Experimental Audio FX in Max hero

Creative Coding

Experimental Audio FX in Max

Level

Beginner

Duration

1h 50m of video content

Format

Self-paced video

Added

03/11/2021

Watch a preview

Part 1 - Hello and Build Delay line with buffer, record and groove

Course overview

In this workshop you will build an experimental audio FX device that utilizes buffers to create a novel delay line. Experimental processing will be added to the signal path to provide unique sound design possibilities. This workshop aims to provide you with suitable skills to begin exploring building unique, novel and experimental audio FX devices in the Max MSP environment.

Learning outcomes

Identify key MSP objects for building delay FX devices

Build delay line audio FX devices via buffer, record and groove

Build feedback and processing networks

Explore UI concepts and design

Who is this course for?

  • This course is for users with a previous knowledge on Max or Pure Data and some rudiments of digital audio and an interest in building experimental audio FX devices

Requirements

  • A computer and Internet connection
  • A good working knowledge of computer systems
  • A basic awareness of audio processing
  • Good familiarity with MSP
  • Access to a copy of Max 8 (i.e. trial or full license)

Course content

What you will learn in this course

3 lessons

+
  • Who is it for?
  • Learning outcomes
  • Study topics

Experimental audio FX in Max

5 videos

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  • Part 1 - Hello and Build Delay line with buffer, record and groove
    Checking access...
  • Part 2 - Adding the feedback loop
    Checking access...
  • Part 3 - Developing feedback
    Checking access...
  • Part 4 - Removing clicks and adding triggered recording and other experiments
    Checking access...
  • Part 5 - UI Design and end
    Checking access...

Instructors

Ned Rush

Ned Rush

Instructor

Duncan Wilson (aka Ned Rush) is a musician, producer and content creator based in the UK. Whilst perhaps largely known for his Youtube channel, he has also released music independently as well developing content for Isotonik Studios.

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