Create Music Visuals with TouchDesigner / Going Further
Live workshop series
Taught by: Masha Rozhnova
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Session 1: SOP generators and filters, Operators that use CPU and GPU, Geometry Instancing and Connecting Trigger CHOP to different frequencies of an audio-spectrum
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Session 2: FBX and OBJ formats, Polyreduce and Subdivide SOPs, Delete SOP, Transform SOP, The theory of Physically-Based Rendering and Shading, PBR maps and PBR setup in Touch Designer
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Session 3: Particle SOP inputs (emitter, attractor, force), Particle SOP parameters, Differences between CPU and GPU particle systems and Navigating TouchDesigner Resources