Tom Hall is an audio-visual artist who works in Max but also works as a full-time developer for Cycling ’74, the creators of MaxMSP/Jitter & Max for Live created Max. He occupies a special position of being both a user and creator of Max. In this discussion, Tom will focus on what it takes to create compelling audio-visual art using Max, touching on concepts such as the interpolation of time, the exploration of peripheral environments, phenomenology, and non-linearity. He will also help to answer questions about the deeper layers of software architecture that comprise the ever-evolving Max software.

