Real-time Audio Reactive Visual Programming in Max - On demand hero

Creative Coding

Real-time Audio Reactive Visual Programming in Max - On demand

Level

Beginner

Duration

1h 57m of video content

Format

Self-paced video

Added

03/11/2021

Watch a preview

Part 6 - Q&A

Course overview

One of the best aspects of Max MSP is it’s ability to do real-time visual rendering. In this workshop we’re going to learn how to program our own custom visual designs as well as different techniques to make them respond to audio in real-time.

Learning outcomes

Program their own visual animations in Max MSP

Have a basic understanding of Jitter, OpenGL and the differences between them

Learn several techniques to make the visuals responsive to audio in real-time

Think of the design aesthetics from a new perspective

Who is this course for?

  • Through this workshop we’ll explore different aspects of how Jitter and OpenGL operate within the Max domain along with a look into many incredible max objects. We’ll also touch on some signal processing techniques and how to patch it all together.

Requirements

  • A computer and Internet connection
  • Access to a copy of Max 8 (i.e. trial or full license)

Course content

Course Overview

2 lessons

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  • What you will learn in this course
  • Requirements

Real-time Audio Reactive Visual Programming in Max - On demand

6 videos

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  • Part 6 - Q&A
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  • Part 1 - Introduction
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  • Part 2 - What is Jitter
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  • Part 3 - Making it audio reactive
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  • Part 4 - Intro to OpenGL
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  • Part 5 - Procedural Audio Reactive Drawings
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Instructors

Andrew  Robinson

Andrew Robinson

Instructor

Andrew Robinson is an Arizona based interactive experience designer, artist, and educator. Andrew has been designing real-time audio responsive animations for live music performances, music videos, and more for the past 6 years and has had the opportunity to work with some incredible musical talent. He also received his master’s degree in interactive experience design from Arizona State University in 2019 and now works at Synthesis Center as an educator and researcher for experience design.

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