Arthur Carabott: Interactive Music System at the Olympic Park
Thursday 2nd of May 2013
Troyganic, 132 Kingsland Road
7pm
Summary
A detailed look at the musically interactive Coca-Cola Beatbox Pavilion at the London 2012 Olympic Park, with live demo.
I will give a practical look at the interactive and generative music techniques I developed for the project, talking about working with projected capacitance sensors, showing the custom hardware that was developed by iArt interactive for the building and giving an overview of the computer system that ran the building.
I will also talk about the logistics of the project; working with a big corporate, architects, designers, engineers and marketing departments to get a huge interactive music installation built on the Olympic Park in under 6 months.
Arthur is an interactive artist, sound designer and software developer, who graduated from the now defunct (we’ve heard) Music Informatics course at Sussex.
Website: http://www.arthurcarabott.com/
Coca-Cola Beatbox Pavillon – Olympic Games London 2012 from iart on Vimeo.
Andy Farnell: Research methods in interactive sound design
Thursday 18th of April 2013
7pm
Troyganic, 132 Kingsland Road, London
New digital media is very much about dynamic forms. We are familiar
with video graphics in games, and the process by which worlds and characters
are conceived and created. But what about dynamic
sounding objects and music? In this talk Andy focuses on the research and
development process behind computational sound. How are sounds analysed,
modelled and recreated in a runtime environment? What are the implications
for games, computer animated film and mobile interactive media? A slide
show and audio demonstration will be followed by Q&A session.
Andy Farnell is a computer scientist from the UK with specialisations in signal
processing, modelling and synthesis. Pioneer of procedural audio and the author
of MIT textbook “Designing Sound”, Andy is visiting professor at several European
institutions and consultant to interactive media
companies. He is also an enthusiastic advocate and hacker of Free open source software,
who believes in educational opportunities and access to enabling tools and knowledge for all.
Sunday 21st April, Hackday: Assistive Music Technology
On Sunday 21st April Drake Music will run a hackday to create and share new instruments that break down disabling barriers to music making. Run in partnership with Furtherfield and Music Hackspace, makers will have the opportunity to work towards one of two prizes for the most innovative work.
Software as well as hardware hackers are welcome.
There will be some devices to hack if you don’t bring your own (makey makey, arduino…), a £100 price to the best project – and pizza!
More info:
http://wiki.london.hackspace.org.uk/view/Assistive_Music_Technology
http://drakemusicresearch.wordpress.com/
To register or to ask any questions please email gawainhewitt@drakemusic.org or twitter @DrakeMusicRandD
There’s a limited number of spaces available so email Gawain if you want to join!
Thursday 11th April, Presentation and gig by Holzkopf
Since 2001, Holzkopf has been gaining a reputation for unique, abstract and euphorically abrasive performances. Borrowing from dub mixing, noise performance, psychedelia and free improvisation, Holzkopf seeks to keep the style and sound undefinable and non-linear. Through grass roots touring networks, Holzkopf has played dance parties under bridges and in clubs, free style noise sculpture in parks and deep listening sessions in small apartments. Sounds are made through glitching cassette players, tweaking old samplers and messing with bargain bin drum machines, Performances are never repeated. As a very active performer and producer, Holzkopf’s work can be found on near 100 releases from labels in Canada, the USA, Europe and Japan.
Website: holzkopf666.googlepages.com