
Generative Music Tools: Turing Machine - On demand
Taught by: Samuel Pearce Davies
There are a broad array of techniques musicians can use to generate music in Max. One such process involves taking inspiration from Alan Turing’s early work on proto-computers, in particular the notion of a tape with data being displayed on it.
Level
What you'll learn
- Understand the fundamentals of a Turing Machine in a musical context
- Patch together a generative process using randomisation and counters
- Build a functional UI to tweak different aspects of the generative process in real time
- Use the finished device to both generate music through MIDI and control broader parameters of software instruments
Course content
- Session Materials
- Sub-Patches
- Part 1 - Introduction to Turing Machines and Creating the ‘Tape’
- Part 2 - MIDI Setup
- Part 3 - Inverting the Data
- Part 4 - Control Parameters – Rate & Length
- Part 5 - Control Parameters – Flip Part 1
- Part 6 - Control Parameters – Flip Part 2
- Part 7 - Accounting for the Tape
- Part 8 - Sync Setup Part 1
- Part 9 - Sync Setup Part 2
- Part 10 - Data Output Formatting
- Part 11 - Visual Data Representation
- Part 12 - Setting Up the UI
- Part 13 - Melodic Demonstration
- Part 14 - Trying Out a Different Setup
Membership plan: Getting Started | Topic: Music Production
Add to cart

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Buy this single course:
£ 9.9
Requirements
- A computer and Internet connection
- Access to a copy of Max 7 or 8 (i.e. trial or full license)
Who is this course for
- This workshop will provide you with the information to construct such a generative device, a ‘Turing Machine’, to supplement your compositional practice.