Creative Coding
Fundamentals of Blueprint Visual Scripting in Unreal Engine
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1. Course Overview
Course overview
In this workshop you’ll learn the fundamentals of Blueprint Visual Scripting in Unreal engine.
Sem takes you from knowing absolutely nothing about unreal to a level of basic understanding about scripting in the engine. Blueprints uses a node-based interface to create and control visual elements from within Unreal. Blueprints can be used to create immersive experimental audio and visual experiences in the Unreal engine.
Learning outcomes
Create blueprints from scratch
Execute blueprints
Build a controllable light sculpture from scratch
Who is this course for?
- • Musicians that want to add visuals to their music using Unreal Engine 5.
Requirements
- • Must have a video card that is a NVIDIA GeForce 960 GTX or higher.
- • Unreal Engine 5.1
- • Must have a basic level of understanding of programming in general, in any language.
- • Must have a basic understanding of Unreal Engine
- • Please have Unreal Engine installed before the workshop
Course content
Fundamentals of Blueprint Visual Scripting in Unreal Engine
15 videos
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Fundamentals of Blueprint Visual Scripting in Unreal Engine
15 videos
1. Course Overview
Checking access...2. Creating a new project
Checking access...3. Creating a blueprint
Checking access...4. Interface Overview
Checking access...5. Components
Checking access...6. Data Flow
Checking access...7. Play and Edit Mode
Checking access...8. Variables
Checking access...9. Custom Events
Checking access...10. Arrays and For Loops
Checking access...11. Custom Functions
Checking access...12. Construction Script
Checking access...13. References
Checking access...14. Debugging
Checking access...15. Lets build something cool!
Checking access...
Instructors

Sem Schreuder
Sem Schreuder is a Creative Coder / Visual artist with 8+ years of experience working with various tools to create realtime audio reactive visuals for artists and events. Besides creating audio reactive visual systems he’s currently also working as an AR developer for multiple tv shows and live streams.
