Synthesis with Max: Physical Modelling hero

Creative Coding

Synthesis with Max: Physical Modelling

Create a physical-modelling synth in Max by building a delay line with noise excitation, feedback filtering, MIDI pitch control and a sequencer, then port the instrument to Max for Live.

Level

Intermediate

Duration

1h 32m of video content

Format

Self-paced video

Added

03/11/2021

Course overview

This Max workshop builds a physical-modelling synth voice from a delay line, introducing noise sources as the excitation and adding feedback processing and filtering to shape the resonant body. It then layers MIDI pitch control and a sequencer, develops the sequencer with randomisation, and ports the result to Max for Live, so learners finish with a playable instrument inside Ableton.

Learning outcomes

Build Physical Modelling devices via MSP oscillator objects

Explore Physical Modelling spectral sonic properties

Construct modulation sources for Physical Modelling synthesis devices

Define the sonic timbre and strengths and weakness of Physical Modelling synthesis

Who is this course for?

  • This course is for people with a programming background who are interested in creating synthesis devices.

Requirements

  • A computer and Internet connection
  • A good working knowledge of computer systems
  • A basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

Course content

Course Overview

2 lessons

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  • What you will learn in this course
  • Requirements

Synthesis with Max: Physical Modelling - LIVE Session

7 videos, 1 resource

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  • Max patches
  • Part 1 - Introduction and building a delay line
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  • Part 2 - Introducing noise sources
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  • Part 3 - Feedback Processing and filtering
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  • Part 4 - Adding Midi control of pitch
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  • Part 5 - Adding a sequencer
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  • Part 6 - Developing the sequencer by adding random
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  • Part 7 - Porting to Max For Live and Q&A
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Instructors

Ned Rush

Ned Rush

Instructor

Duncan Wilson (aka Ned Rush) is a musician, producer and content creator based in the UK. Whilst perhaps largely known for his Youtube channel, he has also released music independently as well developing content for Isotonik Studios.