Music Hackspace

Algorithmic Composition in Max: Bringing Order to Chaos
2020-11-01 16:00 - 18:00 (Europe/London) | Online
Learn to construct music-generating algorithms in Max, to compose semi-autonomously or supplement your compositional practice.
Level: Intermediate
Composing with randomness
For centuries, musicians have incorporated chance-based elements into their compositions, first through coin flips and dice rolls and more recently through computer software. Today, building music-oriented algorithmic systems is easier than ever with Max.
What you will learn
In this workshop you will learn a variety of algorithmic processes and useful tools to construct your own systems: including drunken walks, list manipulation and step-sequencer pattern generation. Primarily focusing on MIDI-controlled instruments, you will gain an understanding of how chance can be factored into numerous aspects of composition, from melody and harmony to overall piece structure and instrumentation.
By the end of the workshop you will have built a system for algorithmically generating a short multi-instrumental composition which you will be able to go on to improve and expand upon to fit your own preferences.
Requirements

You should be comfortable with the general workflow and data formatting in Max.
Knowledge of MIDI format and routing to DAWs (Ableton, Logic etc) would be a plus, although Max instruments will be provided.
You should have some basic knowledge of music theory: chords, scales, modes etc.

About the workshop leader
Samuel Pearce-Davies is a composer, performer, music programmer and Max hacker living in Cornwall, UK.
With a classical music background, it was his introduction to Max during undergraduate studies at Falmouth University that sparked Sam’s passion for music programming and algorithmic composition.
Going on to complete a Research Masters in computer music, Sam is now studying a PhD at Plymouth University in music-focused AI.

Website
YouTube channel

DIY Electronics – Introduction to digital instrument design
2020-11-04 18:30 - 20:00 (Europe/London)
During these workshops you will prototype your own instrument (hardware and software) using an Arduino microcontroller, sensors, and Max or Pure Data.
Registration includes access to all sessions.

You will be introduced to the basics of working with an Arduino microcontroller and interfacing it with a computer software in order to generate, control and manipulate sound. We will use open source hardware and software (Arduino / Max or Pure Data) to prototype an instrument using buttons, switches, potentiometers and sensors. We will start by looking at the basics such as setting up Arduino and running sketches, analog vs digital pins, Arduino programming environment, basic electronic, etc. From there we will get a bit more advanced by looking at the serial communication, connecting sensors to Arduino, reading and values from sensors, and controlling sound parameters with them.

Requirements
Beginner with notions of programming. All participants are required to have a computer with pre-installed Arduino IDE and Max or PureData.
Downloads:

arduino: https://www.arduino.cc/
Pure Data: http://puredata.info/downloads
Max: https://www.cycling74.com
Useful but not essential: wire cutters & strippers, multimeters, soldering irons

Components (not included, please order):

Arduino board + USB cable. If your laptop doesn’t have a USB port please make sure you have an adapter! USB cable not included!
Breadboard
Jumper wires
Resistors (1k)
Resistors (10k)
Light dependent resistor a.k.a. LDR a.k.a. light sensor:
10k potentiometer
Mini buttons

Workshop sessions

Session 1: introduction to Arduino: Hello World!
Basic electronic conventions
Arduino = software + hardware
Digital and analog pins

Arduino sketch structure

Running first sketch

Session 2: Hardware: Getting data from sensors
Prototyping on breadboard
Connecting sensor, potentiometer and button
Viewing data in Arduino IDE: Intro to serial monitor

Session 3: Max/ Pure Data & Serial communication
Intro to Max / Pure Data – building a simple synth
Sending serial message: Arduino side
Receiving serial message: Max / Pure Data side

Session 4: Putting it all together
Adding control to our synth patch in Max / Pure Data
Experimenting and playing
More advanced Max / Pure Data patches.
Wrapping up: What’s next?

About the workshop leader

Kacper Ziemianin a.k.a. ‘Ctrl Freq’ has background in classical music and a lot of adventures in modern sound and music. He holds a Bachelor’s degree in Sonic Arts from Middlsex University, London and Master’s degree in Sonology at the Royal Conservatory in The Hague, the Netherlands.
Instrument maker, sound designer, circuit bender, vagabond, improviser, producer, audio-hacker, nomad, radio presenter, activist, workshop leader, squatter. His audio installations and sounds have been shown/played in numerous places around, as well as outside Europe.
Currently based in the Hague, NL working as a freelance instrument designer and performer as well as teacher of DIY electronics. His latest endeavor, the ‘LightSeq’ has received funding from Stimuleringsfonds NL and won an award at an international electronic music festival ‘Radical dB’ in Zaragoza, Spain.
Follow Kacper on YouTube

Building audio effects with Max
2020-11-05 18:00 - 20:00 (Europe/London)
Level Intermediate. Knowledge of Max or Pure Data is required, and some rudiments of digital audio.
Max offers a vast playground of programming opportunities to create your own audio FX devices. In this series of workshops you will build delay line, filter, chorus and flanger audio FX devices, empowering you to utilise them in your own patches. This workshop aims to provide you with suitable skills to begin to explore building audio FX devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Identify key MSP objects for audio FX devices

Build delay line audio FX devices with feedback networks

Build filter networks for use in audio FX devices

Add LFO networks for use in Flanger and Chorus audio FX devices

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development. His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros. He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society. He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Noisy pompoms: build an e-textile instrument
2020-11-07 10:00 - 12:00 (Europe/London)
Important note: Registration to this workshop does not include the kit. Please purchase the kit from Sam Topley on Etsy here.
What’s in the kit? The kit comes with a pre-soldered printed circuit board, e-textile material, a speaker, a mixed bundle of brightly coloured yarn and one crocodile clips. Batteries not included.

What you will do in this workshop:
In this online workshop, we will craft with electronic textiles to make a new musical instrument.
The workshop will provide an introduction to working with e-textile materials and DIY craft techniques, to enable us to make a new musical instrument to play and experiment with.
In this hands-on and craft-focused workshop, we will explore ideas in e-textiles, DIY electronics and experimental music making, to learn how e-textiles can be used within an electronic circuit and how we can be creative with crafts to make a fun and playful interface to perform with.
Topics:

Electronic textiles (e-textiles)
Experimental music making
DIY electronics
Textile handcrafts

Requirements:
No prior knowledge or skills are required. This workshop is a great introduction to electronic instrument building and is suitable for any age (younger children should be supervised).
The instrument will be built from a DIY kit, which will be posted to you in advance of the workshop. The kit includes all of the materials you will need to construct the instrument.
The instrument will be made with tools found around the home. You will need:

scissors
recycled cardboard (approximately cereal box sized)
9v battery
tabletop workspace

About the workshop leader:
Sam Topley is a sound artist from Leicester, UK. She works with textiles to create handmade electronic musical instruments and interactive sound art work. Her practice explores ideas in music, technology and textile handcrafts, to make new instruments such as giant noisy pompoms, knitted or ‘yarnbombed’ loudspeakers and DIY electronic musical instruments with e-textile interfaces.
Topley shares her work internationally through workshops, exhibitions, performances and presentations. Recent projects include commissioned work by Dubai Maker Faire, TEDxLeicester, Goldsmiths University of London and the University of Manchester.
Sam is a doctoral researcher at the Music, Technology and Innovation – Institute for Sonic Creativity (MTI2), De Montfort University (Leicester, UK), where she also lectures in experimental music, creative music technology and community arts practice. Her PhD is co-supervised by Nottingham Trent University and funded by the Arts and Humanities Research Council.
Follow Sam on social media: Facebook, Instagram, Twitter.

Build a web assembly synthesiser with iPlug 2
2020-11-07 18:00 - 2020-11-08 20:00 (Europe/London)
Learn to use iPlug2 C++ audio plugin framework to create a synthesiser that runs on the web.
iPlug2 is a new C++ framework that allows you to build cross-platform audio plug-ins, using minimal code. One of the exciting features of iPlug2 is that it lets you turn your plug-in into a web page that anyone can use without a DAW (see for example https://virtualcz.io). In this workshop participants will learn how to build a web based synthesiser using cloud based tools, and publish it to a GitHub pages website. We will look at some basic DSP in order to customise the sound of the synthesiser and we will also customise the user interface. The same project builds native audio plug-ins, although in the workshop we will focus on the web version.
Note from Oli: Even though the workshop might use lots of unfamiliar technologies, iPlug2 is designed to be simple to use and has many of the more confusing aspects of cross platform programming solved for you already. Don’t worry if the technology sounds scary, everyone should be able to build a custom synthesiser using the example projects and workflow.
Requirements

A GitHub account (free)
Visual studio code (free)
A basic familiarity with Git, C++ and audio processing
Docker Desktop installed (free)

Useful links

https://iplug2.github.io
http://www.olilarkin.co.uk
https://www.facebook.com/olilarkinplugins

About the workshop leader
Oli Larkin is an audio software developer and music technologist with over 15 years of experience developing plug-ins and plug-in frameworks. He has released his own software products and has collaborated with companies such as Roli, Arturia, Focusrite and Ableton. For many years he worked in academia, supporting audio research and sound art projects with his programming skills. Nowadays Oli is working as a freelancer, as well as focusing on his open source projects such as iPlug2

Build samplers with Max
2020-11-12 18:00 - 20:00 (Europe/London)
Level Intermediate. Knowledge of Max or Pure Data is required, and some rudiments of digital audio.
In this workshop you will build both single cycle and loop based sampler devices, empowering you to utilise them in your own patches. This workshop aims to provide you with suitable skills to begin to explore building sampler devices in the Max environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Identify key MSP objects for sampler devices

Utilise buffer and waveform objects

Build single cycle waveform sampler devices

Build loop based sampler devices

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development. His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros. He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers.
He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society. He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Building Audio FX in Gen
2020-11-19 18:00 - 20:00 (Europe/London)
Level: advanced
Date: 19th November 2020, 6pm GMT
In this workshop, you will explore tools and techniques to create bespoke audio FX tools in Gen via Max. Explore delay effects, circular buffers, modulation delays, LFOs, and multi-tap delays via a series of exercises. This workshop aims to enrich your musical output via the application of self-made audio FX and novel sound design techniques. Gen provides highly optimised audio processes that matches C++ and is the ideal technology for improving complex Max patches and free CPU.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Identify key Gen objects for audio FX devices

Build delay line audio FX devices with feedback networks

Configure Gen parameters and properties

Add LFO networks for use in Flanger and Chorus audio FX devices

Session Study Topics

Gen objects

Circular buffers

Gen variables and parameters

LFO modulation sources

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development. His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros. He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers.
He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society. He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Getting Started with Max For Live - On demand
2020-11-21 16:00 - 18:00 (Europe/London)
Difficulty level: Beginner
In this series of workshops you will explore the Max For Live (M4L) ecosystem, empowering you to utilise them in your own music.
Following these workshops you’ll be able build your own devices in the Max For Live environment!
Ableton Live Suite is a powerful and creative DAW.
Max For Live extends the vast range of creative opportunities that Live offers, allowing you to add third party devices or to create your own unique devices.
Session 1 Learning Outcomes
By the end of this session you will be able to:

Become familiar with the M4L landscape

Explore pre-built M4L devices that come with Live Suite

Locate and utilise M4L tutorials that come with Live Suite

Identify third party M4L content

Session 2 Learning Outcomes
By the end of this session you will be able to:

Create objects and route patch cables

Construct user interfaces in M4L

Build MIDI step sequencers in M4L

Explore further possibilities within Max For Live

Requirements

A computer and internet connection

A good working knowledge of computer systems

A basic awareness of Ableton Live

Access to a copy of Ableton Live Suite (i.e. with Max For Live) (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator.
For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.
He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers.
He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Build an interactive textile instrument
2020-11-24 18:00 - 20:00 (Europe/London)
This practice-led course will show you how to make an electronic textile interface for music performance. We will learn a DIY technique to craft with e-textile materials and then explore how to make music with the handcrafted interface in a number of ways. Each session will follow on from the last, developing your knowledge through a series of hands-on projects, delivered in four online workshops.
Level: beginner with notions of DIY electronics and programming

Some familiarity or experience of working with Arduino and/or Max/MSP (or similar platforms) is desirable
A tabletop space to work at
Computer, with USB port
Arduino IDE (Free – download here: https://www.arduino.cc/en/Main/Software)
Max 8 (Free 30 day trial available – you will be instructed to download this for the final session)

This workshop is available internationally. Please order your DIY kit before the dispatch date for your location. Kits will be posted using a Royal Mail tracked service.
UK dispatch date: Friday 17th November
Worldwide dispatch date: Friday 3rd November

We will work with the Lilypad Arduino, a microcontroller board designed for use with e-textiles and wearables projects, and Max/MSP, an object-orientated programming language for music making. The workshop series will cover the fundamentals of working with e-textiles and these technologies, giving a basis for participants to continue to develop their creative ideas when working with sound and interactive textiles.
Tues 24th Nov, 6pm UK – Workshop 1: Crafting an e-textile interface
In this workshop, we will explore an approach to working with electronic textiles and handcraft. This workshop will introduce needle felting as a DIY method of working with e-textiles. We will make an interactive and touch sensitive textile interface, to then be used in a number of ways, throughout the four sessions of this course. Through crafting the brightly coloured interface, we will explore a creative approach to interface design and learn how traditional crafts can be combined with e-textile materials to result in novel interfaces for music performance.
Tues 1st Dec, 6pm UK – Workshop 2: Bringing your craft work to life: capacitive sensing and visualising sensor data with the Lilypad Arduino
In this session, we will transform the needle felted piece from Workshop 1 into an interactive and touch sensitive interface. We will introduce the Lilypad Arduino and explore capacitive sensing as a method of bringing your textile work to life. You will learn several approaches to visualising interaction data on screen, as well as the fundamentals of working with Arduino IDE.
Tues 8th Dec, 6pm UK – Workshop 3: Composing through code: making an e-textile step sequencer with the Lilypad Arduino
This week, we will develop our coding skills and learn an approach to using your e-textile interface with the Lilypad Arduino, as a standalone music making device. We will write, edit and compose through code, to create a playful step sequencer that makes music as you touch the textile interface.
Tues 15th Dec, 6pm UK – Workshop 4: Interactive textiles and Max/MSP
Workshop 4 will introduce a method of using your handcrafted interface with Max/MSP. From this workshop, you will know how to program your Lilypad Arduino, to allow your e-textile interface to control parameters in a Max patch. We will make a software-based sampler, where pre-recorded sound files are triggered by touching the interactive textile interface. Some familiarity and a basic working knowledge of Max/MSP is desirable, but not essential. Participants with experience in Max are welcome to bring their own patches to experiment with.
—
A DIY kit, with all of the craft tools and materials you will need, is included in the workshop price and will be posted to your home in advance of the course.
There are two kits available, please select the kit that you will require:
Kit 1 is a full kit and includes a Lilypad Arduino and all of the craft tools and materials you will need for the course.
Kit 2 includes all of the craft tools and materials you will need to make the e-textile interface, but does not include the Lilypad Arduino and USB cable.
(Kit 2 is best suited if you already have a Lilypad Arduino or would prefer to use an alternative board. Please note that this course focuses on working with the Lilypad and so support for alternative boards will be limited and only recommended for more experienced participants.)
Kit 1 contents:

Lilypad Arduino
USB cable
10 x crocodile clips
Speaker
Wool
Steel wool
3 x Needle felting tools
Embroidery hoop
Fabric
Copper tape

Kit 2 contents:

10 x crocodile clips
Speaker
Wool
Steel wool
3 x Needle felting tools
Embroidery hoop
Fabric
Copper tape

An Introduction to Synthesis with Max
2020-12-02 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will begin to build your own synthesis devices. This workshop aims to provide you with suitable skills to begin exploring synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will will be able to:

Define the basic building blocks of synthesis

Build oscillators via MSP oscillator objects

Explore various filter responses via MSP filter objects

Begin to build modulation sources for synthesis devices

Session Study Topics

MSP synthesis objects

MSP oscillator objects

MSP filter objects

LFO & envelope properties

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.
He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Experimental Audio FX in Max
2020-12-03 08:04 (Europe/London)
Level: Intermediate
In this workshop you will build an experimental audio FX device that utilizes buffers to create a novel delay line. Experimental processing will be added to the signal path to provide unique sound design possibilities. This workshop aims to provide you with suitable skills to begin exploring building unique, novel and experimental audio FX devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Identify MSP objects for building delay FX devices
Build delay line audio FX devices via buffer, record and groove
Build feedback and processing networks
Explore UI concepts and design

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Shakmat DIY modular synth build with CV FREQS
2020-12-05 15:00 - 17:00 (Europe/London)
This workshop led by CV FREQS (Chelsea Bruno, PhD and Craig Clifford, MD, MS) and the Shakmat team focuses on the complete build of a range of available DIY Shakmat kits.
Chelsea and Craig will lead a workshop to build Knight’s Gallop, while the Shakmat team will be on hand to build all other modules.
What’s included in the price?
The bundle price includes a discount of 20% on the retail price of each module, plus registration to the workshop.
The Music Hackspace is collaborating with Shakmat and the modular shops Thonk (UK) and SynthCube (US) to create a special gift box for each of the modules, delivered at shipping price local to the retailers. If you already have your own module, you can also purchase access to the workshop only.

How will this work in practice?
This is an online workshop. We will use breakout rooms in Zoom for people building the same modules, supported by one of 4 workshop leaders. You will be able to show your progress and get support as you get building.
Participants can expect a short review of soldering techniques:

Preparing the PCB
Choice of solder
Use of rosin flux
Tip tinner and oxidation
Soldering tips and heat transfer
Clean-up

Identification of electronic components and short review of function:

Polarity of components
Resistor, capacitor, diode, semiconductor, IC pin identification

Approach to modules with limited build instructions

Planing your build, Dos and Dont’s
Helpful tricks

Join the after party!
After the workshop, everyone is invited to a concert with CV FREQS co-hosted by Eden Grey and Ned Rush on CV FREQS YouTube channel, which will start at 7pm UK time. The lineup includes:
Shakmat
Modul8r
nagasaki45
MODGEIST
Loula Yorke
Quentin Leonetti
Craig Clifford & Eden Grey

Dan Wahlbeck
Cherif Hashizume

About the workshop leaders
Dr. Chelsea Bruno releases music as Eden Grey. She began researching and working with the Eurorack modular synthesizer whilst earning her Masters’ degree at Florida International University in Music Technology.
Modular synthesis was the main research focus of her PhD in Music Composition at Royal Holloway, University of London, while participating in synth meets and performing in the UK and Europe, and organizing the CV FREQS London synth meet and concert events.
Dr. Craig Clifford is a medical doctor and chemical scientist by training but has spent much of his life dedicated to artistic endeavors. He has been involved with electronic music production since its inception and has performed at several venues in Chicago nightclubs early in his career. His interests in modular synthesis spans the past four years and includes techno, EDM, and Berlin school compositions.

Synthesis with Max: Subtractive
2020-12-07 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a subtractive architecture. This workshop aims to provide you with suitable skills to begin exploring subtractive synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Deploy MSP oscillator objects

Build various filter responses via MSP filter objects

Construct modulation sources for subtractive synthesis devices

Define the sonic timbre and strengths and weakness of subtractive synthesis

Session Study Topics

MSP oscillator objects

Filter networks & responses

LFO & envelope properties

Subtractive’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music

Synthesis with Max: Wavetable
2020-12-09 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Wavetable architecture. This workshop aims to provide you with suitable skills to begin exploring Wavetable synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Build Wavetable oscillators via MSP oscillator objects

Explore Wavetable’s spectral sonic properties

Construct modulation sources for Wavetable synthesis devices

Define the sonic timbre and strengths and weakness of Wavetable synthesis

Session Study Topics

MSP oscillator objects for Wavetable

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

Wavetable’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.
He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

An Introduction to Markov Chains: Machine Learning in Max/MSP
2020-12-13 18:00 - 20:00 (Europe/London)
Difficulty level: Beginner
Overview
Markov chains are mathematical models that have existed in various forms since the 19th century, which have been used to aid statistical modelling in many real-world contexts, from economics to cruise control in cars. Composers have also found musical uses for Markov Chains, although the implied mathematical knowledge needed to implement them often appears daunting.
In this workshop we will demystify the Markov Chain and make use of the popular ml.star library in Max/MSP to implement Markov Chains for musical composition. This will involve preparing and playing MIDI files into the system (as a form of Machine Learning) and capturing the subsequent output as new MIDI files. By the end of the session you will have the knowledge of how to incorporate Markov Chains into your future compositions at various levels.
Topics

Max
Markov Chains
Machine Learning
Algorithmic Composition

Requirements

You should have a basic understanding of the Max workflow and different data types.
Knowledge of MIDI format and routing to DAWs (Ableton, Logic etc) would be a plus, although Max instruments will be provided.
No prior knowledge of advanced mathematical or machine learning concepts are necessary, the focus will be on musical application.

About the workshop leader
Samuel Pearce-Davies is a composer, performer, music programmer and Max hacker living in Cornwall, UK.
With a classical music background, it was his introduction to Max/MSP during undergraduate studies at Falmouth University that sparked Sam’s passion for music programming and algorithmic composition.
Going on to complete a Research Masters in computer music, Sam is now studying a PhD at Plymouth University in music-focused AI.

Synthesis with Max: FM
2020-12-14 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a FM architecture. This workshop aims to provide you with suitable skills to begin exploring FM synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Build FM carrier and modulators via MSP oscillator objects

Explore FM’s spectral sonic properties

Construct modulation sources for FM synthesis devices

Define the sonic timbre and strengths and weakness of FM synthesis

Session Study Topics

MSP oscillator objects for FM

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

FM’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Synthesis with Max: Granular
2020-12-16 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Granular architecture. This workshop aims to provide you with suitable skills to begin exploring Granular synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Build Granular oscillators via MSP oscillator objects

Explore Granular’s spectral sonic properties

Construct modulation sources for Granular synthesis devices

Define the sonic timbre and strengths and weakness of Granular synthesis

Session Study Topics

MSP oscillator objects for Granular

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

Granular’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros.
He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy and until recently was Chairman of the London Committee for the British Section of the Audio Engineering Society.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Synthesis with Max: Physical Modelling
2020-12-21 18:00 - 20:00 (Europe/London)
Level: Intermediate
What you will learn in this course
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes a Physical Modelling architecture. This workshop aims to provide you with suitable skills to begin exploring Physical Modelling synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Build Physical Modelling devices via MSP oscillator objects

Explore Physical Modelling spectral sonic properties

Construct modulation sources for Physical Modelling synthesis devices

Define the sonic timbre and strengths and weakness of Physical Modelling synthesis

Session Study Topics

MSP oscillator objects for Physical Modelling

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

Physical Modelling’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection
A good working knowledge of computer systems
An basic awareness of audio processing
Good familiarity with MSP
Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Getting started with Max - LIVE series
2021-01-06 18:00 - 20:00 (Europe/London)
-SOLD OUT- Head over to this link for the February sign ups
Dates:
Session 1: Wednesday 6th January 6pm GMT
Session 2: Wednesday 13th January 6pm GMT
Session 3: Wednesday 20th January 6pm GMT
Session 4: Wednesday 27th January 6pm GMT
Level: Beginners curious about programming
Get started with interactive audio and video, and discover the possibilities of the Max environment. In this series of workshops, you will learn how to manipulate audio, MIDI, samples, oscillators and program your own interactive canvas.
Connect together Max’s building blocks to create unexpected results, and use them in your music productions.
Learn from guided examples and live interactions with teachers and other participants.
This series of online workshops aims to enable you to work with Max confidently on your own.
Session overview

Session 1 – Understand the Max environment
Session 2 – Connect building blocks together
Session 3 – Master the user interface
Session 4 – Work with your MIDI devices

Requirements

A computer and internet connection

A good working knowledge of computer systems

Access to a copy of Max 8

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Additive Synthesis with Max - LIVE Session
2021-01-07 18:00 - 20:00 (Europe/London)
Date: Thursday 7th January 6pm GMT
Level: Intermediate
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices.
In this workshop you will build your own synthesis device that utilizes an Additive architecture. This workshop aims to provide you with suitable skills to begin exploring Additive synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session you will be able to:

Build Additive oscillators via MSP oscillator objects

Explore Additive’s spectral sonic properties

Construct modulation sources for Additive synthesis devices

Define the sonic timbre and strengths and weakness of Additive synthesis

Session Study Topics

MSP oscillator objects for Additive

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

Additive’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Exploring MC ~ in Max 8 - On demand
2021-01-08 18:00 - 20:00 (Europe/London)
Level: Intermediate to Advanced
Cycling 74’s Max/MSP offers a vast playground of programming opportunities to create your own audio effects. In this workshop you will build your own audio effects that utilizes multi-channel (mc~) for complex audio processes. This workshop aims to provide you with suitable skills to begin exploring the mc~ environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Explore the basic concepts of mc~ and how we can apply them to signal processing via delay lines

Build multi-tap delay/resonator/reverb FX using various mc~ objects

Deploy feedback processing using filters such as mc.lores~ and mc.svf~

Apply UI elements to gain access to the various mc~ processes

Applying modulation sources such as mc.cycle~ to create a polyphonic/multi-voice chorus effect.

Session Study Topics

mc concepts and mc.tapin~ and mc.tapout~

Building FX via mc~ objects

UI objects and the mc~ messaging system.

mc~ modulation sources

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license) or Live Suite (M4L)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Interactive video with Jitter - LIVE Session
2021-01-11 18:00 - 20:00 (Europe/London)
Dates:
Session 1 – Monday 11th January 6pm – 8pm GMT
Session 2 – Monday 18th January 6pm – 8pm GMT
Session 3 – Monday 25th January 6pm – 8pm GMT
Session 4 – Monday 1st February 6pm – 8pm GMT
Level: Beginner with a basic knowledge of Max
What you will learn
The workshop is aimed at anyone who would like to learn how to create interactive visuals with the software Max/MSP/Jitter from Cycling74.
You definitely don’t need to be a Max guru to take part in the workshop, although a basic knowledge of the program is required.
We will start from the very basics of working with videos and images in Max, learning how to import footage and live camera stream and how those can be processed in the software. We will then see how to unlock the full control over visuals manipulation and analysis using the GEN environment, which allows us to work on video and images at the pixel level.
We will finally proceed to introduce the OpenGL implementation inside Max, with which we can create 3D graphics and visually satisfying post-processing effects.
A major focus of the workshop will be to include interaction in our patches.
We will use audio streams to control and modify the parameter of our visuals, as well as others interactive inputs like camera video stream.
At the end of the workshop we will have a showreel of the works created by the participants during the four weeks.

Requirements

A computer and internet connection

Topics
Session 1

Workshop holder and participants introduction.
Showreel on what can be achieved using Max/Jitter for the Visuals.
Starting with video in Max: read and play a movie.
Open the webcam video-stream inside Max.
Introduction to the Jitter Matrix.
Create images by filling pixels algorithmically.
Create images using random and noise generators.
Explanation on Perlin Noise.
Drive video-effects using an audio stream.

Session 2:

Introduction to OpenGL in Max.
Apply materials to 3D shapes.
Explanation on light and color in GL in Max.
Control 3D shapes parameters using an audio stream.
Introducing Textures.
Introduction to [jit.gen].
Reviewing simple trigonometry concepts.
Explanation on Vectors.
Create large numbers of 3D shapes using [jit.gen] and [jit.gl.multiple].

Session 3:

Animate arrays of 3D shapes using [jit.gen] and input streams.
Create a simple particle system with [jit.gen].
Procedurally create 2D/3D shapes using [jit.gen] and [jit.gl.mesh]. – Animate procedural shapes using an audio stream.
Create procedural texture using [jit.gl.pix].

Session 4:

Develop audio-reactive visuals using the concepts seen in the previous sessions.
Capture the 3D scene using [jit.gl.node].
Apply post-processing effects to the scene.
Introduction to [jit.gl.pass].
Performance consideration on visuals in Max/Jitter.
Conclusion.

About the workshop leader
Federico Foderaro is an audiovisual composer, teacher and designer for interactive multimedia installations, author of the YouTube channel Amazing Max Stuff.

Advanced Wavetable Synthesis with Max - LIVE Session
2021-01-14 18:00 - 20:00 (Europe/London)
Date: Thursday 14th January 6pm GMT
Level: Intermediate
Cycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own synthesis devices. In this workshop you will build your own synthesis device that utilizes an advanced Wavetable architecture. This workshop aims to provide you with suitable skills to begin exploring advanced Wavetable synthesis devices in the Max MSP environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Build advanced Wavetable oscillators via MSP oscillator objects

Explore advanced Wavetable’s spectral sonic properties

Construct modulation sources for Wavetable synthesis devices

Define the sonic timbre and strengths and weakness of Wavetable synthesis

Session Study Topics

Advanced MSP oscillator objects for Wavetable

Sonograms, scopes and the frequency domain

LFO, line & envelope properties

Wavetable’s timbre. Strengths and weaknesses

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license)

About the workshop leader
Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands.
He specialises in sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development.
He is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate.

Jitter in Ableton - On demand
2021-01-15 18:00 - 20:00 (Europe/London)
Level: Intermediate
Cycling 74’s Jitter offers a vast playground of programming opportunities to create your own visual devices. In this workshop you will build your own visual device that utilizes a audio signals to manipulate imaginary. This workshop aims to provide you with suitable skills to begin exploring the jitter environment.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Discover the basics of the Jitter framework.

Explore options for analysing audio signals to gather data to control visuals

Deploy objects suitable for making visuals

Apply processes from data acquired from audio signals to control visuals.

Apply UI elements and save into a Max For Live device.

Session Study Topics

The jitter landscape
Audio analysis
Using visual objects
Control visual objects
UI & M4L devices

Requirements

A computer and internet connection

A good working knowledge of computer systems

An basic awareness of audio processing

Good familiarity with MSP

Access to a copy of Max 8 (i.e. trial or full license) or Live Suite (M4L)

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Max meetup - Europe Edition 1
2021-01-16 15:00 - 17:00 (Europe/London)
FREE
Date: Saturday 16th January – 3pm UK time / 4pm CET
Level: Open to all levels
Overview
Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.
The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.
In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.
What if I can’t get in?
The number of participants is limited to 100. The main session is live streamed on our YouTube channel for those who cannot attend or want to watch it later.
Ready to present your work?
Everyone is welcome to propose a presentation. Just fill in this short form and you’ll be put on the agenda on a first come first served basis.
Presentations should take no more than 5 minutes with 5 minutes Q&A and we’ll have up to 5 presentations at each meetup.

Topic suggestions but not limited to:

MIDI
Jitter
Signal processing
Sequencing
Hardware
OSC
Algorithmic composition
Package manager modules

Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Digital Windchimes / An Introduction to Generative Music - On demand
2021-01-17 18:00 - 20:00 (Europe/London)
Level: Beginner
Brian Eno once described a set of chimes being blown in the wind as an example of generative music. Adapting this philosophy of music-making to a digital setting, we can create environments where a series of musical elements can be triggered semi-randomly, akin to the blowing of wind.
In this workshop you will learn to create such a system in Max/MSP, building a simple synthesised bell-like sound with variable timbre which will then be ‘played’ by a loose algorithm that you will construct. This will involve learning a form of subtractive synthesis using a bank of resonant filters, applying variable controls to both its generation and post-processing through reverb and delay, and finally using combinations of random number generators to make digital ‘wind’.
This is just one way of approaching generative music, but by the end of the workshop you will have a better understanding of the underlying axioms and be able to go on to apply them to your own systems.
Topics

Max
Generative Music
Subtractive Synthesis

Requirements

You should be comfortable with the general workflow and data formatting in Max.

Some basic knowledge of frequencies (hz) in relation to music-making would be a plus.

About the workshop leader
Samuel Pearce-Davies is a composer, performer, music programmer and Max hacker living in Cornwall, UK.
With a classical music background, it was his introduction to Max/MSP during undergraduate studies at Falmouth University that sparked Sam’s passion for music programming and algorithmic composition.
Going on to complete a Research Masters in computer music, Sam is now studying a PhD at Plymouth University in music-focused AI.

Abstract Composition in Ableton and Max For Live - On demand
2021-01-22 18:00 (Europe/London)
Level: Intermediate
Ableton and Cycling 74’s Max For Live offer a vast playground of programming opportunities to create unique compositions and rich sound designs. In this workshop you will create musical and sonic ideas using abstract techniques of composition. This workshop aims to provide you with suitable skills to begin exploring generative composition and complex sound design.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Discuss the relevance of using generative processes in certain musical contexts.

Explore how we can use these processes to create musical ideas.

Look at ways to capture these ideas to use for future projects.

Exploring various sound design techniques to add colour and shape.

Session Study Topics

Deploy Ableton and Max For Live devices to generate musical content.

Develop this content with various devices such as instruments and effects.

Capture, edit and consolidate the content.

Reflect on the content we created and discuss ways to develop the project further.

Requirements

A computer and internet connection

A good working knowledge of computer systems

A basic awareness of music theory and audio processing

Good familiarity with Ableton and Max For Live

Access to a copy of Ableton Live 10 Suite, or Ableton Live 10 with a Max For Live license.

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Max meetup - US Edition 1
2021-01-23 15:00 - 17:00 (America/Los_Angeles)
FREE
Date: Saturday 23rd January – 3pm PST / 6pm EST
Level: Open to all levels
Presenters
The meetup will be hosted by Chloe Alexandra Thompson and feature the following presentation
Francisco Botello – Wireless IMU Panning Controller
Tommy Martinez – Spatial Composition in the Frequency Domain
mutant forest – Controlling lights and sound in a performance with max4live
sydney christensen – Idea workshopping: analog synth controlled by MAX information
Chloe Thompson – Intro to ICST Ambisonics Package
Overview
Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.
The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.
In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.
Ready to present your work?
Everyone is welcome to propose a presentation. Just fill in this short form and you’ll be put on the agenda on a first come first served basis.
Presentations should take no more than 5 minutes with 5 minutes Q&A and we’ll have up to 5 presentations at each meetup.

Topic suggestions but not limited to:

MIDI
Jitter
Signal processing
Sequencing
Hardware
OSC
Algorithmic composition
Package manager modules

Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.

Abstract Performance in Ableton and Max For Live - On demand
2021-01-29 08:00 - 17:00 (Europe/London)
Level: Intermediate
Ableton and Cycling 74’s Max For Live offer a vast playground of opportunities to create unique and rich electronic music performances. In this workshop you will create a performance instrument. This workshop aims to provide you with suitable skills to begin exploring improvised performance in Ableton Live and Max For Live.
Session Learning Outcomes
By the end of this session a successful student will be able to:

Discuss various forms of performance approaches in Ableton and Max For Live plus their advantages and weaknesses.

Explore one approach that gives most flexibility and ease for performing.

Gather assets in Ableton and Max For Live to use in the performance and how to fit them into our chosen approach.

Develop the approach into a complex performance orientated instrument based in the Ableton and Max For Live Environments

Session Study Topics

Deploy Ableton and Max For Live devices to create a musical performance.
Load and organize sounds into Ableton’s Drum Rack.
Enhance the performability of our instrument using midi processes.
Develop the approach using Ableton and Max For Live effects.

Requirements

A computer and internet connection

A good working knowledge of computer systems

A basic awareness of music theory and audio processing

Good familiarity with Ableton and Max For Live

Access to a copy of Ableton Live 10 Suite, or Ableton Live 10 with a Max For Live license.

A midi controller is desirable.

About the workshop leader
Ned Rush aka Duncan Wilson is a musician, producer and performer. He’s most likely known best for his YouTube channel, which features a rich and vast quantity of videos including tutorials, software development, visual art, sound design, internet comedy, and of course music.

Max meetup - Europe Edition 2
2021-01-30 15:00 - 17:00 (Europe/London)
FREE
Date: Saturday 30th January – 3pm UK time / 4pm CET
Level: Open to all levels
Overview
Join the Max meetup to share ideas and learn with other artists, coders and performers. Showcase your patches, pair with others to learn together, get help for a school assignment, or discover new things.
The meetup runs via Zoom. The main session features short presentations from Max users. Breakout rooms are created on the spot on specific topics, and you can request a new topic at any time.
In the breakout rooms, you can share your screen to show other participants something you’re working on, ask for help, or help someone else.
Presenters
The session will be hosted by Ned Rush and feature presentations by:
Nick Rothwell, aka Cassiel, Live coding a patch librarian in Clojure
Philip Meyer, Image Convolution with jit.gl.pix
Johan Englund, CV recorder for Mira
And more to be confirmed soon.
Ready to present your work?
Everyone is welcome to propose a presentation. Just fill in this short form and you’ll be put on the agenda on a first come first served basis.
Presentations should take no more than 5 minutes with 5 minutes Q&A and we’ll have up to 5 presentations at each meetup.

Topic suggestions but not limited to:

MIDI
Jitter
Signal processing
Sequencing
Hardware
OSC
Algorithmic composition
Package manager modules

Berlin Code of Conduct
We ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone.
