Using Machine Learning Creatively via FluCoMa in Max hero

Creative Coding

Using Machine Learning Creatively via FluCoMa in Max

This online course is designed to introduce you to the Fluid Corpus Manipulation (FluCoMa) project, a free Max Package. FluCoMa is focused on finding new and innovative ways for musicians

Level

Beginner

Duration

1h 22m of video content

Format

Self-paced video

Added

10/09/2022

Watch a preview

2. Initial Q&A

Course overview

This online course is designed to introduce you to the Fluid Corpus Manipulation (FluCoMa) project, a free Max Package. FluCoMa is focused on finding new and innovative ways for musicians to use large banks of digital sounds and gestures in their compositions, using advanced signal composition and machine learning techniques.

Throughout the course, you will explore the creative possibilities available with FluCoMa’s Max Package, including composition techniques, sound processing and manipulation, and live performance. You will also have the opportunity to get hands-on experience with the various tools and features of the Max Package, as well as learn tips and best practices for using FluCoMa effectively.

We will also cover real-world examples of musicians and artists using FluCoMa in their work. By the end of the course, you will have a solid understanding of FluCoMa and its capabilities, and be well-equipped to start incorporating it into your own compositions.

Course content

Course Materials

0 items

+

Using Machine Learning Creatively via FluCoMa in Max

14 videos

+
  • 1. Introduction
    Checking access...
  • 2. Initial Q&A
    Checking access...
  • 3. Installing FluCoMa
    Checking access...
  • 4. Example Project quarte
    Checking access...
  • 5. Slicing Audio with [fluid.bufampslice~]
    Checking access...
  • 6. Harmonic-Percussive Source Separation with [fluid.bufhpss~]
    Checking access...
  • 7. Audio Analysis (with [fluid.bufpitch~] as an example)
    Checking access...
  • 8. Plotting Slices in 2D Space
    Checking access...
  • 9. Dimensionality Reduction with UMAP
    Checking access...
  • 10. Concatenative Synthesis
    Checking access...
  • 11. Using a Neural Network to Classify Timbre
    Checking access...
  • 12. Using a Neural Network to Control a Synth (not enough time to show!)
    Checking access...
  • 13. More places to find FluCoMa information
    Checking access...
  • 14. Final Q&A
    Checking access...

Instructors

Instructor TBC

Instructor TBC

Instructor

Frequently asked questions