Creative Coding
Using 3D audio in Music Production and Performance
Course overview
Learning outcomes
Understand how a speaker set-up can be loaded into the L-ISA session
Use binaural monitoring to prepare files ahead of performance
Introduction to parameters - pan, elevation, width, distance
How to solo to check individual sounds
Position and automate movement of the sound objects in the L-ISA file using Ableton automation
Who is this course for?
- • Music producers interested in learning about spatial sound for live
- • Sound designers for installations who are interested in spatial sound
Requirements
- • Computer and internet connection
- • Access to a copy of L-ISA by L-Acoustics
- • Ableton Live 11 - a template file with examples will be provided
Course content
Pre-preparation to workshop
1 lesson
+
Pre-preparation to workshop
1 lesson
- Using 3D Audio in Music Production and Performance
Using 3D Audio in Music Production and Performance
15 videos, 1 lesson
+
Using 3D Audio in Music Production and Performance
15 videos, 1 lesson
- Workshop slides
1. Introduction
Checking access...2. What is immersive audio_
Checking access...3. What is Object-based Mixing_
Checking access...4. What is an Audio Object_
Checking access...5. How does the software visualise an auditorium_
Checking access...6. How does a stereo mix differ form an object-based mix_
Checking access...7. My background using immersive sound for live performance
Checking access...8. L-ISAStudio walk-through - what should I consider first_
Checking access...9. What should I consider first in setting up a spatial project_
Checking access...10. How do I set up Ableton Live with L-ISA_
Checking access...11. How do I set up my L-ISA processor_
Checking access...12. What are the key elements of the L-ISA Controller_
Checking access...13. How do I input an audio object into L-ISA_
Checking access...14. How do I change audio object parameters in L-ISA using Ableton automation_
Checking access...15. Conclusion
Checking access...
Instructors

Halina Rice
Halina Rice is an electronic music producer and AV artist renowned for her vivid and eclectic style ranging from downtempo soundscapes to beat-driven IDM. Working at the intersection of art, music and tech - her NEW WORLDS project unites music with mixed reality visuals and 360 sound to create emotive experiences both live and virtual. Supported by the Arts Council she has created a fully staged immersive show which has been described as “part rave, part art happening”. With previous releases on Point Blank and Blurred Recordings, her work has drawn commendations from publications such as Clash, Bonafide and Magnetic Magazine as well as radio play on Soho Radio, Threads and Séance. Halina has also carried out music tech workshops in the past for Ableton and Native Instruments.
