823
CREATED:20210728T073001Z
LAST-MODIFIED:20210728T073001Z
UID:10000876-1628956800-1628964000@musichackspace.org
SUMMARY:Max meetup - August 14th
DESCRIPTION:Date & Time: Saturday 14th August – 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours  \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session will feature presentations from expert practitioners. \nFollowing these presentations breakout rooms are created where you can:  \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\nThe list of presenters will be updated and announced before the meetup.  \n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Cycling ‘74
URL:https://musichackspace.org/event/max-meetup-august-14th/
CATEGORIES:Free event,Meet Ups,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/Max-meetup-Aug-14th.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210828T160000
DTEND;TZID=Europe/London:20210828T180000
DTSTAMP:20260403T194823
CREATED:20210805T122030Z
LAST-MODIFIED:20210825T091723Z
UID:10000884-1630166400-1630173600@musichackspace.org
SUMMARY:TouchDesigner meetup - August 28th
DESCRIPTION:Date & Time: Saturday 28th August 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on The Future of TouchDesigner and New Media Art and will feature presentations from expert practitioners. \nThe meetup will be hosed by Bileam Tschepe\, the theme for this meetup is ‘The Future Of Interactive Art’ and we’re pleased to confirm the lineup of speakers:  \n\nScottie J. Fox – The Live-Edited Experience \n\nBio: Scottie is a real-time mixed visual artist and software developer from Boston\, USA – specializing in improv\, moment arts\, dance and augmented reality\nDescription: An exploration into the possibilities and frontier of real time illusion of performance arts using mixed reality of both real and digital effects to create a showcase of what is now available at the user level\, where previously only achievable in post studio production\nTo find out more: ://twitter.com/ScottieFoxTTV  & https://www.twitch.tv/scottie_fox/\n\n\nKaryn Nakamura – Interactive Experiments With Kinect \n\nBio: Karyn is 20 year old from Tokyo currently studying design at MIT! She mostly works in Touchdesigner or JavaScript and is a big fan of early net art\, post hardcore music\, and modern Japanese history\nDescription: Showing some examples of interactive experiments using motion tracking with Kinect as well as my personal future plans with the Kinect and other rising technology\nTo find out more: https://www.instagram.com/frog_spit_simulation/\n\n\nElburz Sorkhabi – Your Career In Interactive & Immersive Media \n\nBio: Elburz Sorkhabi is the co-founder of The Interactive & Immersive HQ and one of the top TouchDesigner developers in the world. He brings insight he has used to lead clients including Google\, Kanye West\, Netflix\, TIFF\, Burj Khalifa\, Nike\, Under Armour\, and many more around the world from Los Angeles\, New York\, San Francisco\, Toronto\, Montreal\, Dubai\, Shanghai\, Singapore\, Tokyo\, and Paris\nDescription: One of the hardest parts of making the art you dream about is actually having a career that allows you to be creative and dedicate yourself full-time to your craft. In this talk\, Elburz breaks down common barriers to building a career by providing actionable advice and answering common questions about how to get gigs and make a living doing the work you love\n\n\nTo find out more:\n\nhttps://www.facebook.com/TheIIHQ\nhttps://www.instagram.com/interactiveimmersivehq/\nhttps://twitter.com/immersivehq\nhttps://www.youtube.com/channel/UC-9DT8kpvykuBEQ2iVatWbA\n\n\n\n\nFollowing these presentations breakout rooms are created where you can:  \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nCollaborate with others \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by TouchDesigner 
URL:https://musichackspace.org/event/touchdesigner-meetup-august-28th/
LOCATION:Online
CATEGORIES:Free event,Meet Ups,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/08/TD-Aug-meetup.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210907T180000
DTEND;TZID=Europe/London:20210907T200000
DTSTAMP:20260403T194823
CREATED:20210831T103033Z
LAST-MODIFIED:20210906T151443Z
UID:10000888-1631037600-1631044800@musichackspace.org
SUMMARY:Jamspace #2 September 2021
DESCRIPTION:Join us for the 2nd live show where members of the Music Hackspace community will perform\, collaborate and be interviewed.  \nWhere to watch –  \n﻿ \nPerformance and interviews with:  \n\nTobi Hunke: is a professional drummer and music producer. He is an educator and Max for live programmer who releases his work on the website AbletonDrummer.com . Tobi teaches drumming and music production to classes\, as well as in one on one sessions. He has developed several Max for Live devices which are enabling drummers to play melodies and chords via acoustic/electronic drums which he is using for his own musical performances. https://blog.abletondrummer.com/about/ \nMelody Loveless – will be sharing music that she made featuring live vocal sampling\, Sonic Pi and Max/MSP. Melody is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. \nObscenity State: – Nilly Brook a musician\, producer and audio-visual performer\, will be performing 2 tracks from her yet to be released EP alongside a live audio-visual TouchDesigner performance. Nilly lectures various visual technologies across a number of institutions including: The National Film and Television School\, Central Saint Martins\, Wimbledon School of Art\, London South Bank University.\n\nJoin the second in an occasional series that showcases musical and visual performances and collaborations from members of the Music Hackspace community. After each performance\, the practitioners are interviewed about their methodology. Watch the event live from our social media channels.  \nShowcase your work to the Music Hackspace community. \nWhat is Jamspace? \nJamspace is an occasional / monthly series that showcases audio and visual performances and collaborations from members of the Music Hackspace community. We aim to create an online space in which community members can showcase their creative practice – be it musical\, visual\, audio\, generative\, traditional or experimental pieces. \nHow does it work? \nJamspace is hosted live by Music Hackspace Workshop Leader Ned Rush. Pre-composed performance videos are streamed and after each performance\, the practitioners are interviewed live by Ned about their methodology. Anyone can watch the events live for free from our social media channels. Want to pose a question for the interview? You can ask questions in the chat on social media on the day.  \nCan I play / get involved? \nWant to show off your work for the next Jamspace?  \nJamspace is hosted by Music Hackspace Workshop Leaders Phelan Kane and Ned Rush.  \nYour piece could be anything that demonstrates creative use of technology in the arts. Performance to a camera is not a prerequisite – screen capture\, generative visuals\, green screen\, Max\, Jitter\, video filters\, VJ\, sonificiations\, Ableton Live and /or TouchDesigner created content is perfect. Anyone from the community can submit\, be it student\, workshop leader or alumni!  \nTell us more info on this link and a member of the team will be in touch.  \nWe look forward to seeing your work. \nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
URL:https://musichackspace.org/event/jamspace-2-september-2021/
LOCATION:Online
CATEGORIES:Free event,Live-stream
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/08/Rectangular-JAMSPACE-thumbnail-.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210909T180000
DTEND;TZID=Europe/London:20210909T200000
DTSTAMP:20260403T194823
CREATED:20210730T122546Z
LAST-MODIFIED:20210803T162215Z
UID:10000986-1631210400-1631217600@musichackspace.org
SUMMARY:Getting Started with TouchDesigner - September series
DESCRIPTION:Dates & Times: Thursdays: 9th / 16th / 23rd / 30th September 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLength: 2-hours each session \nLevel: Beginners curious about creating immersive visuals with TouchDesigner \nTouchDesigner is a powerful tool for creating live performances\, installations\, real time visuals and complex digital systems. In this series of workshops you’ll learn the basic functioning of TD’s node-based workflow and how to use them to create media\, use the data to manipulate content and how to organize and navigate your TouchDesigner networks. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to create content by: \n\n\nBecoming familiar with the User Interface \n\n\nExploring TouchDesigner’s building blocks \n\n\nConstructing dynamic visual effects \n\n\nApplying basic audio reactivity and other techniques \n\n\nSee below for all 4 weeks \nSeries Study Topics \n\n\nTouchDesigner User Interface and patching \n\n\nHow to use building blocks (operators) \n\n\nControlling parameters for dynamic visuals \n\n\nAudio reactivity and visual effects techniques \n\n\nSee below for all 4 weeks \nSession 1 \nTopics \n\n\nOverview\, Interface\, Mouse & Shortcuts \n\n\nOperator Families & Operator Structure \n\n\nTOPs – Texture Operators \n\n\nCHOPs – Channel Operators \n\n\nLearning Outcomes  \nBy the end of this session a successful student will be able to: \n1: Navigate the TouchDesigner User Interface and utilise mouse and shortcuts controls \n2: Become familiar with operator families and their structure \n3: Construct basic networks via TOPs \n4: Export CHOPs to create dynamic networks \nSession 2 \nTopics \n\n\nSOPs\, MATs and Rendering \n\n\nDATs \n\n\nCOMPs and Network Structure \n\n\nPalette & Additional Info \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Build rendering networks via SOPs and MATs \n2: Utilise and apply data via DAT operators \n3: Construct custom networks via COMPs \n4: Locate examples and info from resources such as the Palette \nSession 3 \nTopics \n\n\nAudio Overview \n\n\nInstancing \n\n\nBuilding a Project 1 \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Utilise audio CHOPs within a network \n2: Apply audio CHOPs as modulation sources \n3: Build basic Instancing networks \n4: Begin to construct a bespoke self directed project \nProject Overview \nDuring Session 3 and 4\, you will build a self directed and bespoke project in TouchDesigner. You will be supported by the workshop leader and the teaching assistants during these sessions. You can incorporate any techniques you have learnt from the workshop series into the project. \nExamples include: \n\n\nTOPs driven from CHOPs \n\n\nDynamic / generative art \n\n\nAudio reactive content \n\n\nBasic Instancing network \n\n\n3D geometry via SOPs \n\n\nIn session 4 you can share your project to your peers in your Zoom break-out room. You will also be asked to provide feedback on your peers project’s. \nSession 4 \nTopics \n\n\nBuilding a Project 2 \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Work independently\, with support\, within the TD environment \n2: Apply various techniques from the workshop series to construct dynamic networks \n3: Continue to construct a bespoke self directed project \n4: Share their work with peers and provide feedback to peers \n\n \nRequirements \n\n\nA computer with internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nA three button mouse or to configure Apple Track Pad appropriately \n\n\nTouchDesigner (free version suffices https://derivative.ca/download) \n\n\nIf you’re on Mac please check TouchDesigner can run on your system (i.e. has basic GPU requirements such as Intel HD4000 or better) \n\n\nAbout the workshop leader  \nBileam Tschepe aka elekktronaut is a Berlin based artist and educator who creates audio-reactive\, interactive and organic digital artworks\, systems and installations in TouchDesigner\, collaborating with and teaching people worldwide
URL:https://musichackspace.org/event/getting-started-with-touchdesigner-september-series/
LOCATION:Online
CATEGORIES:Free event,Software Classes,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/Getting-Started-with-Touch-Designer-Sept-Series.001-scaled.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210913T180000
DTEND;TZID=Europe/London:20210913T200000
DTSTAMP:20260403T194823
CREATED:20210727T065221Z
LAST-MODIFIED:20211005T140856Z
UID:10000874-1631556000-1631563200@musichackspace.org
SUMMARY:Getting Started with Sonic Pi / On-demand
DESCRIPTION:Level: Beginner \nSonic Pi is a live coding synth for live performance and music making. This workshop aims to provide you with basic skills to begin exploring live coding and making music in Sonic Pi. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nPlay samples \n\n\nPlay pitches and scales using Sonic Pi’s built in synthesizers \n\n\nLearn basic timing principles \n\n\nAlter sounds using effects and more \n\n\nSession Study Topics \n\n\nSamples: playing built-in samples and import your own \n\n\nSynths: Play pitches using MIDI pitches or traditional scales \n\n\nTiming: Basic timing\, working with longer loops\, repeating sequences\, and cueing/syncing multiple loops \n\n\nAltering sounds by redefining parameters and adding effects \n\n\n\n \nRequirements: \n\n\nA computer and internet connection \n\n\nDownload and install Sonic Pi – https://sonic-pi.net/ \n\n\nAbout the workshop leader \nMelody Loveless is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. She has taught at various institutes across NYC including NYU\, the New School\, Hunter College\, and Harvestworks and is part of Cycling 74’s Max Certified Trainer Program.
URL:https://musichackspace.org/event/getting-started-with-sonic-pi-live-session-13th-september/
LOCATION:Online
CATEGORIES:Free event,Music software,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/Rect-Thumbnail-On-demand-Sonic-Pi.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210914T180000
DTEND;TZID=Europe/London:20210914T200000
DTSTAMP:20260403T194823
CREATED:20210729T074605Z
LAST-MODIFIED:20210914T130920Z
UID:10000881-1631642400-1631649600@musichackspace.org
SUMMARY:Interaction with Arduino & TouchDesigner - LIVE Session / Workshop series
DESCRIPTION:Dates & Times: Tuesdays: 14th / 21st / 28th Sept + 5th Oct – 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \n2-hours each session \n!Limited capacity – only 25 spaces available! \nPricing excluding kit\, components to be purchased separately – see kit list in requirements section  \nLevel: Beginner – Intermediate \n \nCreate immersive interactive experiences. Combine Arduino with TouchDesigner\, a powerful node based programming environment with endless possibilities for interactive installation\, marketing activations\, generative art\, multimedia performance\, and more! In this course you will learn very basic electronics\, introductory Arduino skills\, and the fundamental concepts of interaction using sensors and inputs to control video in TouchDesigner. \nBy the end of this workshop series you will be able to: \n\nCreate Arduino based electronic prototypes\nControl video in TouchDesigner with sensors and your own custom hardware interfaces\nUtilize TouchDesigner to map software interactions to physical electronic systems\nApply interaction design concepts for developing installations and brand activations\n\nSeries Study Topics \n\nTouchDesigner to control Digital and PWM output\nSwitches and Digital inputs mapped to states in TouchDesigner\nAnalog sensors\, smoothing data and creating meaningful interactions\nStrengths\, weaknesses and limitations of hardware and software.\n\n\n \nRequirements \n\nA computer with Internet connection\nArduino / Electronics kit\n3-button mouse\nTouchDesigner and Arduino software\n\nAbout the workshop leader \nKyle Duffield is a Toronto based Interactive Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio space Electric Perfume. His decade-plus expertise spans audio\, video\, creative coding\, electronics\, and interaction design with the intent of bringing play and multisensory spectacle to public spaces. As an Educator\, he has facilitated interactive media courses and workshops with various institutions\, galleries\, and universities across Canada\, Shanghai\, the UK\, and online. Currently\, Kyle is a Cycling 74 Max Certified Trainer\, and is focusing on creating unforgettable technological experiences.
URL:https://musichackspace.org/event/interaction-with-arduino-touchdesigner-live-session-14th-september/
LOCATION:Online
CATEGORIES:TouchDesigner,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/07/Kyle-Arduini-TD-Sept.001-e1631624921224.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20210915T180000
DTEND;TZID=Europe/London:20210915T200000
DTSTAMP:20260403T194823
CREATED:20210819T092747Z
LAST-MODIFIED:20210914T130642Z
UID:10000882-1631728800-1631736000@musichackspace.org
SUMMARY:Getting started with Max - September Series
DESCRIPTION:Dates & Times:  \nSession 1: Wednesday 15th September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 2: Wednesday 22nd September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 3: Wednesday 29th September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 4: Wednesday 6th October at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of workshops\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples and live interactions with teachers and other participants. \nThis series of online workshops aims to enable you to work with Max confidently on your own. \nSessions overview  \nSession 1 – Understand the Max environment \nSession 2 – Connect building blocks together and work with data \nSession 3 – Master the user interface \nSession 4 – Work with your MIDI instruments \n\n \nRequirements \n\n\n\nA computer and internet connection\nA good working knowledge of computer systems\nAccess to a copy of Max 8\n\n\n\nAbout the workshop leader  \nPhelan Kane is a Berlin & London based music producer\, engineer\, artist\, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector\, with a focus on electronic music and alternative bands. \nHe specialises in sound design and production techniques such as synthesis and sampling\, alongside audio processing and plug-in development. \nHe is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function\, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.
URL:https://musichackspace.org/event/getting-started-with-max-september-series/
LOCATION:Online
CATEGORIES:Max,Music software,Workshops
ATTACH;FMTTYPE=image/webp:https://musichackspace.org/wp-content/uploads/2021/08/GSWM-Sept-Phelan.001-e1631624621449.webp
END:VEVENT
END:VCALENDAR