Getting Started With Audio FX In Max


Membership plan: Just Curious | Topics: Sound Design

Course overview

In this workshop you will learn how to utilize audio FX creatively in Max. You will use Max objects to create audio FX processing in Max. This workshop aims to provide beginners to Max the suitable skills to begin exploring using audio FXs in the Max environment. No experience with Max is required but it is recommended that you have taken the free Getting Started With Max on-demand course.

What you'll learn

  • Workshop 1: Utilize audio FX objects in Max
  • Workshop 1: Configure objects for audio FX use
  • Workshop 1: Build signal flow for audio FX in Max
  • Workshop 1: Use a bitcrusher audio FX in Max
  • Workshop 2: Patch singla flow for multiple audio FX in Max
  • Workshop 2: Use a comb filter FX in Max
  • Workshop 2: Assign parameters to controllers and build presets
  • Workshop 2: Creatively deploy audio FX in Max

Who is this course for?

  • This workshop aims to provide beginners to Max the suitable skills to begin exploring using audio FXs in the Max environment.

Course content

  • Patches Day 1
  • 1. Patch 1_ Max Setup and Basic Objects Overview
  • 2. Main GUI Objects and Event Syntax inside Max
  • 3. Sliders and Dials inside Max
  • 4. The Difference Between Events and Signals Inside Max
  • 5. Basic Envelope Generators
  • 6. Patch 2_ Make It Sound
  • 7. Create Snippets In Max
  • 8. Patch 2 Assignment_ Modify the Amplitude of a Sound In Max
  • 9. Patch 2b Assignment_ Modify the Amplitude of a Sound In Max (Solution)
  • 10. Patch 3_ Build a Basic Oscillator In Max
  • 11. Difference Between Amplitude and deciBels
  • 12. Patch 3b Assignment_ Build an LFO to Modulate the Amplitude of a Sound in Max
  • 13. Patch 3b Assignment_ Build an LFO to Modulate the Amplitude of a Sound in Max (Solution)
  • 14. Patch 4_ Making an Amplitude Modulation in Max Part I
  • 15. 4b_ Making an Amplitude Modulation in Max Part II
  • 16. Patch 4c_ Making an Amplitude Modulation in Max Part III
  • 17. Patch 4d Assignment_ Smooth a Signal in Max
  • 18. Patch 4d Assignment_ Smooth a Signal in Max (Solution)
  • 19. Patch 5_ How to Build a Bit Crusher in Max
  • 20. Patch 6_ What does the Selector object do in Max_
  • 21. Patch 7_ How to Record a Sound File in Max
  • 22. Patch 7b Assignment_ Make an Effect Selector and Record the Final Output Inside a File
  • 23. Patch 7b Assignment_ Make an Effect Selector and Record the Final Output Inside a File (Solution)
  • 24. What is a Button_ What is a Bang_
  • Patches Day 2
  • 1. Patch 8_ How to Build a Delay in Max Part I
  • 2. Patch 8b_ How to Build a Delay in Max Part II
  • 3. Patch 9_ How to Build a Comb Filter in Max Part I
  • 4. Patch 9b_ How to Build a Comb Filter in Max Part II (Teeth)
  • 5. What is the Feed-Forward and Feedback Comb Filters Frequency Response_
  • 6. Patch 9c Assignment_ Use a Kslider to Tune a Comb Filter
  • 7. Patch 9c Assignment_ Use a Kslider to Tune a Comb Filter(Solution)
  • 8. Patch 10_ Make Presets in Max
  • 9. Map a MIDI Controller in Max

Requirements

  • A computer and internet connection
  • Access to a copy of Max 8 (i.e. trial or full license)
  • A MIDI controller is not essential but is helpful (i.e. Novation Launch Control XL or similar)

Course schedule

Meet your instructor

Massimiliano Cerioni is a Berlin & Rome based AV composer, performer, sound designer and engineer. He is the founder of the independent audio software project Culto, which has released its first M4L device Simbiosi in 2021. He uses coding, augmented instruments and electronics to create compositions, performances and installations.

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