This workshop is for artists and researchers wanting to become more familiar with the potential of sound. Our focus will be on expanding our understanding of sound in an environment. This requires a basic vocabulary for talking about sound as a material, as well as the ability to make and use tools for investigating and manipulating sound for creative purposes.
Our frame of reference will be Good Vibrations, a mobile listening kit that allows “acoustic explorers” to find abandoned sounds in their environment. By using hand-made microphones and amplifiers, listeners can tune into the subtle vibrations that usually go unnoticed. The project encourages listeners to reimagine their sonic environment by playfully exploring the world through their ears.
The workshop will introduce participants to the world of sound art, while providing techniques for making tools for creating these experiences. This will include the fabrication of hand-made microphones and amplifiers for use in installations, performances, and scientific research. The goal of the workshop is to take these tools into the field and use them for artistic investigation and public engagement.
With this item you will be booking a spot in the workshop. All materials included!
Please note this £50 booking fee won’t be refunded in case of you cancelling / not showing. Thanks for the reservation and see you soon! We will be in touch with you to confirm registration and provide further details. For any questions please email email@example.com.
Johann Diedrick makes installations, performances, and software that allow people to play with sound.
His work has been exhibited internationally in numerous group exhibitions, conferences and festivals, including the New Interfaces for Musical Expression (NIME) conference in Daejeon and Seoul, Korea, the Invisible Places, Sounding Cities conference in Viseu, Portugal, and the Dumbo Arts Festival in Brooklyn, New York.
He received his Masters in Professional Studies at the Interactive Telecommunications Program (ITP) at Tisch School of the Arts at New York University, focusing on sound art. During time at ITP he was a researcher at the InterLab at the Yamaguchi Center for Arts and Media (YCAM) in Yamaguchi, Japan. Afterwards he worked as an interactive software developer at Qosmo in Tokyo, Japan. He is currently a software developer at the Metropolitan Museum of Art.
The Music Hackspace programme is supported using public funding by Arts Council England.