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Fundamentals of sound design with Pigments 3 – LIVE Session

Date & Time: Thursday 7th October – 6pm UK / 7pm Berlin / 10am LA / 1pm NYC Length: 2-hours live workshop via Zoom Level: Beginner to intermediate Arturia’s Pigments 3 Virtual Instrument is a highly versatile tool which is used in many professional studios, it also presents many opportunities for deep learning and creation at a beginner level. Through this workshop that is well based in theory, but prioritizing practice, play and investigation,... Read More

Livestream: Nestup – A Language for Musical Rhythms

Date & Time: Monday 10th May 6pm UK / 7pm Berlin / 10am LA / 1pm NYC In this livestreamed interview, we will speak with Sam Tarakajian and Alex Van Gils, who’ve built a fantastic live-coding environment that works within an Ableton Live device called Nestup.  The programs we use to make music have a lot of implicit decisions baked into them, especially in their graphical interfaces. Nestup began as a thought experiment, trying to see if... Read More

Exploring gesture control with Gliss & Glover – On demand

Level: Beginner with some music software experience Computers these days give us the power to create almost any sound imaginable, so now we have to question ourselves – how do we interact with our computers physically? In this workshop you will explore what it’s like to control those sounds and effects with your movement by learning about Glover – a mapping application for converting movement to MIDI or OSC. Session Study Topics Mapping... Read More

Melody Generation in Max – On demand

Level: Intermediate The importance of the melody in traditional musical composition is difficult to understate. Often one of the first components the ear latches onto, being able to write a good melody is something of an artform. Producing basic algorithmically-generated melodies using Max/MSP is quite easy, but in order to produce something more ‘musical’ we must refine the generation process. In this workshop you will learn some ways of generating... Read More

Getting started with MSP

In this series of 23 videos you will explore fundamental sound generation and synthesis techniques and concepts when working with Max, empowering you to begin to build your own synthesis patches and devices that you can deploy in your own music and multimedia projects. Through a series of guided exercises you will engage in the pragmatic creation of a basic synthesis device that features a wealth of sound manipulation options. This series of workshops... Read More

An Introduction to Markov Chains: Machine Learning in Max/MSP

Difficulty level: Beginner Overview Markov chains are mathematical models that have existed in various forms since the 19th century, which have been used to aid statistical modelling in many real-world contexts, from economics to cruise control in cars. Composers have also found musical uses for Markov Chains, although the implied mathematical knowledge needed to implement them often appears daunting. In this workshop we will demystify the Markov... Read More

Getting Started with Max For Live – On demand

Difficulty level: Beginner In this series of workshops you will explore the Max For Live (M4L) ecosystem, empowering you to utilise them in your own music. Following these workshops you’ll be able build your own devices in the Max For Live environment! Ableton Live Suite is a powerful and creative DAW. Max For Live extends the vast range of creative opportunities that Live offers, allowing you to add third party devices or to create your own unique... Read More

Build a web assembly synthesiser with iPlug 2

Learn to use iPlug2 C++ audio plugin framework to create a synthesiser that runs on the web. iPlug2 is a new C++ framework that allows you to build cross-platform audio plug-ins, using minimal code. One of the exciting features of iPlug2 is that it lets you turn your plug-in into a web page that anyone can use without a DAW (see for example https://virtualcz.io). In this workshop participants will learn how to build a web based synthesiser using cloud... Read More

Algorithmic Composition in Max: Bringing Order to Chaos

Learn to construct music-generating algorithms in Max, to compose semi-autonomously or supplement your compositional practice. Level: Intermediate  Composing with randomness For centuries, musicians have incorporated chance-based elements into their compositions, first through coin flips and dice rolls and more recently through computer software. Today, building music-oriented algorithmic systems is easier than ever with Max. What you will learn In... Read More