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Transform your movie or video game concept into reality with Unreal Engine hero

Creative Coding

Transform your movie or video game concept into reality with Unreal Engine

Learn Unreal Engine in 6 weeks with Hollywood artist Graham Robinson. Turn your ideas into films or video games with stunning graphics.  12 live sessions  of 2 hours with feedback and graduation certificate.

Level

Beginner

Duration

Self-paced

Format

Self-paced video

Course overview

Transform your movie or video game concept into reality with Unreal Engine 5.3 is a 6-week course of 12 live online classes, taught by Graham Robinson in partnership with Music Hackspace, providing the necessary latest skills, techniques and first-hand industry insight into the methodology, workflow, and tips and tricks to take what’s in your imagination build a virtual world and create stunning video and still renders from within it.

Hollywood trainer Graham Robinson has worked with Netfilx, The BBC, Ed Sheeran, Wiz Kalifa, Brian Eno, Motown, Aretha Franklin, Justin Bieber, Dua Lipa, David Guetta and many more.

Love movies or video games? Ever dreamt of making one or working in those industries? Learn the most in-demand industry skills to create your own concept art and immersive worlds in the ground-breaking Unreal Engine!

Develop your creative skills and learning to turn your imagination into virtual spaces, concept art and films using the ground breaking platform “Unreal” used at the top of the Film, and TV and Games industries on titles like “Star Wars: Mandalorian, and House of The Dragon, Fortnite, Rocket League”.

The course will consist of:

  • 12 x 2hr live online classes
  • All classes recorded for student use during the course
  • Access to 2 hrs of additional filmed material
  • Interactive group challenges
  • Music Hackspace Graduate Certificate of Excellence
  • 50% discount on your first year subscription to Music Hackspace

Course content

Session 1: Introduction to Unreal Engine and how to install it

3 lessons

+
  • Introduction to the course
  • Understanding the purpose and importance of Unreal
  • How to install Unreal and navigate the worlds in it

Session 2: Basic Techniques: Creating a simple scene and rendering

2 lessons

+
  • Understanding how to create new buildings and landscape
  • How to render out your work so you can share it

Session 3: Importing Assets & Composition

2 lessons

+
  • Using the incredible Quixel Megascans Library to build worlds fast
  • How to setup and compelling scene with good composition

Blocking and modeling tools

3 lessons

+
  • Introduction to unreal’s modelling tools to build inside unreal
  • How to import models and where to get them
  • Ask me anything surgery

Session 5: Materials

2 lessons

+
  • Adding materials to your geometry
  • Creating simple materials

Session 6: Lighting

3 lessons

+
  • Understanding the concept of lighting
  • The sun and environment system in unreal
  • Lighting interiors and exteriors

Session 7 : Cameras

2 lessons

+
  • Understanding the camera in Unreal
  • Exploring the settings to create cinematic outputs

Session 8: Sequencer and animating your scene

3 lessons

+
  • Introduction to the sequencer and making keyframes
  • Adding motion to your camera and scene elements
  • Ask me anything surgery

Session 9: Metahumans

2 lessons

+
  • Introduction to Metahumans
  • Adding them and posing

Session 10: Animating a metahuman

2 lessons

+
  • How to animate a metahuman using control rig
  • Adding animation tracks

Session 11: Creating 3d text/messaging

2 lessons

+
  • Turning your world into a promo video
  • Adding animation and particle effects

Session 12: Rendering and creating movies

3 lessons

+
  • Introduction to the Movie render queue
  • Render settings for different types of output - 16:9 1:1 and vertical video
  • Ask me anything surgery

Instructors

Instructor TBC

Instructor TBC

Instructor

Frequently asked questions