Introduction To Interactive Audio In Max

Taught by: Kyle Duffield

In this workshop you will continue to explore interactive systems in Max. This workshop aims to provide beginners to Max the suitable skills to further explore working interactively with audio and visual patches in the Max environment, in the context of creative exploration and performance. This is part two of a series of three workshops looking at interactivity in Max. You will build an interactive audio recorder and utilize audio signals to control video. No additional hardware and no experience with Max is required but it is recommended that you have taken the free “Getting Started With Max” and “Getting Started With Interactivity in Max” on-demand courses.




What you'll learn

  • Explore MSP objects in interactive patches
  • Build an interactive audio recorder
  • Use audio to manipulate video effects
  • Further explore interactive patches in a creative way

Course content

  • PDF + Patches
  • Lesson 1 - Intro and Examples
  • Lesson 2 - How to get a webcam input
  • Lesson 3 - How to use shader effects in jitter
  • Lesson 4 - Mapping a microphone to brightness
  • Lesson 5 - Filtering audio input with EQ
  • Lesson 6 - How to use preset to recall settings
  • Lesson 7 - How to record audio to a buffer
  • Lesson 8 - How to playback sound from buffer
  • Lesson 9 - Using timer to find length of recording
  • Lesson 10 - Order of operations with trigger
  • Lesson 11 - Playback recording finale
  • Lesson 12 - Closing remarks
Membership plan: Getting Started | Topics: Sound Design

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From: £12 / month with a 7-day free trial


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  • A computer and internet connection
  • Access to a copy of Max 8 (i.e. trial or full license)

Who is this course for

  • Sound designers looking to build interactive audio patches
  • Creative technologists interested in interactive audio exploration and performance

Useful links

About the workshop leader

Kyle Duffield is a Toronto based Interactive and Experience Design Professional who creates immersive interactive installations and brand activations. He is also known for his affiliation with the studio and former gallery, Electric Perfume. As an educator, and technical consultant, he has facilitated interactive media workshops and projects with institutions across Canada, Shanghai, and online. Currently, Kyle is participating in Cycling 74’s Max Certified Trainer Program, and is focusing on creating unforgettable technological experiences.