The idea is to augment a bass guitar to

  1. extend the range of sounds it can make
  2. control realtime effects with it.

Goal 1: Drum triggering

Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds.

Goal 2: Control via inclination

Making the neck’s inclination control an effect. For example, tilting it up increases a reverb’s room size.


Interested parties (add yourself)


Prior art


November 3rd

November 10th