Membership plan: Getting Started | Topics: Game Audio and Immersive Technologies
In this workshop you will explore non-linear procedural audio and create event driven audio content via FMOD and Unity. These tools are used world wide to build immersive gaming experiences. FMOD provides the tools to create interesting non-linear audio content, not just for games but also for experimental immersive experiences. You will explore procedural audio and utilise various compositional techniques for non-linear media. This workshop aims to provide you with suitable skills to begin exploring non-linear event driven audio in the FMOD and Unity environments.
Johan Englund is a music producer based in St Leonards East Sussex and an educator for Tileyard Education (London) and Bimm (London). He has been engaged as a professional in the music industry since the early 1990s and as a lecturer since 2005.
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