BEGIN:VCALENDAR VERSION:2.0 PRODID:-//Music Hackspace - ECPv6.3.5//NONSGML v1.0//EN CALSCALE:GREGORIAN METHOD:PUBLISH X-WR-CALNAME:Music Hackspace X-ORIGINAL-URL:https://musichackspace.org X-WR-CALDESC:Events for Music Hackspace REFRESH-INTERVAL;VALUE=DURATION:PT1H X-Robots-Tag:noindex X-PUBLISHED-TTL:PT1H BEGIN:VTIMEZONE TZID:Europe/London BEGIN:DAYLIGHT TZOFFSETFROM:+0000 TZOFFSETTO:+0100 TZNAME:BST DTSTART:20210328T010000 END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:+0100 TZOFFSETTO:+0000 TZNAME:GMT DTSTART:20211031T010000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTART;TZID=Europe/London:20210711T180000 DTEND;TZID=Europe/London:20210711T200000 DTSTAMP:20240329T093324 CREATED:20210602T124301Z LAST-MODIFIED:20210720T125257Z UID:10000982-1626026400-1626033600@musichackspace.org SUMMARY:Tone to drone - Introduction to SuperCollider for monome norns - On-demand DESCRIPTION:Level: Beginner (many fundamentals of SuperCollider will be covered) \nSuperCollider is an amazing open-source audio synthesis and composition tool. In this workshop we will gain understanding of SuperCollider while making a musical drone – a minimal sustained sound with dynamic harmonic variations\, in the vein of Sunn O))) or La Monte Young. We will also learn how to add drones to the monome norns in your own drone script. \nSummary:  \n\n\nLearn how to use SuperCollider\, starting from the basics \n\n\nLearn about sound synthesis with SuperCollider \n\n\nBecome familiar with sound synthesis elements of SuperCollider \n\n\nIntegrate a SuperCollider script into a monome norns script \n\n\nBy the end of the workshop\, you will be able to: \n\n\nUnderstand the fundamentals of SuperCollider code \n\n\nUnderstand SuperCollider UGens for audio synthesis and mixing \n\n\nDesign your own drone which you can run from SuperCollider \n\n\nAdd SuperCollider code into a norns script \n\n\nSession Study Topics \n\n\nBasics of coding in SuperCollider \n\n\nWorkings of audio synthesis UGens and how they can be combined \n\n\nAdding UGens for sound modulation \n\n\nCommunication between norns scripts and SuperCollider \n\n\n\n \n  \nWe have a number of sponsorship places\,if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \nRequirements \n\nA computer and internet connection\nA webcam and mic\nA Zoom account\nA norns device\n\nAbout the workshop leader  \nZack Scholl is a Seattle\, Washington based tinkerer who releases music and norns scripts as “infinite digits”. \nHe has been programming for 12 years as part of his job developing instrumentation and conducting experiments to understand biophysical properties of human proteins. URL:https://musichackspace.org/event/tone-to-drone-introduction-to-supercollider-for-monome-norns-live-session/ LOCATION:Online CATEGORIES:Live-stream,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/06/Zack-Tone-to-Drone-on-demand.001-1.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210712T180000 DTEND;TZID=Europe/London:20210712T200000 DTSTAMP:20240329T093324 CREATED:20210624T113817Z LAST-MODIFIED:20210711T230851Z UID:10000866-1626112800-1626120000@musichackspace.org SUMMARY:Getting Confident With Gen~ / LIVE Session - Workshop series DESCRIPTION:Workshop series  \nDates & Times: Mondays: 12th / 19th / 26th July and 2nd August 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Previous experience with Gen~ is required i.e. completion of Getting Started With Gen~ workshop series \nExample of topic that students are expected to be knowledgeable with before workshop: \n\n\nThe Gen~ environment \n\n\nBasic audio processing in Gen~ \n\n\nGen~ operators and data management \n\n\nExample of topic that students are expected to be knowledgeable with after workshop: \n\n\nMulti Tap Delay operator with cubic interpolation \n\n\nBiquad and filter coefficients \n\n\nBasic reverb structures \n\n\nBasic CodeBox \n\n\nDevelop a myriad of highly efficient signal processing operations in Max using Gen~. In this series of 4 workshops\, you will apply signal processing techniques to build and code a variety of patches with Gen~ in Max. The course contains 20 plus custom-made example patches along with audio samples that you will build as exercises during the course and be able to use in your own projects. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to: \n\n\nBecome confident with the Gen~ environment \n\n\nBuild various audio processing tools via Gen~ (i.e. flanger\, chorus\, ping pong delays\, multi tap delays\, distortion) \n\n\nConstruct Gen~ filter\, equalization and reverb tools \n\n\nBecome familiar with the Gen~ CodeBox environment \n\n\nSeries Study Topics \n\n\nThe Gen~ environment \n\n\nAudio processing in Gen~ \n\n\nGen~ filter\, equalization and reverb tools \n\n\nGen~ CodeBox \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Max 8 (i.e. trial or full license) \n\n\nAbout the workshop leader  \nPhelan Kane is a Berlin & London based music producer\, engineer\, artist\, developer and educator. \nHe is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function. He has released the Max for Live device synth Wave Junction in partnership with Sonicstate. URL:https://musichackspace.org/event/getting-confident-with-gen-live-session-workshop-series/ LOCATION:Online CATEGORIES:Live-stream,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/06/GSW-Gen-July-thumbnail-.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210712T180000 DTEND;TZID=Europe/London:20210712T200000 DTSTAMP:20240329T093324 CREATED:20210624T115711Z LAST-MODIFIED:20210720T091048Z UID:10000867-1626112800-1626120000@musichackspace.org SUMMARY:Splatterbox - On-demand DESCRIPTION:Level: Intermediate \nMaxMSP allows us to go far beyond the stompbox looper. In this workshop\, discover how working with simple looping  combinations can add up to a rich and layered soundscape. The beauty then lies in the retrospective operations we can apply to the loops with this patch for a very personal and unique outcome. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nBuild a custom loop station \n\n\nExplore post processing and loop manipulations for unique soundscapes and performances \n\n\nBuild loops and samples in real time \n\n\nSession Study Topics \n\n\n[Groove ~] many attributes to create contrasting loops and to avoid audio pops \n\n\n[Waveform] and [jsui] objects to control and manipulate samples \n\n\n[timer] to control recording durations and targets \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nAccess to a copy of Max 8 (i.e. trial or full license) \n\n\nAbout the workshop leader  \nJames Wilkie holds a Bmus in Film Scoring at Berklee College of Music and an MMus in Sonic Arts from Goldsmiths. This grounding continues to offer James a strong combination of concept and craft. \nStorytelling lives at the heart of James’ work as he works with space and the imagination in sound through the creation of ambient A/V compositions\, text\, and live performances exploring the impact of technology on the imagination and community. URL:https://musichackspace.org/event/splatterbox-live-session-july-12th/ LOCATION:Online CATEGORIES:Music software,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/06/Splatterbox-on-demand.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210713T180000 DTEND;TZID=Europe/London:20210713T200000 DTSTAMP:20240329T093324 CREATED:20210617T114620Z LAST-MODIFIED:20210809T121205Z UID:10000864-1626199200-1626206400@musichackspace.org SUMMARY:Interaction with Arduino & Max - Workshop series / On-demand DESCRIPTION:Pricing excluding kit\, components to be purchased separately – see kit list in requirements section  \nLevel: Beginner-Intermediate \nWant your Arduino to control audio\, video\, generative 3D visuals\, or even Ableton Live? Combine Arduino with Max 8\, a powerful visual programming environment opens up many possibilities for interactive installation\, generative art\, multimedia performance\, and more! You will learn very basic electronics\, introductory Arduino skills\, and how to use sensors and inputs to control Max 8! \nBy the end of this workshop series you will be able to: \n\n\nCreate Arduino based electronic prototypes \n\n\nControl audio in Max 8 with sensors and your own custom hardware interfaces \n\n\nUtilize Max to map software interactions to physical electronic systems \n\n\nApply interaction design concepts for developing installations and performances \n\n\nSession Study Topics:  \n\n\nMax 8 to control Digital and PWM output \n\n\nSwitches and Digital inputs mapped to states in Max 8 \n\n\nAnalog sensors\, smoothing data and creating meaningful interactions \n\n\nStrengths\, weaknesses and limitations of hardware and software. \n\n\n\n \nRequirements \n\n\nA computer with Internet connection \n\n\nArduino / Electronics kit  please check you can order all of these parts before the series starts \n\n\nMax software – either free trial or full licence  \n\n\nArduino software \n\n\nAbout the workshop leader: \nKyle Duffield is a Toronto based Interactive and Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio and former gallery\, Electric Perfume. As an educator\, and technical consultant\, he has facilitated interactive media workshops and projects with institutions across Canada\, Shanghai\, and online. Currently\, Kyle is participating in Cycling 74’s Max Certified Trainer Program\, and is focusing on creating unforgettable technological experiences. URL:https://musichackspace.org/event/interaction-with-arduino-max-live-session-13th-july/ LOCATION:Online CATEGORIES:Music software,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/06/Kyle-July-on-demand.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210724T160000 DTEND;TZID=Europe/London:20210724T180000 DTSTAMP:20240329T093324 CREATED:20210701T101308Z LAST-MODIFIED:20210719T115256Z UID:10000869-1627142400-1627149600@musichackspace.org SUMMARY:Max meetup - July 24th DESCRIPTION:Date & Time: Saturday 24th July 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nHosted by Melody Loveless. \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session will feature presentations from 3 expert practitioners:  \nViola Yip \n\nWebsite: https://www.violayip.com/  \nInstagram: https://www.instagram.com/viola_yip/?hl=en \n\nDaniel McKemie \n\nWebsite: https://www.danielmckemie.com/ \nInstagram: https://www.instagram.com/danielmckemie/ \n\nVirginia de las Pozas: Axine M \n\nWebsite: https://gnarl.online/LINK/\nInstagram: https://www.instagram.com/_238900/ \n\nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\n\n\n \nRequirements:  \n\nA computer and internet connection\nA Zoom account\n\n Berlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Cycling ‘74 URL:https://musichackspace.org/event/max-meetup-july-24th/ LOCATION:Online CATEGORIES:Free event,Meet Ups,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/Max-meetup-july-draft.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210725T180000 DTEND;TZID=Europe/London:20210725T200000 DTSTAMP:20240329T093324 CREATED:20210602T130639Z LAST-MODIFIED:20210802T115255Z UID:10000860-1627236000-1627243200@musichackspace.org SUMMARY:Ample samples - Introduction to SuperCollider for monome norns - On-demand DESCRIPTION:Level: Beginner (many fundamentals of SuperCollider will be covered) \nSuperCollider is an amazing open-source audio synthesis and composition tool. \nIn this workshop we will focus on sampling and learn how to use SuperCollider to make a fully featured sample player + looper which can be used for triggering drum kits\, sequencing partitions\, or a chaotic breakbeat style system. We will also learn the basics of applying effects\, and finally how to integrate the resulting SuperCollider code into a new script for monome norns. \nSummary \n\n\nLearn how to use SuperCollider\, \n\n\nLearn about sample playback in SuperCollider \n\n\nBecome familiar with sample playback and effect elements of SuperCollider \n\n\nIntegrate a playback engine into monome norns \n\n\nBy the end of this workshop\, you will be able to: \n\n\nLearn how to use SuperCollider starting from the basics \n\n\nUnderstand SuperCollider UGens for sample playback and effects \n\n\nWrite SuperCollider code that can apply effects to sounds \n\n\nPlay SuperCollider samples in a monome norns script \n\n\nSession Study Topics \n\n\nUnderstanding UGens for sample playback \n\n\nDevelop SuperCollider code for effective sample playback \n\n\nUse UGens to apply effects to samples \n\n\nNorns integration with midi and samples \n\n\n\n \nWe have a number of sponsorship places\,if the registration fee is a barrier to you joining the workshop please contact laura@stagingmhs.local. \n  \nRequirements \n\n\nA computer and internet connection \n\n\nA norns device \n\n\nAbout the workshop leader \nZack Scholl is a Seattle\, Washington based tinkerer who releases music and norns scripts as “infinite digits”. \nHe has been programming for 12 years as part of his job developing instrumentation and conducting experiments to understand biophysical properties of human proteins. URL:https://musichackspace.org/event/ample-samples-introduction-to-supercollider-for-monome-norns-live-session/ LOCATION:Online CATEGORIES:Software Classes,Workshops END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210727T180000 DTEND;TZID=Europe/London:20210727T200000 DTSTAMP:20240329T093324 CREATED:20210709T121759Z LAST-MODIFIED:20220614T123049Z UID:10000870-1627408800-1627416000@musichackspace.org SUMMARY:Build Max for Live devices using Ableton Live’s API / On-demand DESCRIPTION:Level: Intermediate \n \nIn this series of workshops you will explore concepts and techniques associated with Ableton Live’s API and the Live Object Model (LOM). The LOM provides a detailed level of control of Live via M4L and it can be used to underpin unique and novel M4L devices. These workshops aim to expand your knowledge and use of the Live API and the LOM within the M4L development environment\, which can be leveraged by M4L developers to enhance their practice and provide unprecedented control of Live. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to: \n\n\nIdentify the LOM structure\, LOM paths and LOM Object ids \n\n\nUtilise API Object types\, Classes\, Children\, Properties and Functions \n\n\nDeploy datatypes\, debugging\, notifications and javascript with the Live API \n\n\nObserve and control Live parameters via the API and M4L \n\n\nSession 1: The Live Object Model Pt.1  \n\n\nLive Objects (hierarchy\, properties\, functions) \n\n\nObject Paths \n\n\nRoot Objects \n\n\nMax Objects (live.path\, live. Object) \n\n\nSession 2: The Live Object Model Pt.2  \n\n\nMax Objects (live.remote~\, live.observer) \n\n\nControlling Ableton Live parameters \n\n\nObserving Ableton Live \n\n\nSession 3: Creating a Max for Live device with the Live API  \n\n\nWork with Control Surfaces \n\n\nRoute MIDI / audio \n\n\nPractical examples of API use \n\n\nSession 4: JavaScript \n\n\nThe LiveAPI Object in JS \n\n\nSummary of course \n\n\n\n \nRequirements \n\n\nA computer and internet connection \n\nAccess to a copy of Live Suite (preferably Live Suite 11) trial or full licence.\n\nAbout the workshop leader \nMark Towers is an Ableton Certified Trainer and a lecturer in music technology at Leicester College. He specialises in Max for Live\, as well as working with Isotonik Studios to create unique and creative devices for music production and performance such as the Arcade Series. URL:https://musichackspace.org/event/build-max-for-live-devices-using-ableton-lives-api-live-session-27th-july/ LOCATION:Online CATEGORIES:Ableton,Music software,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/MarkTowers-LOM-on-demand.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210731T180000 DTEND;TZID=Europe/London:20210731T200000 DTSTAMP:20240329T093324 CREATED:20210628T121943Z LAST-MODIFIED:20210728T153107Z UID:10000985-1627754400-1627761600@musichackspace.org SUMMARY:TouchDesigner meetup - LIVE Session / 31st July DESCRIPTION:Date & Time: Saturday 31st July 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on Shaders and will feature presentations from TouchDesigner experts:  \nJosef Luis Pelz – Real-time cloth simulation in TD with GLSL \nWe’ll have a look at a versatile real-time cloth simulation. Besides showing some example results\, I’ll try to briefly explain how the system works and how I developed it step by step. It involves pixel\, vertex and compute shader. \nJosef is a creative coder\, generative art enthusiast and mathematician living and working in Berlin. With a background in mathematics and computer science\, he is linking his passion for creative problem solving and aesthetics. \nFor more info check out: instagram.com/josefluispelz/ https://twitter.com/JosefPelz https://josefluispelz.com/ \nLouise Lessél – Shader conversions from TouchDesigner to Raspberry Pi \nLouise will present an asset she created that allows you to quickly convert Shadertoy shaders to use in your Touchdesigner projects\, and to go one step further and use the shader in your Raspberry Pi projects by using Pi3D\, to run either screens or LED hub-75 matrixes. The asset is available in the Touchdesigner community assets. \nLouise Lessél is a Danish New Media artist and Creative Technologist based in New York. She creates digital projections and interactive light installations based on scientific facts and data input\, often exploring the limits of the human perceptual system or raising ecological awareness. \nFor more info checkout: Instagram: @louiselessel \nTorin Blankensmith & Peter Whidden –  Interactive 3D Shaders with Shader Park and TouchDesigner \nTorin and Peter will be showcasing their new plugin which allows you to use Shader Park within TouchDesigner to quickly script interactive shaders. Explore 3D shader programming through a Javascript interface without the complexity of GLSL. Shader Park is an open source project for creating real-time graphics and procedural animations. Follow along through multiple examples using a live code editor. Expand upon the examples and bring them into TouchDesigner to create your own interactive graphics. Browse the Shader Park community’s gallery where you can fork other people’s creations or feature your own. \nTorin is a freelance creative technologist\, teacher\, and real-time graphics artist focusing on mixed reality installations and interactive experiences. He currently works at Studio Elsewhere creating restorative immersive environments in collaboration with neuroscientists focused on patient and medical worker’s well being. \nPeter is a creative software engineer whose work spans physics\, astronomy\, machine learning\, and computer graphics. He currently works at the NY Times R&D lab focused on emerging computer vision and graphics techniques. \nFor more info checkout: Instagram: @blankensmithing\, @peterwhidden / Twitter: @tblankensmith \n  \nFollowing these presentations breakout rooms are created where you can:  \n\nTalk to the presenters and ask questions\nJoin a room on topics of your choice\nShow other participants your projects\, ask for help\, or help others out\nCollaborate with others \nMeet peers in the chill-out breakout room\n\n  \nRequirements  \n\n\nA computer and internet connection \n\n\nA Zoom account \n\n\n  \nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \n Supported by \n  URL:https://musichackspace.org/event/touchdesigner-meetup-31st-july/ LOCATION:Online CATEGORIES:Interactive video,Meet Ups,TouchDesigner,Video,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/06/TD-July-meetup-updated.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210806T180000 DTEND;TZID=Europe/London:20210806T200000 DTSTAMP:20240329T093324 CREATED:20210728T092158Z LAST-MODIFIED:20210728T092158Z UID:10000878-1628272800-1628280000@musichackspace.org SUMMARY:Getting started with Max - August Series DESCRIPTION:Dates & Times: Starting Friday 6th August 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of workshops\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples and live interactions with teachers and other participants. \nThis series of online workshops aims to enable you to work with Max confidently on your own. \nSessions overview  \nSession 1 – Understand the Max environment (Friday 6th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 2 – Connect building blocks together and work with data (Friday 13th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 3 – Master the user interface (Friday 20th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \nSession 4 – Work with your MIDI instruments (Friday 27th August at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC) \n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA good working knowledge of computer systems \n\n\nAccess to a copy of Max 8 \n\n\nA Zoom account \n\n\nAbout the workshop leader  \nMelody Loveless is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. She has taught at various institutes across NYC including NYU\, the New School\, Hunter College\, and Harvestworks and is part of Cycling 74’s Max Certified Trainer Program. URL:https://musichackspace.org/event/getting-started-with-max-august-series/ CATEGORIES:Free event,Max,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/GSWM-August-Melody.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210814T160000 DTEND;TZID=Europe/London:20210814T180000 DTSTAMP:20240329T093324 CREATED:20210728T073001Z LAST-MODIFIED:20210728T073001Z UID:10000876-1628956800-1628964000@musichackspace.org SUMMARY:Max meetup - August 14th DESCRIPTION:Date & Time: Saturday 14th August – 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours  \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session will feature presentations from expert practitioners. \nFollowing these presentations breakout rooms are created where you can:  \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\nThe list of presenters will be updated and announced before the meetup.  \n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Cycling ‘74 URL:https://musichackspace.org/event/max-meetup-august-14th/ CATEGORIES:Free event,Meet Ups,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/Max-meetup-Aug-14th.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210828T160000 DTEND;TZID=Europe/London:20210828T180000 DTSTAMP:20240329T093324 CREATED:20210805T122030Z LAST-MODIFIED:20210825T091723Z UID:10000884-1630166400-1630173600@musichackspace.org SUMMARY:TouchDesigner meetup - August 28th DESCRIPTION:Date & Time: Saturday 28th August 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on The Future of TouchDesigner and New Media Art and will feature presentations from expert practitioners. \nThe meetup will be hosed by Bileam Tschepe\, the theme for this meetup is ‘The Future Of Interactive Art’ and we’re pleased to confirm the lineup of speakers:  \n\nScottie J. Fox – The Live-Edited Experience \n\nBio: Scottie is a real-time mixed visual artist and software developer from Boston\, USA – specializing in improv\, moment arts\, dance and augmented reality\nDescription: An exploration into the possibilities and frontier of real time illusion of performance arts using mixed reality of both real and digital effects to create a showcase of what is now available at the user level\, where previously only achievable in post studio production\nTo find out more: ://twitter.com/ScottieFoxTTV  & https://www.twitch.tv/scottie_fox/\n\n\nKaryn Nakamura – Interactive Experiments With Kinect \n\nBio: Karyn is 20 year old from Tokyo currently studying design at MIT! She mostly works in Touchdesigner or JavaScript and is a big fan of early net art\, post hardcore music\, and modern Japanese history\nDescription: Showing some examples of interactive experiments using motion tracking with Kinect as well as my personal future plans with the Kinect and other rising technology\nTo find out more: https://www.instagram.com/frog_spit_simulation/\n\n\nElburz Sorkhabi – Your Career In Interactive & Immersive Media \n\nBio: Elburz Sorkhabi is the co-founder of The Interactive & Immersive HQ and one of the top TouchDesigner developers in the world. He brings insight he has used to lead clients including Google\, Kanye West\, Netflix\, TIFF\, Burj Khalifa\, Nike\, Under Armour\, and many more around the world from Los Angeles\, New York\, San Francisco\, Toronto\, Montreal\, Dubai\, Shanghai\, Singapore\, Tokyo\, and Paris\nDescription: One of the hardest parts of making the art you dream about is actually having a career that allows you to be creative and dedicate yourself full-time to your craft. In this talk\, Elburz breaks down common barriers to building a career by providing actionable advice and answering common questions about how to get gigs and make a living doing the work you love\n\n\nTo find out more:\n\nhttps://www.facebook.com/TheIIHQ\nhttps://www.instagram.com/interactiveimmersivehq/\nhttps://twitter.com/immersivehq\nhttps://www.youtube.com/channel/UC-9DT8kpvykuBEQ2iVatWbA\n\n\n\n\nFollowing these presentations breakout rooms are created where you can:  \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nCollaborate with others \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by TouchDesigner  URL:https://musichackspace.org/event/touchdesigner-meetup-august-28th/ LOCATION:Online CATEGORIES:Free event,Meet Ups,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/08/TD-Aug-meetup.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210907T180000 DTEND;TZID=Europe/London:20210907T200000 DTSTAMP:20240329T093324 CREATED:20210831T103033Z LAST-MODIFIED:20210906T151443Z UID:10000888-1631037600-1631044800@musichackspace.org SUMMARY:Jamspace #2 September 2021 DESCRIPTION:Join us for the 2nd live show where members of the Music Hackspace community will perform\, collaborate and be interviewed.  \nWhere to watch –  \n \nPerformance and interviews with:  \n\nTobi Hunke: is a professional drummer and music producer. He is an educator and Max for live programmer who releases his work on the website AbletonDrummer.com . Tobi teaches drumming and music production to classes\, as well as in one on one sessions. He has developed several Max for Live devices which are enabling drummers to play melodies and chords via acoustic/electronic drums which he is using for his own musical performances. https://blog.abletondrummer.com/about/ \nMelody Loveless – will be sharing music that she made featuring live vocal sampling\, Sonic Pi and Max/MSP. Melody is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. \nObscenity State: – Nilly Brook a musician\, producer and audio-visual performer\, will be performing 2 tracks from her yet to be released EP alongside a live audio-visual TouchDesigner performance. Nilly lectures various visual technologies across a number of institutions including: The National Film and Television School\, Central Saint Martins\, Wimbledon School of Art\, London South Bank University.\n\nJoin the second in an occasional series that showcases musical and visual performances and collaborations from members of the Music Hackspace community. After each performance\, the practitioners are interviewed about their methodology. Watch the event live from our social media channels.  \nShowcase your work to the Music Hackspace community. \nWhat is Jamspace? \nJamspace is an occasional / monthly series that showcases audio and visual performances and collaborations from members of the Music Hackspace community. We aim to create an online space in which community members can showcase their creative practice – be it musical\, visual\, audio\, generative\, traditional or experimental pieces. \nHow does it work? \nJamspace is hosted live by Music Hackspace Workshop Leader Ned Rush. Pre-composed performance videos are streamed and after each performance\, the practitioners are interviewed live by Ned about their methodology. Anyone can watch the events live for free from our social media channels. Want to pose a question for the interview? You can ask questions in the chat on social media on the day.  \nCan I play / get involved? \nWant to show off your work for the next Jamspace?  \nJamspace is hosted by Music Hackspace Workshop Leaders Phelan Kane and Ned Rush.  \nYour piece could be anything that demonstrates creative use of technology in the arts. Performance to a camera is not a prerequisite – screen capture\, generative visuals\, green screen\, Max\, Jitter\, video filters\, VJ\, sonificiations\, Ableton Live and /or TouchDesigner created content is perfect. Anyone from the community can submit\, be it student\, workshop leader or alumni!  \nTell us more info on this link and a member of the team will be in touch.  \nWe look forward to seeing your work. \nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. URL:https://musichackspace.org/event/jamspace-2-september-2021/ LOCATION:Online CATEGORIES:Free event,Live-stream ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/08/Rectangular-JAMSPACE-thumbnail-.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210909T180000 DTEND;TZID=Europe/London:20210909T200000 DTSTAMP:20240329T093324 CREATED:20210730T122546Z LAST-MODIFIED:20210803T162215Z UID:10000986-1631210400-1631217600@musichackspace.org SUMMARY:Getting Started with TouchDesigner - September series DESCRIPTION:Dates & Times: Thursdays: 9th / 16th / 23rd / 30th September 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLength: 2-hours each session \nLevel: Beginners curious about creating immersive visuals with TouchDesigner \nTouchDesigner is a powerful tool for creating live performances\, installations\, real time visuals and complex digital systems. In this series of workshops you’ll learn the basic functioning of TD’s node-based workflow and how to use them to create media\, use the data to manipulate content and how to organize and navigate your TouchDesigner networks. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to create content by: \n\n\nBecoming familiar with the User Interface \n\n\nExploring TouchDesigner’s building blocks \n\n\nConstructing dynamic visual effects \n\n\nApplying basic audio reactivity and other techniques \n\n\nSee below for all 4 weeks \nSeries Study Topics \n\n\nTouchDesigner User Interface and patching \n\n\nHow to use building blocks (operators) \n\n\nControlling parameters for dynamic visuals \n\n\nAudio reactivity and visual effects techniques \n\n\nSee below for all 4 weeks \nSession 1 \nTopics \n\n\nOverview\, Interface\, Mouse & Shortcuts \n\n\nOperator Families & Operator Structure \n\n\nTOPs – Texture Operators \n\n\nCHOPs – Channel Operators \n\n\nLearning Outcomes  \nBy the end of this session a successful student will be able to: \n1: Navigate the TouchDesigner User Interface and utilise mouse and shortcuts controls \n2: Become familiar with operator families and their structure \n3: Construct basic networks via TOPs \n4: Export CHOPs to create dynamic networks \nSession 2 \nTopics \n\n\nSOPs\, MATs and Rendering \n\n\nDATs \n\n\nCOMPs and Network Structure \n\n\nPalette & Additional Info \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Build rendering networks via SOPs and MATs \n2: Utilise and apply data via DAT operators \n3: Construct custom networks via COMPs \n4: Locate examples and info from resources such as the Palette \nSession 3 \nTopics \n\n\nAudio Overview \n\n\nInstancing \n\n\nBuilding a Project 1 \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Utilise audio CHOPs within a network \n2: Apply audio CHOPs as modulation sources \n3: Build basic Instancing networks \n4: Begin to construct a bespoke self directed project \nProject Overview \nDuring Session 3 and 4\, you will build a self directed and bespoke project in TouchDesigner. You will be supported by the workshop leader and the teaching assistants during these sessions. You can incorporate any techniques you have learnt from the workshop series into the project. \nExamples include: \n\n\nTOPs driven from CHOPs \n\n\nDynamic / generative art \n\n\nAudio reactive content \n\n\nBasic Instancing network \n\n\n3D geometry via SOPs \n\n\nIn session 4 you can share your project to your peers in your Zoom break-out room. You will also be asked to provide feedback on your peers project’s. \nSession 4 \nTopics \n\n\nBuilding a Project 2 \n\n\nLearning Outcomes \nBy the end of this session a successful student will be able to: \n1: Work independently\, with support\, within the TD environment \n2: Apply various techniques from the workshop series to construct dynamic networks \n3: Continue to construct a bespoke self directed project \n4: Share their work with peers and provide feedback to peers \n\n \nRequirements \n\n\nA computer with internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nA three button mouse or to configure Apple Track Pad appropriately \n\n\nTouchDesigner (free version suffices https://derivative.ca/download) \n\n\nIf you’re on Mac please check TouchDesigner can run on your system (i.e. has basic GPU requirements such as Intel HD4000 or better) \n\n\nAbout the workshop leader  \nBileam Tschepe aka elekktronaut is a Berlin based artist and educator who creates audio-reactive\, interactive and organic digital artworks\, systems and installations in TouchDesigner\, collaborating with and teaching people worldwide URL:https://musichackspace.org/event/getting-started-with-touchdesigner-september-series/ LOCATION:Online CATEGORIES:Free event,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/Getting-Started-with-Touch-Designer-Sept-Series.001-scaled.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210913T180000 DTEND;TZID=Europe/London:20210913T200000 DTSTAMP:20240329T093324 CREATED:20210727T065221Z LAST-MODIFIED:20211005T140856Z UID:10000874-1631556000-1631563200@musichackspace.org SUMMARY:Getting Started with Sonic Pi / On-demand DESCRIPTION:Level: Beginner \nSonic Pi is a live coding synth for live performance and music making. This workshop aims to provide you with basic skills to begin exploring live coding and making music in Sonic Pi. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\n\nPlay samples \n\n\nPlay pitches and scales using Sonic Pi’s built in synthesizers \n\n\nLearn basic timing principles \n\n\nAlter sounds using effects and more \n\n\nSession Study Topics \n\n\nSamples: playing built-in samples and import your own \n\n\nSynths: Play pitches using MIDI pitches or traditional scales \n\n\nTiming: Basic timing\, working with longer loops\, repeating sequences\, and cueing/syncing multiple loops \n\n\nAltering sounds by redefining parameters and adding effects \n\n\n\n \nRequirements: \n\n\nA computer and internet connection \n\n\nDownload and install Sonic Pi – https://sonic-pi.net/ \n\n\nAbout the workshop leader \nMelody Loveless is an artist\, creative technologist\, and educator based in Brooklyn\, NYC. Her work ranges from live coding performance\, generative sound installations\, multisensory performance\, and more. She has taught at various institutes across NYC including NYU\, the New School\, Hunter College\, and Harvestworks and is part of Cycling 74’s Max Certified Trainer Program. URL:https://musichackspace.org/event/getting-started-with-sonic-pi-live-session-13th-september/ LOCATION:Online CATEGORIES:Free event,Music software,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/07/Rect-Thumbnail-On-demand-Sonic-Pi.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210914T180000 DTEND;TZID=Europe/London:20210914T200000 DTSTAMP:20240329T093324 CREATED:20210729T074605Z LAST-MODIFIED:20210914T130920Z UID:10000881-1631642400-1631649600@musichackspace.org SUMMARY:Interaction with Arduino & TouchDesigner - LIVE Session / Workshop series DESCRIPTION:Dates & Times: Tuesdays: 14th / 21st / 28th Sept + 5th Oct – 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \n2-hours each session \n!Limited capacity – only 25 spaces available! \nPricing excluding kit\, components to be purchased separately – see kit list in requirements section  \nLevel: Beginner – Intermediate \n \nCreate immersive interactive experiences. Combine Arduino with TouchDesigner\, a powerful node based programming environment with endless possibilities for interactive installation\, marketing activations\, generative art\, multimedia performance\, and more! In this course you will learn very basic electronics\, introductory Arduino skills\, and the fundamental concepts of interaction using sensors and inputs to control video in TouchDesigner. \nBy the end of this workshop series you will be able to: \n\nCreate Arduino based electronic prototypes\nControl video in TouchDesigner with sensors and your own custom hardware interfaces\nUtilize TouchDesigner to map software interactions to physical electronic systems\nApply interaction design concepts for developing installations and brand activations\n\nSeries Study Topics \n\nTouchDesigner to control Digital and PWM output\nSwitches and Digital inputs mapped to states in TouchDesigner\nAnalog sensors\, smoothing data and creating meaningful interactions\nStrengths\, weaknesses and limitations of hardware and software.\n\n\n \nRequirements \n\nA computer with Internet connection\nArduino / Electronics kit\n3-button mouse\nTouchDesigner and Arduino software\n\nAbout the workshop leader \nKyle Duffield is a Toronto based Interactive Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio space Electric Perfume. His decade-plus expertise spans audio\, video\, creative coding\, electronics\, and interaction design with the intent of bringing play and multisensory spectacle to public spaces. As an Educator\, he has facilitated interactive media courses and workshops with various institutions\, galleries\, and universities across Canada\, Shanghai\, the UK\, and online. Currently\, Kyle is a Cycling 74 Max Certified Trainer\, and is focusing on creating unforgettable technological experiences. URL:https://musichackspace.org/event/interaction-with-arduino-touchdesigner-live-session-14th-september/ LOCATION:Online CATEGORIES:TouchDesigner,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/Kyle-Arduini-TD-Sept.001-e1631624921224.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210915T180000 DTEND;TZID=Europe/London:20210915T200000 DTSTAMP:20240329T093324 CREATED:20210819T092747Z LAST-MODIFIED:20210914T130642Z UID:10000882-1631728800-1631736000@musichackspace.org SUMMARY:Getting started with Max - September Series DESCRIPTION:Dates & Times:  \nSession 1: Wednesday 15th September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 2: Wednesday 22nd September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 3: Wednesday 29th September at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nSession 4: Wednesday 6th October at 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of workshops\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples and live interactions with teachers and other participants. \nThis series of online workshops aims to enable you to work with Max confidently on your own. \nSessions overview  \nSession 1 – Understand the Max environment \nSession 2 – Connect building blocks together and work with data \nSession 3 – Master the user interface \nSession 4 – Work with your MIDI instruments \n\n \nRequirements \n\n\n\nA computer and internet connection\nA good working knowledge of computer systems\nAccess to a copy of Max 8\n\n\n\nAbout the workshop leader  \nPhelan Kane is a Berlin & London based music producer\, engineer\, artist\, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector\, with a focus on electronic music and alternative bands. \nHe specialises in sound design and production techniques such as synthesis and sampling\, alongside audio processing and plug-in development. \nHe is currently running the electronic music record label Meta Junction Recordings and the audio software development company Meta Function\, which specialize in Max for Live devices releasing the M4L synth Wave Junction in partnership with Sonicstate. URL:https://musichackspace.org/event/getting-started-with-max-september-series/ LOCATION:Online CATEGORIES:Max,Music software,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/08/GSWM-Sept-Phelan.001-e1631624621449.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210918T160000 DTEND;TZID=Europe/London:20210918T180000 DTSTAMP:20240329T093324 CREATED:20210907T095336Z LAST-MODIFIED:20210915T163858Z UID:10000896-1631980800-1631988000@musichackspace.org SUMMARY:TouchDesigner meetup September - TDAbleton DESCRIPTION:Date & Time: Saturday 18th September 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours with option for continuing collaboration in breakout room after the main session for an additional hour.  \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on TDAbleton and will feature presentations from expert practitioners: \n1. 47 VIZN (Myles & Jaiden) – TDAbleton for Live with 47Vizn  \n\nPresentation: 47 VIZN will be showcasing their setup and how they use TDAbleton for their live performances in TouchDesigner.\nBio: Motion Design / New Media art studio using TouchDesigner for audio visual performances \nTo find out more: https://www.instagram.com/47vizn/\n\n2. Spherical Aberration (Ioana Bilea) – Ableton OSC to TouchDesigner for live AV \n\nPresentation: Spherical Aberration will walk us through how she sends audio via OSC from Ableton to TouchDesigner for live AV shows. It will be a look into her latest live set\nBio: Spherical Aberration is an audio visual artist merging ambient sounds with generative visuals\, all inspired by the natural world and the occult. Based between Berlin and Copenhagen\nTo find out more: https://www.instagram.com/spherical.aberration/ https://www.facebook.com/sphericalaberration\n\n3. Ivan DelSol – TDAbleton and TouchDesigner Q&A \n\nDescription: Answers to questions about all things TDAbleton and some things TouchDesigner\nBio: Ivan DelSol is a Python and systems developer for TouchDesigner (derivative.ca) including the TDAbleton package for connecting to Ableton Live. He is also an artist\, activist\, and small town wizard\nhttps://forum.derivative.ca/u/ivan/summary\n\nFollowing these presentations breakout rooms are created where you can: \n\nTalk to the presenters and ask questions\nJoin a room on topics of your choice\nShow other participants your projects\, ask for help\, or help others out\nCollaborate with others\nMeet peers in the chill-out breakout room\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by URL:https://musichackspace.org/event/touchdesigner-meetup-september-tdableton/ LOCATION:Online CATEGORIES:Blog,Free event,Meet Ups,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/TDAbleton-Sat-18th.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210919T180000 DTEND;TZID=Europe/London:20210919T200000 DTSTAMP:20240329T093324 CREATED:20210907T103453Z LAST-MODIFIED:20210914T152048Z UID:10000900-1632074400-1632081600@musichackspace.org SUMMARY:Using Collab-Hub with Max for Collaborative Network Performance / LIVE Session - September 19th DESCRIPTION:Date and Time: Sunday 19th September 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLength: approx. 2- hours \nLevel: Intermediate \nCollab-Hub offers the ability to connect multiple Max patches together over the internet\, allowing performers across the world to share control data with one another during collaborative performances. In this workshop you will learn how to add Collab-Hub’s user-friendly modules to any Max patch\, how to send and receive data between multiple connected users\, and how to map that data to the parameters of your instrument or effect. You will also learn techniques for sharing data between Max and web pages\, opening the door for building multi-platform networked experiences between mobile devices and your favourite patches. \nBy the end of this session a successful student will be able to: \n\nBuild a Max patch that connects to the Collab-Hub web server\nRetrofit Collab-Hub modules and mapping strategies into an existing Max/Jitter patch\nSend and receive data in both Control and Event formats between their Max patch and other connected clients\nExplore methods for building advanced messaging networks with the Push and Publish transmission methods\n\nSession Study Topics \n\nIntroduction to Collab-Hub and the Collab-Hub Max client modules\nSending and Receiving Control and Event data (from within Max patches and/or a web interface)\nMapping Data to Synthesis Parameters\nUnderstanding Push/Publish distribution types and Room organization\n\n\n \nRequirements \n\nA computer and internet connection\nA web cam and mic\nA Zoom account\nAccess to a copy of Max 8 (i.e. trial or full license)\n\nAbout the workshop leaders  \nNick Hwang is a composer and sonic artist interested in interactivity\, collaborative systems\, and gameful performance. He is an Assistant Professor in the Media Arts and Game Development program at University of Wisconsin-Whitewater. \nEric Sheffield is a musician and maker currently interested in physics-based modeling\, networked performance\, and popular music. He currently teaches as Visiting Assistant Professor in both the Music and Emerging Technology in Business + Design departments at Miami University. \nAnthony T. Marasco is an Assistant Professor of Music Technology and Composition at the University of Texas Rio Grande Valley. As a composer and sound artist\, his works feature custom-made software and electronic instruments\, hacked consumer hardware\, and networked systems for designing audience/performer collaborative experiences. URL:https://musichackspace.org/event/using-collab-hub-with-max-for-collaborative-network-performance-live-session-september-19th/ LOCATION:Online CATEGORIES:Max,Software Classes,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/Collab-Hub-e1631626941777.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210921T180000 DTEND;TZID=Europe/London:20210921T200000 DTSTAMP:20240329T093324 CREATED:20210823T083630Z LAST-MODIFIED:20210914T161154Z UID:10000885-1632247200-1632254400@musichackspace.org SUMMARY:Getting confident with Max - September series DESCRIPTION:Dates & Times: Tuesdays 21st & 28th September + 5th & 12th October – 6pm GMT / 7pm CET / 10am PST / 1pm EST \nLevel: Beginner \nCycling 74’s Max / MSP offers a vast playground of programming opportunities to create your own sound design and multimedia applications. In this workshop you will build a patch using items from the Max tool bar such as Beap and Vizzie as well using media from your own collection\, plus explore ways to open up\, reverse engineer and modify existing resources within the Max application. \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to: \n\nConfidently navigate the Max environment to quickly gain access to content and learning resources.\nDeploy resources into a patch.\nConnect and explore these resources to develop ideas for sound and media design\, composition and performance.\nNavigate the help file system and reverse engineer existing content in the Max application.\n\nSession Study Topics \n\nThe Tools available in a Max such as Beap and Vizzie modules.\nPlaylists and drag and drop media.\nBpatches\, prototypes and snippets.\nThe helpfile system.\n\n\n \nRequirements \n\nA computer and internet connection\nA web cam and mic\nA Zoom account\nAccess to a copy of Max 8 (i.e. trial or full license)\n\nAbout the workshop leader   \nDuncan Wilson (aka Ned Rush) is a musician\, producer and content creator based in the UK. Whilst perhaps largely known for his Youtube channel\, he has also released music independently as well developing content for Isotonik Studios. \nhttps://linktr.ee/nedrush URL:https://musichackspace.org/event/getting-confident-with-max-september-series/ LOCATION:Online CATEGORIES:Max,Software Classes,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/08/GCWM-Sept-v2.001-e1631634335788.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20210925T160000 DTEND;TZID=Europe/London:20210925T180000 DTSTAMP:20240329T093324 CREATED:20210903T135150Z LAST-MODIFIED:20210920T120518Z UID:10000892-1632585600-1632592800@musichackspace.org SUMMARY:Max meetup - September DESCRIPTION:Date & Time: Saturday 25th September 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours \nLevel: Open the all levels \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session will feature presentations from expert practitioners. \nMari Kimura – MUGIC®\, motion sensor for performance  \n\nMari will be discussing and demonstrating works using MUGIC®\, a motion sensor for performance that runs on Max\, Ableton or any DAW as a MIDI controller. MUGIC® is now used by artists and in many universities including Harvard\, University of Toronto and Miami\, and my classes at Juilliard and UC Irvine.  https://mugicmotion.com/ \nMARI KIMURA is a violinist/composer and a developer of MUGIC® motion sensor. She is also a professor at UC Irvine and at The Juilliard School. Mari has been at the forefront of violinists who are extending the technical and expressive capabilities of the instrument.  \n\nhttps://mugicmotion.com/\nhttp://www.marikimura.com\nhttp://www.marikimura.com\n\n\n\nDr. Zeynep Özcan: Proprius \n\nWill be talking about their work Proprius\, a biologically interactive musical ecosystem. The ecosystem implemented in Processing. The data generated in Processing is transmitted to Max via OSC for the musical output to be generated in real-time. Zeynep will discuss the creative decisions made in the conception of the work and how the system evolved in years to come. \nBio: Dr. Zeynep Özcan is a sonic artist\, author\, and lecturer at the Department of Performing Arts Technology at the University of Michigan.\nhttp://zeynepozcan.net\n\nAnastasia Clarke: Evolution of a Max performance patch  \n\nWill discuss the evolution of a Max performance patch including custom effects that have been used for improvisation and composition\, and have now been adapted for use with Ableton Live / Max for Live.\nBio: Anastasia Clarke is a composer\, sound designer\, and artist living in Lenapehoking / New York City. Their work asks how music and sound can be used as tools or catalysts for healing and activism\, through both cognitive and communal engagements.\nhttps://anastasiaclarke.info/ \n\n Following these presentations breakout rooms are created where you can:  \n\nTalk to the presenters and ask questions\nJoin a room on topics of your choice\nShow other participants your projects\, ask for help\, or help others out\nMeet peers in the chill-out breakout room\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\n Berlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Cycling ‘74 URL:https://musichackspace.org/event/max-meetup-september-25th/ CATEGORIES:Free event,Max,Meet Ups ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/Rectangular-thumbnail-.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211006T180000 DTEND;TZID=Europe/London:20211006T200000 DTSTAMP:20240329T093324 CREATED:20210923T083131Z LAST-MODIFIED:20210923T083131Z UID:10000987-1633543200-1633550400@musichackspace.org SUMMARY:Getting started with Max - October Series DESCRIPTION:Date & Time: Wednesdays 6th / 13th / 20th / 27th October – 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLength 2-hours \nLevel: Beginners curious about programming \nGet started with interactive audio and MIDI\, and discover the possibilities of the Max environment. In this series of workshops\, you will learn how to manipulate audio\, MIDI\, virtual instruments and program your own interactive canvas. \nConnect together Max’s building blocks to create unexpected results\, and use them in your music productions. Through a series of guided exercises you will engage in the pragmatic creation of a basic MIDI sequencer device that features a wealth of musical manipulation options. \nLearn from guided examples and live interactions with teachers and other participants. \nThis series of online workshops aims to enable you to work with Max confidently on your own. \nSessions overview:  \nSession 1 – Understand the Max environment \nSession 2 – Connect building blocks together and work with data \nSession 3 – Master the user interface \nSession 4 – Work with your MIDI instruments \n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA good working knowledge of computer systems \n\n\nAccess to a copy of Max 8 \n\n\nAbout the workshop leader  \nKyle Duffield is a Toronto based Interactive Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio space Electric Perfume. His decade-plus expertise spans audio\, video\, creative coding\, electronics\, and interaction design with the intent of bringing play and multisensory spectacle to public spaces. As an Educator\, he has facilitated interactive media courses and workshops with various institutions\, galleries\, and universities across Canada\, Shanghai\, the UK\, and online. Currently\, Kyle is a Cycling 74 Max Certified Trainer\, and is focusing on creating unforgettable technological experiences. URL:https://musichackspace.org/event/getting-started-with-max-october-series/ LOCATION:Online CATEGORIES:Free event,Max,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/Rect-Thumbnails-OCT.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211007T180000 DTEND;TZID=Europe/London:20211007T200000 DTSTAMP:20240329T093324 CREATED:20210727T062955Z LAST-MODIFIED:20221014T091254Z UID:10000872-1633629600-1633636800@musichackspace.org SUMMARY:Fundamentals of sound design with Pigments 3 DESCRIPTION:Date & Time: Thursday 7th October – 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLength: 2-hours live workshop via Zoom \nLevel: Beginner to intermediate \nArturia’s Pigments 3 Virtual Instrument is a highly versatile tool which is used in many professional studios\, it also presents many opportunities for deep learning and creation at a beginner level. \nThrough this workshop that is well based in theory\, but prioritizing practice\, play and investigation\, students will work to build new presets from scratch and learn how to manipulate existing sounds. We will utilize built-in Analog\, Wavetable\, Harmony\, and Sample / Granular based sonic elements across Pigments 3 sound engines. We will also work with controlling synthesis settings with ADSR envelopes\, using Macro’s\, EQ’s and more. \nSession Learning Outcomes \nBy the end of this session a successful student will be able to: \n\nBuild custom presets for sound design and music\nExplore Pigments 3 creatively and independently\nBe empowered by the built-in Pigments 3 troubleshooting and tutorial tools.\n\nSession Study Topics \n\nIntro – in app resources – demos\nVirtual Synthesis / Digital Signal Processing\nGranular Synthesis\nDynamic uses of macro control\nCreative uses of EQ\n\n \nRequirements: \n\nA computer and internet connection\nA mic (built in or external)\nWebcam (optional)\nA Zoom account\nAccess to Pigments 3 (i.e. trial or full license)\n\nAbout the workshop leader \nChloe Alexandra Thompson is a Cree\, Canadian interdisciplinary artist and touring sound designer whose artistic works and workshops have been featured in galleries and performance spaces domestically and internationally. Using audio programming softwares\, Thompson creates unique sonic environments and interactive performance tools. \nShe is presently based in Brooklyn\, NY\, USA. URL:https://musichackspace.org/event/fundamentals-of-sound-design-with-pigments-3-live-session-7thoctober2021/ CATEGORIES:Free event,Music software,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/07/Arturia-7th-October-new-thumbnail.001-e1631633984304.jpeg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211007T180000 DTEND;TZID=Europe/London:20211007T200000 DTSTAMP:20240329T093324 CREATED:20210924T074554Z LAST-MODIFIED:20211004T175211Z UID:10000887-1633629600-1633636800@musichackspace.org SUMMARY:Getting Started with TouchDesigner - October Series DESCRIPTION:Dates and Times: Thursdays 7th / 14th / 21st / 28th October 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginners curious about creating immersive visuals with TouchDesigner \nTouchDesigner is a powerful tool for creating live performances\, installations\, real time visuals and complex digital systems. In this series of workshops you’ll learn the basic functioning of TD’s node-based workflow and how to use them to create media\, use the data to manipulate content and how to organize and navigate your TouchDesigner networks. \nWho is this workshop for? \nAspiring visual and media artists who’d like to get started with TouchDesigner \nSeries Learning Outcomes \nBy the end of this series a successful student will be able to create content by: \n\n\nBecoming familiar with the User Interface \n\n\nExploring TouchDesigner’s building blocks \n\n\nConstructing dynamic visual effects \n\n\nApplying basic audio reactivity and other techniques \n\n\nSeries Study Topics \n\n\nTouchDesigner User Interface and patching \n\n\nHow to use building blocks (operators) \n\n\nControlling parameters for dynamic visuals \n\n\nAudio reactivity and visual effects techniques \n\n\n\n \nRequirements \n\n\nA computer with internet connection \n\n\nA web cam and mic \n\n\nA Zoom account \n\n\nA three button mouse or to configure Apple Track Pad appropriately \n\n\nTouchDesigner (free version suffices https://derivative.ca/download) \n\n\nIf you’re on Mac please check TouchDesigner can run on your system (i.e. has basic GPU requirements such as Intel HD4000 or better) \n\n\nAbout the workshop leader  \nBileam Tschepe aka elekktronaut is a Berlin based artist and educator who creates audio-reactive\, interactive and organic digital artworks\, systems and installations in TouchDesigner\, collaborating with and teaching people worldwide. URL:https://musichackspace.org/event/getting-started-with-touchdesigner-october-series/ LOCATION:Online CATEGORIES:Free event,TouchDesigner,Workshops ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/09/Rect-Thumbnails-OCT-1-1536x864-copy-scaled.jpg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211016T160000 DTEND;TZID=Europe/London:20211016T180000 DTSTAMP:20240329T093324 CREATED:20210928T082135Z LAST-MODIFIED:20211012T084632Z UID:10000891-1634400000-1634407200@musichackspace.org SUMMARY:TouchDesigner meetup October 16th - TouchDesigner and Unreal DESCRIPTION:Date & Time: Saturday 16th October 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours with option for continuing collaboration in breakout room after the main session for an additional hour. \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the TouchDesigner community. \nWhat to expect?  \nThe meetup runs via Zoom\, the main session will be 2-hours in length with an additional hour open to the community for collaboration and sharing in breakout rooms. \nThis session focuses on TouchDesigner and Unreal and will feature presentations from expert practitioners: \n\nDaryl Atkins – Unreal + TouchDesigner + Lasers for AV performance\nQualia.AV – Evolution of our audioreactive systems based on TDAbleton + Unreal\nCarlos Serrano – Blending the Physical and the Digital Space for Audiovisual Performance\n\nSpeaker 1: \nName: Daryl Atkins \nTitle Of Presentation: Unreal + TouchDesigner + Lasers for AV performance \nDescription: Daryl will be sharing some workflows and techniques I use with Ableton\, Unreal\, TouchDesigner & lasers to create audiovisual experiences. He’ll also share some recent work from Somnal and some of the approaches for building a flexible live system. \nBio: Daryl is a visual artist\, musician and creative director based in London. \nHe designs interactive works as well as being a member of the audiovisual group Somnal. \nSocial Media: @daryladesign / @somnalstudio \n  \nSpeakers 2: \nName: Qualia.AV \nTitle Of Presentation: Evolution of our audioreactive systems based on TDAbleton + Unreal \nDescription: Qualia.AV will explain different system configurations from simple to complex made with Touchdesigner\, Ableton Live and Unreal Engine\, working together to generate digital artistic content. \nBio: QUALIA is an educational\, audioreactive and live performance project that uses audiovisual tools and digital technology to develop artistic works and installations. \nQualia.AV has been doing research and artistic content for more than five years as a \nduo formed by musician and producer Adrian Lex\, and VJ and visual programmer \nLuciano Toledo. \nSocial Media: \nhttps://qualia.social \nhttps://www.instagram.com/qualia.av \nhttps://www.instagram.com/adrianlexmusic \nhttps://www.instagram.com/tolch.av \n  \nSpeaker 3 \nName: Carlos Serrano  \nTitle Of Presentation: Blending the Physical and the Digital Space for Audiovisual Performance \nBio: Carlos is a Media Designer and holds a Bachelor’s Degree in the field of Communication Design at Universidad de los Andes in Bogotá\, Colombia\, and a Master’s Degree in the Media Spaces programme at BTK Art & Design in Berlin\, Germany. He has focused his artistic research on how the real world can be recreated with physics and mathematics by running algorithms and simulating physical worlds in virtual representations. In the past two years\, he has been mostly working with real-time engines and experiences to create a unique way of digital storytelling. His main methodology is to take elements from the physical world\, and bring these elements into the digital universe by certain techniques such as photogrammetry\, 3D scanning and through recording volumetric videos.  \nSocial Media: \nwww.carlosaserrano.com \nwww.instagram.com/cayequitas \n  \n  \nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nCollaborate with others \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by \n  URL:https://musichackspace.org/event/touchdesigner-meetup-october-16th-touchdesigner-and-unreal/ LOCATION:Online CATEGORIES:Free event,TouchDesigner,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/TD-meetup-Oct-rectangle-with-speakers.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211018T180000 DTEND;TZID=Europe/London:20211018T200000 DTSTAMP:20240329T093324 CREATED:20211013T084133Z LAST-MODIFIED:20211022T142713Z UID:10000890-1634580000-1634587200@musichackspace.org SUMMARY:UJAM Rocktober / Workshop 1 - How to mix drums / On-demand DESCRIPTION:Level: Beginner \nMixing engineer and producer Richie Beretta (Beyoncé\, Jillionaire\, Diplo) walks you through his mix for his track “Whatever”. How did he produce the drums with Virtual Drummer BRUTE? How does he approach arrangement and mix? Find out for yourself! \n  \n \nRequirements \n\nAn Internet connection URL:https://musichackspace.org/event/ujam-rocktober-workshop-1-how-to-mix-drums-october-18th/ LOCATION:Online CATEGORIES:Artist Talks,Free event,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/10/Ujam-1-On-demand-1.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211023T160000 DTEND;TZID=Europe/London:20211023T180000 DTSTAMP:20240329T093324 CREATED:20210928T082938Z LAST-MODIFIED:20211022T075538Z UID:10000895-1635004800-1635012000@musichackspace.org SUMMARY:Max meetup - October 23rd DESCRIPTION:Date & Time: Saturday 23rd October 2021 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours \nLevel: Open the all levels \nMeetups are a great way to meet and be inspired by the Max community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session focuses on and will feature presentations from expert practitioners. \nSpeakers: \nMichele Zaccagnini – Beyond Jitter: audiovisuals in Max using shaders \n\nOverview: In this presentation I will demystify\, or at least whet your appetite for\, shaders in Max. I will also present a set of tools I helped develop to port MIDI and audio to shaders\, and have them rendered in all sorts of formats. While shaders can be intimidating at first\, they are incredibly powerful and offer enormous possibilities for the audiovisual composer. They are entirely run on the GPU and allow for completely flexible visual programming which is very suitable for abstract visuals.  After years of practicing audiovisual composition I believe that the Max+Shaders combo is simply delicious! \nMore info https://www.youtube.com/channel/UCXMQVkLE-bKdA7cycXECtCQ https://www.patreon.com/michelez \n\nPhilip Meyer:  Modular Sequencing with Jamoma \n\nOverview: I am in the process of building a modular system for creating dynamic musical sequences. This is the early stages of a long-term project for me to build a powerful environment in which I can create intricate\, novel compositions as dynamic data systems\, eschewing the need for a timeline. For this project\, I decided to use the Jamoma package for the first time. This seems at present to have been a good decision – Jamoma’s “MVC” architecture is intuitive and clean\, and the cueing system is working well so far. I am eager to show the group what I have made so far and gather any feedback\, advice\, or ideas the group may have. I’m particularly curious to hear the thoughts of anybody who has extensive experience with Jamoma. I might also be interested in bringing any collaborators or beta testers on to the project if anybody is so inclined.\nMore info: \n\nPhilip-meyer.com\nBbandcamp: inter-modal.bandcamp.com \n\n\n\nFollowing these presentations breakout rooms are created where you can: \n\n\nTalk to the presenters and ask questions \n\n\nFancy a collaboration challenge? In one of the breakout rooms\, host Ned Rush will be leading ‘Ready\, Steady\, Patch!’ sign up to learn more! \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\nBerlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \n Supported by Cycling ‘74 URL:https://musichackspace.org/event/max-meetup-october-23rd/ LOCATION:Online CATEGORIES:Free event,Max,Meet Ups ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/09/Rect-Thumbnails-OCT-3.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211025T180000 DTEND;TZID=Europe/London:20211025T200000 DTSTAMP:20240329T093324 CREATED:20211013T141210Z LAST-MODIFIED:20211020T152246Z UID:10000894-1635184800-1635192000@musichackspace.org SUMMARY:UJAM Rocktober / Workshop 2 - How to arrange and mix guitars\, October 25th DESCRIPTION:Date and Time: Monday 25th October 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginner \nMixing engineer and producer Richie Beretta (Beyoncé\, Jillionaire\, Diplo) walks you through the guitars and bass for his track “Whatever”. How did he produce the guitars? And what role do Virtual Guitarist and UJAM Finisher FX play in his workflow? \n\n \nRequirements \n\nA Zoom account\nA computer and internet connection URL:https://musichackspace.org/event/ujam-rocktober-workshop-2-how-to-arrange-and-mix-guitars/ LOCATION:Online CATEGORIES:Artist Talks,Free event,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/10/How-to-mic-guitars.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211030T160000 DTEND;TZID=Europe/London:20211030T180000 DTSTAMP:20240329T093324 CREATED:20211015T090506Z LAST-MODIFIED:20211025T162033Z UID:10000898-1635609600-1635616800@musichackspace.org SUMMARY:Notch meetup - Using Notch for live performances / October 30th 2021 DESCRIPTION:Date & Time: Saturday 30th October 4pm UK / 5pm Berlin / 8am LA / 11am NYC \nMeetup length 2-hours \nLevel: Open to all levels \nMeetups are a great way to meet and be inspired by the Notch community. \nWhat to expect?  \nThe meetup runs via Zoom and will be approx. 2-hours in length. \nThis session focuses on Notch for live performances and will feature presentations from expert practitioners. \n\n\nMikkel G.Martinsen & Lorenzo Venturini: NOTCH Imag FX integration in live concerts productions\n\nwww.roofvideodesign.com\nwww.mikkel.it\nwww.lorenzoventurini.com \n  \n\nMore speakers to be announced this week! \n\n\n\nFollowing these presentations breakout rooms are created where you can:  \n\n\nTalk to the presenters and ask questions \n\n\nJoin a room on topics of your choice \n\n\nShow other participants your projects\, ask for help\, or help others out \n\n\nMeet peers in the chill-out breakout room \n\n\nThe list of presenters will be updated and announced before the meetup. \n\n \nRequirements \n\nA computer and internet connection\nA Zoom account\n\n Berlin Code of Conduct \nWe ask all participants to read and follow the Berlin Code of Conduct and contribute to creating a welcoming environment for everyone. \nSupported by Notch  URL:https://musichackspace.org/event/notch-meetup-using-notch-for-live-performances-october-30th-2021/ LOCATION:Online CATEGORIES:Artist Talks,Free event,Meet Ups ATTACH;FMTTYPE=image/jpeg:https://musichackspace.org/wp-content/uploads/2021/10/Notch-Thumbnail-scaled.jpg END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211101T180000 DTEND;TZID=Europe/London:20211101T200000 DTSTAMP:20240329T093324 CREATED:20211013T141749Z LAST-MODIFIED:20211013T141749Z UID:10000899-1635789600-1635796800@musichackspace.org SUMMARY:UJAM Rocktober / Workshop 3 - From idea to finished track in record time\, November 1st DESCRIPTION:Date & Time: Monday 1st November 6pm UK / 7pm Berlin / 11am LA / 2pm NYC \nLevel: Beginner \nThe master of all genres\, Lars Soederberg\, is a song-writer\, producer and multi-instrumentalist. Lars gives a sneak peak into his production process and how he uses UJAM effects from the Finisher series. Lars will share his best practices for getting to incredible results fast. Bring your notepad! \n\n \nRequirements \n\nA Zoom account\nA computer and internet connection URL:https://musichackspace.org/event/ujam-rocktober-workshop-3-from-idea-to-finished-track-in-record-time-november-1st/ LOCATION:Online CATEGORIES:Artist Talks,Free event,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/10/Thumbnail-1.png END:VEVENT BEGIN:VEVENT DTSTART;TZID=Europe/London:20211116T180000 DTEND;TZID=Europe/London:20211116T200000 DTSTAMP:20240329T093324 CREATED:20211020T151920Z LAST-MODIFIED:20211022T114955Z UID:10000901-1637085600-1637092800@musichackspace.org SUMMARY:Introduction to NFTs for music and digital artists - LIVE Session / November 16th DESCRIPTION:Learn the fundamentals you need to enter and successfully navigate the NFT world as a creative. \nDate & Time: Tuesday 16th November 2021 6pm UK / 7pm Berlin / 10am LA / 1pm NYC \nLevel: Beginner \nOverview of what you’ll learn: NFT brings new opportunities for creators to build audiences\, promote products & profit from their creations.  \nIn this interactive session\, we will explore the fundamentals of NFTs\, how to navigate the space safely and mint your first NFT!   \n\nWhy NFTs?\nWhat is an NFT? \nIntro to cryptocurrency\nWho are NFTs for?\nWhere to buy/sell NFTs?\nActivity: Make an NFT Together!\n\n  \nLevel of experience required: Workshop best suited for anyone who would like to better prepare themselves for the inevitable NFT world. No experience required. All curious-souls are welcomed! \nWho is this workshop for? \nMusicians & Artists who want to understand the basics of NFTs. \nDevelopers who want to understand how NFT technology is unfolding itself in the creative space. \nSession Learning Outcomes \nBy the end of this workshop a successful student will be able to: \n\n\nExplain the 5 W’s of NFTs (Why\, what\, who\, when\, where) \n\n\nNavigate the NFT world with confidence \n\n\nExplore both established & new NFT marketplaces \n\n\nMint their own NFTs on OpenSea \n\n\nSession Study Topics \n\n\nCryptocurrency intro \n\n\nNFT Fundamentals \n\n\nNFT Marketplaces \n\n\nNFT Risk\, Security & Safety \n\n\n  \n\n \nRequirements \n\n\nA computer and internet connection \n\n\nA webcam and mic \n\n\nA Zoom account \n\nHave Metamask extension installed in Chrome.\n\nAbout the workshop leader  \nHeen is a London based music producer\, artist and NFT educator. \nAs a creator himself\, he is a classically trained pianist who has spent his life exploring sonic possibilities with classical\, jazz\, electronic and cinematic music. He joined ROLI as a full time product specialist after studying a degree in Computer Science\, and since then have continued to combine his passions to his growing portfolio.  \nOutside of ROLI\, he is currently co-running Originally:Creative – a digital marketing consultancy for creatives\, with a mission to help creators navigate & win in the digital space. So far they have worked with artists including: Tomfoolery\, Wharf\, CRISP&CLASSY… as well as working closely with Jordan Rudess on his upcoming NFT project. URL:https://musichackspace.org/event/introduction-to-nfts-for-music-and-digital-art-live-session-november-16th/ LOCATION:Online CATEGORIES:Artist Talks,NFT,Workshops ATTACH;FMTTYPE=image/png:https://musichackspace.org/wp-content/uploads/2021/10/Intro-to-NDF-thumbnail-1.png END:VEVENT END:VCALENDAR