Fundamentals of sound design with Pigments 3 - On-demand hero

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Fundamentals of sound design with Pigments 3 - On-demand

Arturia’s Pigments 3 Virtual Instrument is a highly versatile tool which is used in many professional studios, it also presents many opportunities for deep learning and creation at a beginner

Level

Beginner

Duration

1h 45m of video content

Format

Recorded workshop

Added

03/11/2021

Watch a preview

Lesson 2 - showing pigments interface - intro to pigments

Course overview

Arturia’s Pigments 3 Virtual Instrument is a highly versatile tool which is used in many professional studios, it also presents many opportunities for deep learning and creation at a beginner level.

Learning outcomes

Build custom presets for sound design and music

Explore Pigments 3 creatively and independently

Be empowered by the built-in Pigments 3 troubleshooting and tutorial tools

Who is this course for?

  • Through this workshop that is well based in theory, but prioritizing practice, play and investigation, students will work to build new presets from scratch and learn how to manipulate existing sounds. We will utilize built-in Analog, Wavetable, Harmony, and Sample / Granular based sonic elements across Pigments 3 sound engines. We will also work with controlling synthesis settings with ADSR envelopes, using Macro’s, EQ’s and more.

Requirements

  • A computer and internet connection
  • Access to Pigments 3 (i.e. trial or full license)

Course content

Course Overview

4 lessons

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  • What you will learn in this course
  • Learning outcomes
  • Study topics
  • Requirements

Fundamentals of sound design with Pigments 3 - On-demand

11 videos

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  • Lesson 1 - Introduction
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  • Lesson 2 - showing pigments interface - intro to pigments
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  • Lesson 3 - showing a custom preset, analog and harmonic engines which we will build
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  • Lesson 4 - discussing sound design signal flow - dry fx
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  • Lesson 5 - Building the preset - Analog, FM Synthesis
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  • Lesson 6 - Routing automation through the modulation panels
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  • Lesson 7 - Envelopes and LFO
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  • Lesson 8 - Harmonic Engine
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  • Lesson 9 - Sample Engine - playback and granular + Saving presets
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  • Lesson 10 - loading samples into the engine
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  • Lesson 11 - Wavetable - Filter - East Coast Synthesis, Subtractive Synthesis + Functions, Random & Controls
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Instructors

Chloe Alexandra Thompson

Chloe Alexandra Thompson

Instructor

Chloe Alexandra Thompson is an artist and touring sound designer whose work has been featured at museums, galleries and festivals domestically and internationally. Using Max, Thompson creates unique sonic environments and interactive performance tools through signal processing acoustic instruments and field recordings, as well as building custom synthesizers.

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