Video synthesis with Vsynth workshop

Level: Intermediate

In this series of 4 2-hours workshop, Kevin Kripper, the author of Vsynth, explains  how to interconnect the different 80 modules that come with Vsynth, exploring video techniques and practices that can create aesthetics associated with the history of the electronic image but also complex patterns founded in some basic functions of nature.

Here’s what you’ll learn in each workshop:

Lesson 1: video oscillators, mixers, colorizers.

Lesson 2: modulations (pm, fm, pwm, hue, among others).

Lesson 3: filters/convolutions and video feedback techniques.

Lesson 4: working with presets, scenes, audio and midi.

Vsynth is a high level package of modules for Max/Jitter that together make a modular video synthesizer. Its simplicity made it the perfect tool to introduce yourself to video synthesis and image processing. Since It can be connected to other parts of Max, other softwares and hardwares it can also become a really powerful and adaptable video tool for any kind of job.

Requirements

  • Basic knowledge of Max and Jitter
  • Have Max 8 installed
  • Familiarity with audio-synthesis or computer graphics would be useful.

About the workshop leader

Kevin Kripper (Buenos Aires, 1991) is a visual artist and indie software developer. He’s worked on several projects that link art, technology, education and toolmaking which has exhibited in festivals such as +CODE, Innovar, Wrong Biennale, MUTEK, among others. In 2016 he won first place at the Itaú Visual Arts Award with his work Deconstrucento. In addition, since 2012 he’s been dedicated to create digital tools that extend the creative possibilities of visual artists and musicians from all over the world. During 2017, he participated in the Toolmaker residency at Signal Culture (Owego, NY) and in 2018 received a mention in the Technology applied to Art category from the ArCiTec Award for the development of Vsynth.

https://www.instagram.com/vsynth74/

https://cycling74.com/articles/an-interview-with-kevin-kripper

Getting started with MSP

In this series of 23 videos you will explore fundamental sound generation and synthesis techniques and concepts when working with Max, empowering you to begin to build your own synthesis patches and devices that you can deploy in your own music and multimedia projects.

Through a series of guided exercises you will engage in the pragmatic creation of a basic synthesis device that features a wealth of sound manipulation options. This series of workshops aims to provide intermediate Max users with suitable skills to deploy audio DSP and synthesis skills within the Max environment.

Requirements

  • A computer and internet connection
  • A good working knowledge of computer systems
  • Intermediate skills working with Max (i.e. ability to construct basic patches, familiarity with Max workflows, understanding of signal flow, use of messages and lists, creation of objects and adaptation of their properties etc).
  • Some familiarity with music creation applications such as a DAW
  • Access to a copy of Max 8 (i.e. trial or full license)

Session 1 Learning Outcomes

By the end of this session a successful student will be able to:

  • Identify key elements of the MSP domain
  • Create MSP objects and route patch cables
  • Compare and contrast possibilities offered by objects within the MSP environment
  • Locate and utilise the Max help & Reference system

Session 2 Learning Outcomes

By the end of this session a successful student will be able to:

  • Construct MIDI signal routing
  • Deploy MSP oscillators & filter objects
  • Build envelope generators for synthesis devices
  • Route and sum signal flow

Session 3 Learning Outcomes

By the end of this session a successful student will be able to:

  • Build multi-function LFOs
  • Configure modulation routing within synthesis devices
  • Utilise BPatchers within patches
  • Successfully apply data management techniques

Session 4 Learning Outcomes

By the end of this session a successful student will be able to:

  • Construct and deploy GUI designs
  • Utilise presets within Max / MSP patches
  • Transform MSP patches into M4L or standalone devices
  • Explore further possibilities within MSP

About the workshop leader

Phelan Kane is a Berlin & London based music producer, engineer, artist, developer and educator. For over twenty years he has been active in both the music industry and the contemporary music education sector, with a focus on electronic music and alternative bands. His specialism is sound design and production techniques such as synthesis and sampling, alongside audio processing and plug-in development. His credits include collaborations with Placebo, Radiohead, Fad Gadget, Depeche Mode, Moby, Snow Patrol, Mute, Sony BMG, Universal, EMI and Warner Bros. He holds an MA in Audio Technology from the London College of Music, University of West London, an MSc in Sound & Music Computing at the Center for Digital Music at Queen Mary, University of London and in 2008 became one of the world’s first wave of Ableton Certified Trainers. He is a member of the UK’s Music Producers Guild, holds a PG Cert in Learning & Teaching, is an Affiliate of the Institute for Learning, a Fellow of the Higher Education Academy