Membership plan: Getting Started | Topics: Visual Arts
Course overview
In this workshop you will continue to explore interactive systems in Max. This workshop aims to provide beginners to Max the suitable skills to further explore working interactively with audio and visual patches in the Max environment, in the context of creative exploration and performance. This is part three of a series of three workshops looking at interactivity in Max. You will build an interactive audio recorder and utilize audio signals to control video. No additional hardware and no experience with Max is required but it is recommended that you have taken the free “Getting Started with Max” and “Getting Started with Interactivity in Max” on-demand courses. It is also recommended that you have taken part two “An Introduction to Interactive Audio in Max”.
What you'll learn
Further enhance interactive patches from part 1 and part 2
Build a video theremin
Utilize webcam motion tracking to trigger audio and video
Further explore interactive patches in a creative way
Who is this course for?
Sound designers looking to build interactive video patches
Creative technologists interested in interactive video and audio exploration and performance
Course content
1. Introduction
2. Using a Webcam with jit.grab
3. Possible Webcam Bug
4. Motion Detection Subpatcher (The Hard Stuff)
5. What is a Matrix in Jitter_
6. How to Convert a jit.matrix to a Different Datatype
7. Using Frame Differencing to Detect Change with jit.op
8. Filtering Changing Pixels
9. How to Smooth Matrix Data with jit.slide _ slide object
10. How your Presentation Environment Affects your Webcam Data
11. Question_ Elaborate on Multiple jit.op objects
13. Get an Average of All Pixel Values in a Matrix with jit.3m
14. Map Motion From a Webcam to Anything! (The Fun Stuff)
15. Make an Oscillator with cycle~ Object
16. How to Connect Motion Detection to Oscillator Frequency
17. Remapping a Range of Values with zmap and sclae Objects
18. Using preset Object to Store Calibrations
19. HOWT~1
20. Test_ Can You Map Motion to Playback Speed of an Audio File_
21. Answer_ Mapping Motion to Speed of Audio File
22. How to Trigger a Video File with Motion
23. Strange Issue (U sing jit.pwindow instead of jit.world)
24. Analog Input Logic to Digital Event
25. Closing Remarks and Other Computer Vision Tools
26. Thank you and Stay in Touch!
Requirements
A computer and internet connection
Access to a copy of Max 8 (i.e. trial or full license)
Course schedule
Meet your instructor
Kyle Duffield is a Toronto based Interactive and Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio and former gallery, Electric Perfume. As an educator, and technical consultant, he has facilitated interactive media workshops and projects with institutions across Canada, Shanghai, and online. Currently, Kyle is participating in Cycling 74’s Max Certified Trainer Program, and is focusing on creating unforgettable technological experiences.
http://www.kyleduffield.com
http://www.electricperfume.com
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